Commit Graph

786 Commits

Author SHA1 Message Date
Johannes Schickel
690b88f982 Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
2009-01-02 03:21:40 +00:00
Max Horn
6510226216 Renamed NewGui to GuiManager
svn-id: r35544
2008-12-25 23:55:36 +00:00
Jordi Vilalta Prat
b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Matthew Hoops
a5721dc52d The demo mode flag should also be compiled if Groovie is compiled in
svn-id: r35064
2008-11-14 22:37:32 +00:00
Johannes Schickel
5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Max Horn
bb87d39424 Patch #2271425: Groovie engine
svn-id: r35060
2008-11-14 21:32:20 +00:00
Max Horn
4e51c62e39 Added DISABLE_COMMAND_LINE switch
svn-id: r35045
2008-11-13 12:45:35 +00:00
Gregory Montoir
4a5d4ba94d add initial support for 'Bud Tucker in Double Trouble'
svn-id: r34990
2008-11-10 20:38:54 +00:00
Max Horn
0508fec8a8 Pushing down some header deps
svn-id: r34936
2008-11-08 01:30:32 +00:00
Nicola Mettifogo
84b0d3d2f9 Added a destroy() call for SearchManager at the end of scummvm_main.
svn-id: r34929
2008-11-07 13:48:51 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
f32be87633 Turned enum PluginError into Common::Error, which in the future is to be used in more places. Help with this is highly welcome
svn-id: r34906
2008-11-05 17:24:56 +00:00
Travis Howell
85174e8504 Add game path with a depth of level 4, to prevent regressions when loading files in HE arcade games again.
svn-id: r34842
2008-10-22 23:30:21 +00:00
Max Horn
f881b95ddd Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly
svn-id: r34836
2008-10-22 17:08:17 +00:00
Johannes Schickel
649c18d565 Fix for bug #1960518 "ALL: --list-saves ignores custom paths".
svn-id: r34832
2008-10-21 16:01:06 +00:00
Max Horn
fe39d4f507 Merged revisions 34656-34661,34663-34664,34671-34672,34674-34676,34678-34686,34688-34689,34691-34698,34700-34705,34707-34713,34715-34722,34725 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r34656 | eriktorbjorn | 2008-09-27 19:25:40 +0200 (Sa, 27 Sep 2008) | 2 lines
  
  Fixed typos.
........
  r34657 | eriktorbjorn | 2008-09-27 19:47:22 +0200 (Sa, 27 Sep 2008) | 2 lines
  
  Allow quitting or returning to the launcher while cutscenes are playing.
........
  r34658 | eriktorbjorn | 2008-09-27 19:51:22 +0200 (Sa, 27 Sep 2008) | 2 lines
  
  Slight simplification of last commit.
........
  r34659 | fingolfin | 2008-09-27 20:32:01 +0200 (Sa, 27 Sep 2008) | 1 line
  
  Modified Common::SearchSet to take signed integer priorities, for convenience (so that one can add archives with less-than-default priority)
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  r34660 | fingolfin | 2008-09-27 20:34:24 +0200 (Sa, 27 Sep 2008) | 1 line
  
  Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor of Common::String explicit, to avoid such bugs in the future
........
  r34661 | drmccoy | 2008-09-27 22:04:04 +0200 (Sa, 27 Sep 2008) | 2 lines
  
  Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220
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  r34663 | fingolfin | 2008-09-28 01:00:46 +0200 (So, 28 Sep 2008) | 1 line
  
  Changed Common::File to use SearchMan
........
  r34664 | fingolfin | 2008-09-28 01:27:01 +0200 (So, 28 Sep 2008) | 1 line
  
  SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(FilesystemNode) in the detector
........
  r34671 | john_doe | 2008-09-28 22:02:01 +0200 (So, 28 Sep 2008) | 1 line
  
  Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented)
........
  r34672 | sev | 2008-09-28 23:07:41 +0200 (So, 28 Sep 2008) | 2 lines
  
  Add Italian C64 Zak
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  r34674 | sev | 2008-09-28 23:53:14 +0200 (So, 28 Sep 2008) | 2 lines
  
  Fix bug #2043489: DRASCULA: Cannot disable speech
........
  r34675 | sev | 2008-09-29 00:07:16 +0200 (Mo, 29 Sep 2008) | 3 lines
  
  - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.
  - Allowed to disable subtitles from options dialogs including RTL.
........
  r34676 | sev | 2008-09-29 00:19:11 +0200 (Mo, 29 Sep 2008) | 2 lines
  
  Use better "silence" without clicks when speech is disabled.
........
  r34678 | fingolfin | 2008-09-29 12:29:01 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Added FIXME to GP2x port
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  r34679 | fingolfin | 2008-09-29 12:30:31 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Add priority parameter to the SearchMan API
........
  r34680 | fingolfin | 2008-09-29 12:32:06 +0200 (Mo, 29 Sep 2008) | 1 line
  
  File::open no longer falls back to searching the current dir (if this causes any regressions, please report them; don't work around them, don't revert this change, without discussing it first)
........
  r34681 | fingolfin | 2008-09-29 12:49:36 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Don't subclass ArjFile from Common::File (there seems to be no good reason for it). BTW, this code is an abomination and should be replaced by an Archive/SearchSet approach
........
  r34682 | fingolfin | 2008-09-29 13:01:25 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Added const qualifiers
........
  r34683 | fingolfin | 2008-09-29 13:02:11 +0200 (Mo, 29 Sep 2008) | 1 line
  
  SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename instead of File::name
........
  r34684 | fingolfin | 2008-09-29 13:03:10 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Added const qualifiers
........
  r34685 | fingolfin | 2008-09-29 13:07:39 +0200 (Mo, 29 Sep 2008) | 1 line
  
  Don't use File::name() needlessly (i.e. if you still know which file you just opened :)
........
  r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mo, 29 Sep 2008) | 1 line
  
  add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292)
........
  r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mo, 29 Sep 2008) | 1 line
  
  restrict _heXmapNum to HE versions, should fix #2135822
........
  r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mo, 29 Sep 2008) | 4 lines
  
  Since no one has come up with any better suggestion... this should fix #2123258
  ("COMI: Crash after video (SAN) play"). The eos() function won't return true
  until we've tried to read *past* the end of the stream.
........
  r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Di, 30 Sep 2008) | 1 line
  
  Ported ZipArchive::getAllNames() implementation from GUI branch.
........
  r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Di, 30 Sep 2008) | 1 line
  
  Order alphabetically
........
  r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Di, 30 Sep 2008) | 1 line
  
  SAGA: Removed patchesCount from SAGAGameDescription
........
  r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Di, 30 Sep 2008) | 1 line
  
  SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though)
........
  r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Di, 30 Sep 2008) | 1 line
  
  SAGA: Forgot to commit saga.h
........
  r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Di, 30 Sep 2008) | 1 line
  
  Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
........
  r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Di, 30 Sep 2008) | 1 line
  
  cleanup
........
  r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Di, 30 Sep 2008) | 1 line
  
  Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it.
........
  r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Di, 30 Sep 2008) | 1 line
  
  Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
........
  r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Di, 30 Sep 2008) | 1 line
  
  cleanup
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  r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Di, 30 Sep 2008) | 1 line
  
  AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680
........
  r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Di, 30 Sep 2008) | 1 line
  
  SAGA: Some code cleanup
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  r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Di, 30 Sep 2008) | 1 line
  
  SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
........
  r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Di, 30 Sep 2008) | 1 line
  
  Fixed crash when starting IHNM, a regression from commit #34693
........
  r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Di, 30 Sep 2008) | 1 line
  
  Fixing ConfigManager::loadConfigFile
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  r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Di, 30 Sep 2008) | 1 line
  
  AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings
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  r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Di, 30 Sep 2008) | 1 line
  
  Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
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  r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Di, 30 Sep 2008) | 1 line
  
  AGI: Got rid of yet another unwarranted use of FSNode::getPath
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  r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Di, 30 Sep 2008) | 1 line
  
  AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel)
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  r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Di, 30 Sep 2008) | 1 line
  
  Fix crash when starting ITE, a regression from commit #34705
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  r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Di, 30 Sep 2008) | 1 line
  
  Fix ThemeBrowser to use FSNodes, not getPath()
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  r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Do, 02 Okt 2008) | 1 line
  
  Correct HE version for Putt-Putt Enters the Race (French/Windows).
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  r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Do, 02 Okt 2008) | 1 line
  
  Renamed FilesystemNode -> FSNode
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  r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Do, 02 Okt 2008) | 1 line
  
  cleanup
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  r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Do, 02 Okt 2008) | 1 line
  
  Ignore String::deleteLastChar when called on an empty string
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  r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Do, 02 Okt 2008) | 1 line
  
  Fix for bug #2142743: Assertion on clicking "Theme" in Options
........
  r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Do, 02 Okt 2008) | 7 lines
  
  Engine class changed:
  - Moved initCommonGFX() && GUIErrorMessage() out of class Engine
  - got rid of the _autosavePeriod member (this prevented users from
    changing the autosave period during runtime)
  - Got rid of an evil 'using GUI::Dialog' statement
  - Clarified some Doxygen comments
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  r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Do, 02 Okt 2008) | 1 line
  
  Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680)
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  r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Do, 02 Okt 2008) | 1 line
  
  Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/
........
  r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Do, 02 Okt 2008) | 1 line
  
  typo
........

svn-id: r34730
2008-10-03 14:25:03 +00:00
Max Horn
c7fde102e3 Renamed FilesystemNode -> FSNode
svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn
73b833042e Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
svn-id: r34709
2008-09-30 16:34:38 +00:00
Stephen Kennedy
a7bb113e83 Merged revisions 33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621,33623,33626-33627,33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716,33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766,33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919,33928,33930,33932-33936,33938-33940,33942-33943,33948,33950,33953,33967,33973,33976,33978,33980,33985,33991,33993,33999-34000,34006,34009,34011,34013,34015,34019,34021-34023,34025,34027-34028,34030,34032-34034,34036,34038-34039,34041,34046-34048,34050-34055,34057,34059-34065,34067,34072,34074,34076,34078-34081,34084,34086-34087,34089-34090,34093,34096-34102,34104,34107,34113,34116,34119,34122,34124,34126,34128,34131-34132,34135,34138,34141,34144,34146,34149,34152-34154,34156-34157,34160,34163-34164,34169,34173,34179-34194,34196-34198,34200-34201,34205-34206,34208-34217,34219-34225,34227-34228,34234-34237,34239-34249,34251-34279,34281-34284,34286-34288,34290-34320,34323-34324,34326,34328-34329,34332,34334,34336,34338-34340,34343-34353,34356-34357,34359-34371,34373,34375,34378,34381-34382,34384-34385,34389-34391,34393-34394,34396-34397,34399-34405,34407-34409,34411,34413,34415,34417-34420,34423-34426,34428-34438,34440-34454,34456-34458,34460,34462-34469,34472,34474,34479-34481,34483-34498,34501-34505,34508,34511-34518,34520-34524,34526-34563,34566-34569,34571-34590,34592,34595-34599,34602-34603,34605,34613-34615,34617,34619-34624,34627-34628,34630-34639,34642-34649 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r34654
2008-09-26 21:53:08 +00:00
Johannes Schickel
7166d43774 Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and '-g' command line switch behavior.
svn-id: r34637
2008-09-23 16:40:41 +00:00
Max Horn
a6dd4b7d4d Moved base/game.* to engines/game.*
svn-id: r34589
2008-09-17 17:31:29 +00:00
Johannes Schickel
3739662b75 Added support for SCUMM savestates date/time and playtime info in the launcher load dialog.
svn-id: r34583
2008-09-16 14:56:02 +00:00
Johannes Schickel
259d87a8a6 Added "querySaveMetaInfos" to MetaEngine.
-> Allows easy addition of save state specific infos like playtime, save date atc.
 -> Removed MetaEngine::loadThumbnailFromSlot, superseded by meta infos
 -> Changed SCUMM / KYRA to implement the newly added functionallity
 -> Removed hack in KYRAs listSavefiles, which is now handled via meta infos

svn-id: r34581
2008-09-16 14:10:55 +00:00
Johannes Schickel
78d7a276cf Fix for bug #2089275: "GUI: Returning to launcher may trigger an error".
svn-id: r34532
2008-09-14 18:59:43 +00:00
Nicola Mettifogo
83e09d1aa4 Documented commit 34450 (game path searched recursively).
svn-id: r34456
2008-09-08 23:24:20 +00:00
Nicola Mettifogo
fbc62e56fa Made searching the game path recursive (with the default depth of 4 levels). This is a temporary fix to make some games work, until we decide what to do with the file/directory searching.
svn-id: r34450
2008-09-08 14:38:07 +00:00
Lars Persson
2c36f00ff2 Remove usage of main_features.inl and the file
svn-id: r34361
2008-09-05 18:45:04 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
531bcf847c Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
2008-09-03 11:22:51 +00:00
Max Horn
4d1df20cfd If launching scummvm with no game selected, clear the transient domain (and hence the effect of all command line args) before opening the launcher (may cause regressions)
svn-id: r34293
2008-09-03 08:57:39 +00:00
Max Horn
027ae0a6f6 First part of GSoC2008 RTL branch merge
svn-id: r34241
2008-09-01 17:30:03 +00:00
Max Horn
31320430de Partial commit of patch #2012839: Atari Patch for adding Native MIDI and Fix Compile
svn-id: r34194
2008-08-27 18:52:21 +00:00
Kostas Nakos
2b2bfc04c1 patch 1984130: Add Tremolo info
svn-id: r34138
2008-08-25 08:11:52 +00:00
Stephen Kennedy
d92909203b - proper init of virtual keyboard now implemented (involved added EventManager::init() which is called after screen has been initialised)
- changed HardwareKey / Action id field to an array of 4 chars instead of int32. Means that the keymap key/value pairs in config file are more readable.

svn-id: r33986
2008-08-18 10:07:11 +00:00
Christopher Page
20f0bb7a40 Added documentation to the README, also added --list-saves to the HELP_STRING in commandline.cpp
svn-id: r33922
2008-08-16 02:57:30 +00:00
Christopher Page
ce3d1e1a7d Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33720
2008-08-09 19:03:29 +00:00
Torbjörn Andersson
4e66938e8c Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with a
slight modification to the README changes. (I don't know how to interpret all
the output from aconnect, so I'm only documenting "the most important bit".)

svn-id: r33648
2008-08-05 21:43:10 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Max Horn
92d6ee3d76 Moved ConfMan.registerDefault calls for savepath to DefaultSaveFileManager (eventually, should be pushed into backends/platform/ code)
svn-id: r33614
2008-08-04 17:17:37 +00:00
Max Horn
df6e8e8889 Added convenience accessor method GameDescriptor::preferredtarget
svn-id: r33414
2008-07-29 16:16:15 +00:00
Max Horn
e5c09b018a BASE: in runGame, do not set addDefaultDirectory() the game path before invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open
svn-id: r33389
2008-07-29 00:54:28 +00:00
Max Horn
e1520c6462 Changed output of --test-detector: multiple hits with same gameid now only are a warning, not a failure
svn-id: r33387
2008-07-29 00:49:44 +00:00
Lars Persson
2f0a40a697 Fixed the Symbian default savepath, but adding the needed \ at the end and now as a string.
svn-id: r33347
2008-07-27 21:37:47 +00:00
Lars Persson
e93fb5fe80 Fixed the Symbian default savepath, but adding the needed \ at the end.
svn-id: r33345
2008-07-27 21:35:39 +00:00
Max Horn
c441c5261f Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
2008-07-23 09:02:47 +00:00
Christopher Page
09f4fd946e Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33183
2008-07-21 22:46:39 +00:00
Eugene Sandulenko
f82cf58780 This is 0.13.0svn now
svn-id: r33160
2008-07-21 05:09:29 +00:00
Max Horn
22ab05aa8a Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, it would not return 0 upon failure to find a match, but rather a (0,0) record.
svn-id: r33136
2008-07-20 16:28:06 +00:00
Max Horn
4ab211f673 Removed -Wundef from the default list of compiler flags, and changed PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS
svn-id: r33114
2008-07-19 21:42:31 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
d2e8d4831e Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
a4f56de13a Implemented Common::EventManager::pushEvent() to insert fake events into the event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
svn-id: r32952
2008-07-07 22:34:45 +00:00
Christopher Page
f878820bbe Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
2008-06-24 21:15:30 +00:00
Max Horn
c67b914376 Disabled return to launcher on trunk again
svn-id: r32745
2008-06-22 10:26:18 +00:00
Christopher Page
37a7a572cf Merged revisions 32668-32669,32676,32687-32689,32693,32695,32698-32701,32705 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32720
2008-06-16 19:06:48 +00:00
Travis Howell
91d3ea3135 Revert last commit.
svn-id: r32700
2008-06-14 11:23:29 +00:00
Travis Howell
2e3077b3cb Disable drawObject type 0x41, which is currently causing frequent crashes.
svn-id: r32699
2008-06-14 11:17:16 +00:00
Jordi Vilalta Prat
177993b145 Renamed MIDI plugins to Music plugins
svn-id: r32693
2008-06-13 14:30:47 +00:00
Christopher Page
0cbfc3a9d1 Merged revisions 32348-32349,32351-32356,32358-32411,32413-32441,32443-32445,32449,32453-32454,32456-32457,32459-32462,32464-32465,32467-32492,32494-32503 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32505
2008-06-02 21:36:45 +00:00
Filippos Karapetis
c9fd5fef76 Added a note about the MSVC quirk with the spaces around ENABLE_##ID
svn-id: r32351
2008-05-28 20:31:01 +00:00
Christopher Page
8297ead267 Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32350
2008-05-28 20:30:20 +00:00
Filippos Karapetis
057af1000f Removed an MSVC specific hack, after discussing with jvprat. It seems that MSVC was trying to add the parenthesis after ENABLE_##ID to the check...
svn-id: r32347
2008-05-28 19:45:04 +00:00
Johannes Schickel
86d0dcabde Should fix compiling erros.
svn-id: r32289
2008-05-26 12:43:01 +00:00
Johannes Schickel
a6d591b947 Replaced a loop in PluginManger::loadPlugins with Common::for_each as a typical usage example.
svn-id: r32286
2008-05-26 12:12:51 +00:00
Jordi Vilalta Prat
2862a30dac Fixed some code formatting thanks to LordHoto
svn-id: r32275
2008-05-26 00:28:48 +00:00
Max Horn
6af9fcc579 Made the startup log output a bit more informative
svn-id: r32243
2008-05-24 14:12:32 +00:00
Chris Apers
770f0ad619 Use default save game class
svn-id: r32227
2008-05-23 12:59:18 +00:00
Max Horn
5204d012f6 Add a tiny TODO entry for graphics scaler plugins
svn-id: r32194
2008-05-20 15:54:27 +00:00
Christopher Page
cbe03226a4 Merged revisions 31972-31973,31975-31981,31984-31989,31993-31994,31996-32014,32016-32020,32022-32025,32027-32028,32030,32034,32037-32038,32040-32058,32060-32087,32089-32093,32095-32123 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32125
2008-05-14 20:37:18 +00:00
Jordi Vilalta Prat
b35941c3c2 Added plugin priority so there's just one plugin that provides a module functionality.
svn-id: r32121
2008-05-14 17:26:05 +00:00
Jordi Vilalta Prat
eb6c809d2b - Added more information (ID and capabilities) to the MIDI drivers
- Added the MidiPlugin interface to the remaining MIDI drivers
- Added an initial MidiManager to handle the MIDI plugins (just static plugins by now)

svn-id: r32117
2008-05-14 14:56:29 +00:00
Jordi Vilalta Prat
a392bc4b0e Taken care of FilePluginProvider's FIXMEs
svn-id: r32085
2008-05-13 13:24:49 +00:00
Max Horn
f7a682edf9 Some more Doxygen comments, as well as some FIXMEs/TODOs
svn-id: r32084
2008-05-13 11:00:25 +00:00
Max Horn
2bb39e591f Moved the engine plugin code to engines/metaengine.h; added/clarified/corrected various Doxygen comments for the plugin system
svn-id: r32083
2008-05-13 10:41:32 +00:00
Jordi Vilalta Prat
fe58f0ee4b - Added operator-> to Plugin subclasses so they don't have to reimplement the PluginObject subclass interfaces (thanks to Fingolfin for suggesting it)
- Added the PluginSubclass template to help creating Plugin subclasses

svn-id: r32082
2008-05-13 09:30:23 +00:00
Jordi Vilalta Prat
9ba353b9d8 Keep separated arrays for each type of plugin
svn-id: r32046
2008-05-12 01:26:43 +00:00
Jordi Vilalta Prat
2c9968fe80 - Added an engine plugin manager and moved engine specific functionality into it
- base/plugins.* reorganization

svn-id: r32045
2008-05-12 00:26:29 +00:00
Christopher Page
307ef24582 Modified game loop to return to launcher, codeblocks layouts update 1.5->1.6
svn-id: r31992
2008-05-10 23:44:46 +00:00
Jordi Vilalta Prat
420d376a90 Added the option to specify the custom path for loading plugins
svn-id: r31960
2008-05-09 01:58:12 +00:00
Filippos Karapetis
c396694f3b Added a temporary hack to get the engine plugins working under MSVC
svn-id: r31904
2008-05-06 17:30:52 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Jordi Vilalta Prat
3f44977885 Added support to load plugins from different directories and the ability to specify the default directory from configure.
svn-id: r31816
2008-05-02 14:30:06 +00:00
Johannes Schickel
bba003e53a Fixed segfault when trying to start invalid gameid from command line.
svn-id: r31731
2008-04-26 10:21:53 +00:00
Filippos Karapetis
8dea07eeac Added the m4 and made plugins
svn-id: r31602
2008-04-20 14:55:41 +00:00
Max Horn
9287ea8376 Patch #1926787: small memory leak and cleanup
svn-id: r31261
2008-03-27 11:06:29 +00:00
Max Horn
b0c6a12c81 Modified Patch #1925352: Memory leak fixes
svn-id: r31244
2008-03-26 19:29:33 +00:00
Max Horn
88bb567e18 Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
svn-id: r30871
2008-02-15 17:01:35 +00:00
Max Horn
98c661d70f Removed unused #include
svn-id: r30870
2008-02-15 16:50:24 +00:00
Jordi Vilalta Prat
e3852c92a7 Remove undesired spaces and an old TODO
svn-id: r30827
2008-02-08 01:45:46 +00:00
Jordi Vilalta Prat
00987db3a9 Implemented plugin versioning
svn-id: r30826
2008-02-08 01:02:25 +00:00
Jordi Vilalta Prat
c103290e2b Initial support for plugin types
svn-id: r30825
2008-02-08 00:02:23 +00:00
Eugene Sandulenko
bf4340d562 revert accidental commit
svn-id: r30801
2008-02-05 15:35:17 +00:00
Eugene Sandulenko
9f6282defc Fix compilation
svn-id: r30800
2008-02-05 15:33:01 +00:00
Jordi Vilalta Prat
e4ab5dd339 Change MetaEngine references to PluginObject where possible to make its semantics more generic.
svn-id: r30789
2008-02-04 18:38:22 +00:00
Filippos Karapetis
468e9cb056 Surface is a struct, not a class
svn-id: r30788
2008-02-04 17:04:03 +00:00
Max Horn
3cd1e60e7a Moved common code from Plugin subclasses to class Plugin itself
svn-id: r30787
2008-02-04 13:14:52 +00:00
Max Horn
5fb7f7a4d6 Commited updated version of my own patch #1868402: Basic savestate plugin API
svn-id: r30786
2008-02-04 10:15:21 +00:00
Torbjörn Andersson
0c6cd983dc Replaced GUI dialog with warning. We don't have any screen to draw on yet.
svn-id: r30782
2008-02-03 21:15:48 +00:00
Max Horn
8a73356a2d Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
2008-02-03 18:56:47 +00:00
Oystein Eftevaag
deb6baf0db Migration code for users updating to the 1.1.3 iPhone firmware, which has a different directory structure and permission setup
svn-id: r30761
2008-02-03 12:36:51 +00:00
Max Horn
5dfabb24d0 Moved enum PluginError from base/plugins.h to common/error.h
svn-id: r30723
2008-02-01 23:36:45 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Max Horn
0ec8d35e4d Revert accidental commits in rev 30372
svn-id: r30374
2008-01-10 12:00:10 +00:00
Max Horn
7ed64488a8 Removed obsolete FIXME
svn-id: r30372
2008-01-10 11:29:29 +00:00
Eugene Sandulenko
26913c3057 Bumping version to 0.12.0svn
svn-id: r30030
2007-12-28 07:28:16 +00:00
Oystein Eftevaag
05b5a493f8 Initial commit of the iPhone/iPod Touch backend
svn-id: r29488
2007-11-13 08:06:15 +00:00
Gregory Montoir
6c6e8657b6 added 'igor' engine for the game 'Igor: Objective Uikokahonia'
svn-id: r29318
2007-10-29 23:35:50 +00:00
Eugene Sandulenko
ddb39090bc Implement FR #1775044: "set extrapath from commandline"
svn-id: r29280
2007-10-28 11:27:00 +00:00
Eugene Sandulenko
b508441972 Patch #1800767: "Sort the list of engines"
svn-id: r29089
2007-09-24 17:44:47 +00:00
Eugene Sandulenko
77eea722af Modified patch #1738058: "Action recorder".
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87 Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
2007-09-18 20:02:04 +00:00
Max Horn
4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Chris Apers
500481c4ec Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
2007-09-01 19:13:04 +00:00
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
Paweł Kołodziejski
d04b653378 added engine stubs code for Drascula game
svn-id: r28130
2007-07-17 21:35:01 +00:00
David Corrales
9bfe5d5354 Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
2007-07-08 16:58:54 +00:00
Max Horn
8fcece52ac Patch #1595026: engine init/shutdown OSystem methods
svn-id: r27838
2007-07-01 20:29:28 +00:00
David Corrales
cacd7a28fd Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
2007-06-23 18:51:33 +00:00
David Corrales
b405220ff2 Fixed several TODO's concerning path validation.
svn-id: r27472
2007-06-16 17:20:46 +00:00
Max Horn
a097a11ce7 BASE code: renamed detectMain to detectPlugin and updated some comments for clarity; added some TODO/FIXME comments; added a dialog that's shown if the user tries to start a game for which no plugin feels responsible
svn-id: r27423
2007-06-15 17:29:49 +00:00
Max Horn
e627cddd19 Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGameDescriptor convenience function
svn-id: r27422
2007-06-15 17:13:13 +00:00
Willem Jan Palenstijn
3b7b869476 add DATA_PATH to directory search list when starting game
svn-id: r27381
2007-06-12 21:21:40 +00:00
Eugene Sandulenko
add3243e5e Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry"
svn-id: r27352
2007-06-11 08:38:23 +00:00
Eugene Sandulenko
c0a33c57b3 Trunk becomes 0.11.0svn
svn-id: r27116
2007-06-05 22:16:36 +00:00
David Corrales
3b96c7fad5 Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.

svn-id: r27113
2007-06-05 21:02:35 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Johannes Schickel
86104e0bf0 Reverted r26922.
svn-id: r26967
2007-05-27 11:40:03 +00:00
Max Horn
33f17c57a5 Patch #1726251: Reject long commandline parameters that lack the option
svn-id: r26961
2007-05-27 07:37:08 +00:00
Eugene Sandulenko
da8097896e Fix wrong error message as pointed out by jvprat. I.e. ./scummvm -g produced:
"Option '(null)' requires an argument"

svn-id: r26941
2007-05-26 15:59:54 +00:00
Joost Peters
0bd2a211fd replace "normal" graphics scaler with "1x" in the --help text.
"normal" is not documented in the README and is apparently some legacy option, 
the SDL backend source implies that using "normal" mode would use a 1x scaler,
but using it seems no different from the default "2x" scaler, so this option is
basically useless, even though parseCommandLine() still accepts both "normal" and
"default" (which seems completely undocumented)... argh!

svn-id: r26936
2007-05-26 12:01:33 +00:00
Johannes Schickel
8ff17142c5 Simpilified Singleton implementation and usage.
svn-id: r26922
2007-05-22 14:17:44 +00:00
Filippos Karapetis
d00e72e5c8 Added the cruise engine to the list of plugins in plugins.cpp
svn-id: r26607
2007-04-27 14:50:27 +00:00
Torbjörn Andersson
a3bde14ead Fixed bug #1701842, after discussing with Fingolfin.
svn-id: r26545
2007-04-18 20:59:51 +00:00
Travis Howell
b0fea397ab Allow PC Engine version of Loom to at least start up.
svn-id: r25951
2007-03-03 12:59:48 +00:00
Max Horn
b9658b5960 Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-recurseive addDefaultDirectory (see also bug #1672098)
svn-id: r25922
2007-03-02 12:57:38 +00:00
Eugene Sandulenko
0a20af0323 Make extra information generated by launcher consistent with what we have
in our md5 list, preferred target and Wiki.

svn-id: r25398
2007-02-06 12:01:34 +00:00
Max Horn
8ae2be31e0 Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208
svn-id: r25382
2007-02-04 13:04:36 +00:00
Max Horn
04e76156ef Change s_appName from Common::String to const char * on all platforms
svn-id: r25354
2007-02-03 18:09:09 +00:00
Max Horn
d32b1b1b7a Always set gameid & description in a GameDescriptor (somewhat more future proof fix for the recent regression caused by the changes to gameid() / description() )
svn-id: r25242
2007-01-28 10:29:22 +00:00
Eugene Sandulenko
b8a48f5751 Fix regression which prevented to run games specified only in command line
and not in config file.

svn-id: r25240
2007-01-28 01:01:36 +00:00
Marcus Comstedt
23a1efe628 Reintroduced non-static gameid() and description(), by popular(?) demand.
svn-id: r25239
2007-01-28 00:56:08 +00:00
Marcus Comstedt
a9cd5f59b0 Made gameid() and description() const.
svn-id: r25234
2007-01-27 22:59:01 +00:00
Max Horn
853b00fba1 Fix for bug #1586640: SDL: Joystick/Joypad doesnt work with 0.9.0
svn-id: r25161
2007-01-24 00:07:23 +00:00
Max Horn
0a9276092f Fix crash in GameDescriptor::updateDesc
svn-id: r25153
2007-01-21 16:34:18 +00:00
Max Horn
aaf706a43d Don't mkdir the default savepath whenever we startup; rather, mkdir (on Unix/Symbian, at least) the savedir just before we need it, i.e. just before saving. Fixes bug #1504398
svn-id: r25150
2007-01-21 15:17:28 +00:00
Max Horn
f30f00aedc Make use of HashMap::getVal/setVal, and some cleanup
svn-id: r25138
2007-01-21 00:29:03 +00:00
Max Horn
baaedb1651 Added game.cpp file with some funcs/methods declared in game.h
svn-id: r25137
2007-01-21 00:25:04 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Eugene Sandulenko
e5c7ce83b8 Initial import of Parallaction engine
svn-id: r25083
2007-01-14 21:29:12 +00:00
Max Horn
fb1cb33324 Fix previous commit by anotherguest
svn-id: r24942
2006-12-28 12:29:18 +00:00
Lars Persson
203b93e49d Updated makefiles to support touche and agos naming properly
svn-id: r24941
2006-12-28 12:14:58 +00:00
Max Horn
865d8717a3 * Change the GameList typedef to a proper class with an additional
constructor which takes a PlainGameDescriptor 'list'
* Replaced real_ADVANCED_DETECTOR_GAMEID_LIST by this new constructor
* Removed ADVANCED_DETECTOR_GAMEID_LIST and ADVANCED_DETECTOR_FIND_GAMEID
* Some minor cleanup

svn-id: r24893
2006-12-19 22:43:15 +00:00
Eugene Sandulenko
4d840e5295 Patch #1595319: "Enable the command line --debugflags before engine.init()"
svn-id: r24705
2006-11-13 12:03:08 +00:00
Max Horn
1f26cb8965 Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
svn-id: r24685
2006-11-12 03:23:29 +00:00
Max Horn
c7b2f4d332 Print sensible messages if engine instantiation failed
svn-id: r24684
2006-11-12 03:21:44 +00:00
Gregory Montoir
13d9cdbd26 added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
svn-id: r24592
2006-11-03 21:23:07 +00:00
Max Horn
07f7761479 Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility
svn-id: r24443
2006-10-22 15:42:29 +00:00
Max Horn
f95f5ed133 Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
svn-id: r24405
2006-10-21 12:03:43 +00:00
Johannes Schickel
7212dfaa22 Whitespaces.
svn-id: r24179
2006-10-07 21:22:32 +00:00
Torbjörn Andersson
f11c3d1f26 Removed some left-over (I think!) code from unloadPluginsExcept() that was
causing ScummVM to crash for me.

svn-id: r24155
2006-10-07 01:56:31 +00:00
Max Horn
df5be19409 Instantiate and hook up the plugin providers in the main() function of the corresponding backends (porters may have to update their ports if they were using the POSIX or Win32 module loading code implicitly); some cleanup
svn-id: r24153
2006-10-07 01:05:12 +00:00
Max Horn
26e4e16800 Started to refactor the plugin code (moving backend specific stuff into backends/plugins/)
svn-id: r24148
2006-10-07 00:22:48 +00:00
Eugene Sandulenko
8e2c703bab First pahse of renaming simon engine to agos. Internal renames. Compilation
is broken

svn-id: r24008
2006-09-29 08:14:27 +00:00
Max Horn
4c14cf6d1a Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
2006-09-23 00:42:35 +00:00
Max Horn
16ace099aa Work around conflict between ISO C++ and POSIX, to allow ISO C++ compliant compilers like GCC 4.x to compile the plugin code again
svn-id: r23945
2006-09-20 11:54:15 +00:00
Max Horn
651d22b873 * Added virtual Engine::getDebugger() method
* Removed code from errorString() methods that hooked the debugger(s)
  into error(), in favor of using getDebugger() from within error()
* As a consequence, removed most custom errorString() methods

svn-id: r23894
2006-09-16 19:31:23 +00:00
Max Horn
4ee581adb5 Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)
svn-id: r23666
2006-08-04 17:47:57 +00:00
Max Horn
4a80db4c7b * Added copyright string to all engine plugins
* Modified about dialog to list all available plugins with their resp. copyright
* Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too)

svn-id: r23645
2006-07-31 13:41:21 +00:00
Max Horn
29b64b4aab Small fix for the symbian port
svn-id: r23618
2006-07-29 20:20:01 +00:00
Torbjörn Andersson
5cb8802699 The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be
necessary to set up a "dummy" palette for the cursor any more. If an engine
wants to display an error message without using the GUI, it can set up its own
palette.

With this change, ScummVM no longer sets a palette before _screen is created in
the SDL backend.

svn-id: r23575
2006-07-23 07:18:37 +00:00
Torbjörn Andersson
e3ab20ee90 Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (The
value is, as the name implies, optional.) This fixes bug #1526483.

svn-id: r23561
2006-07-22 15:16:28 +00:00
Max Horn
5e1bf44046 Testing the new ciabot.py hook ... dang, I wanted to modify scummsys.h, where is abort butto... CARRIER LOST
svn-id: r23440
2006-07-08 20:56:02 +00:00
Marcus Comstedt
d71d5774ad Include DCLauncherDialog.h from the new backend dir.
svn-id: r23360
2006-06-30 21:58:40 +00:00
Max Horn
8c5ead1f70 No need to calls clearSoundCallback here (engine destructor already does that)
svn-id: r23356
2006-06-30 19:54:12 +00:00
Max Horn
c9fd9c4878 Added 'timer' backend module, based on the existing TimerManager code (work in progress)
svn-id: r23279
2006-06-24 09:53:45 +00:00
Max Horn
75628fe9d7 Renamed class Timer to TimerManager (the old name was somewhat incorrect/confusing)
svn-id: r23278
2006-06-24 09:34:49 +00:00
Max Horn
9a955180a4 * Renamed config.mak to config.mk
* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)

svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Eugene Sandulenko
6f844ae420 - Make tabs narrower so they all fit on screen. Now navigation buttons
appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.

svn-id: r23130
2006-06-15 13:18:28 +00:00
Johannes Schickel
70fc192f30 Should fix --debugflags for all engines which set up the debug flags in Engine::init.
svn-id: r23110
2006-06-14 19:43:25 +00:00
Torbjörn Andersson
42d093cd16 Added --themepath option, and documented (very briefly) the --gui-theme option.
svn-id: r23108
2006-06-14 19:32:26 +00:00
Eugene Sandulenko
1c285c7094 Bump version
svn-id: r23041
2006-06-11 22:29:41 +00:00
Lars Persson
4549a61060 Removed actions.h include for symbian build. Not needed anymore.
svn-id: r23027
2006-06-11 14:21:46 +00:00
Kostas Nakos
44fc26a907 removed GUI::Actions::init() now that noone uses it.
svn-id: r23017
2006-06-10 21:17:26 +00:00
Lars Persson
5755b5a97e Fixed problem when building and debugging using Symbian Emulator.
svn-id: r22820
2006-06-01 22:43:19 +00:00
Lars Persson
72904c3354 Moved Symbian call to GUI::Actions::init(); to the Symbian backend
svn-id: r22811
2006-05-31 21:13:37 +00:00
Lars Persson
acb3ff742b Only do warning for path create failure and not error as it can be set within scummvm.
svn-id: r22797
2006-05-31 11:36:20 +00:00
Travis Howell
d9d3b604f2 Fix compile
svn-id: r22592
2006-05-24 00:27:56 +00:00
Paweł Kołodziejski
107073537e imported AGI engine
svn-id: r22588
2006-05-23 23:43:52 +00:00
Won Star
7eede3c510 Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI code changed...
svn-id: r22583
2006-05-23 14:19:38 +00:00
Eugene Sandulenko
9e3b78e1e9 --force-1x-overlay is no more. Remove leftovers.
svn-id: r22519
2006-05-18 13:59:20 +00:00
Eugene Sandulenko
14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00
Andrew Kurushin
45b249ee60 fix VS2005 compilation warnings
svn-id: r22431
2006-05-13 08:39:12 +00:00
Max Horn
3623a94927 Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941.
svn-id: r22424
2006-05-12 21:41:54 +00:00
Eugene Sandulenko
d2546e3979 - Updated MSVC8 project files
- Renamed base/options.cpp to base/commandLine.cpp because of conflict
  with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
  int <-> bool conversions.

svn-id: r22397
2006-05-09 14:16:43 +00:00
Max Horn
0bb35a7856 Corrected a warning message (findGame failures are due to unsupported gameids, and have nothing to do with targets)
svn-id: r22357
2006-05-05 00:28:26 +00:00
Max Horn
dad44b45d3 Removed Base::setTarget, and some minor cleanup & tweaks
svn-id: r22356
2006-05-05 00:26:03 +00:00
Max Horn
b56139b3aa Updated outdated TODO
svn-id: r22354
2006-05-05 00:12:42 +00:00
Max Horn
dc2581fa09 Fingolfin just remembered *why* GUI::Actions::init() is called in scummvm_main, but luckily those reasons are gone now, so let's fix this :-)
svn-id: r22353
2006-05-05 00:05:38 +00:00
Max Horn
f42baa6dab Some further cleanup in scummvm_main
svn-id: r22352
2006-05-05 00:03:21 +00:00
Max Horn
5e2d023aa8 Moved PalmOS specific call to ArgsFree up to the last point where argv is used (hopefully that's correct :-)
svn-id: r22351
2006-05-05 00:00:39 +00:00
Max Horn
e20d896a72 Fix s_appName computation
svn-id: r22350
2006-05-04 23:59:12 +00:00
Max Horn
be09fc77dc Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved some code that was formerly in scummvm_main() to Base::processSettings()
svn-id: r22349
2006-05-04 23:57:49 +00:00
Max Horn
2dcf2c36ad Removed last traces of class GameDetector
svn-id: r22348
2006-05-04 23:37:50 +00:00
Max Horn
64d9224b54 Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
svn-id: r22347
2006-05-04 23:29:56 +00:00
Max Horn
5d5c02d66c Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function
svn-id: r22346
2006-05-04 23:24:09 +00:00
Max Horn
c46301bcc2 Make sure our config default values get properly registered
svn-id: r22345
2006-05-04 22:55:15 +00:00
Max Horn
6321cfc874 Turned the last remaining few GameDetector methods into static methods
svn-id: r22344
2006-05-04 22:52:18 +00:00
Max Horn
b727a89b6c Set speech_mute/sfx_mute/music_mute values in one single central place
svn-id: r22342
2006-05-04 21:14:50 +00:00
Torbjörn Andersson
6a41946219 The loadPlugins() function works a bit better if it doesn't fail when listDir()
succeeds. ;-)

svn-id: r22325
2006-05-04 03:50:30 +00:00
Max Horn
05f6adbbd9 Removed FilesystemNode::isValid (leaving it up to the porters to decide whether to remove their isValid code or not)
svn-id: r22317
2006-05-03 20:49:33 +00:00
Max Horn
b67c30f6c8 Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugins when using dynamic modules/plugins)
svn-id: r22316
2006-05-03 20:45:57 +00:00
Max Horn
d016c353c5 Changed FilesystemNode::listDir to return a bool indicating its success (or failure)
svn-id: r22315
2006-05-03 20:43:26 +00:00
Willem Jan Palenstijn
af280f967b add small note about svnversion
svn-id: r22220
2006-04-29 13:17:22 +00:00
Max Horn
a427a14ebe Updated the common on why we would like to display the SVN rev as part of the ScummVM version string, and why this is non-trivial
svn-id: r22217
2006-04-29 12:38:28 +00:00
Max Horn
bf73598811 * Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
* Removed Engine_Empty (obsolete now that engines can return actual error codes)

svn-id: r22199
2006-04-29 00:27:20 +00:00
Max Horn
1dba198cbf Proper fix for bug #1476651: Do not use File::exists to check for the presence of a directory described by an absolute path
svn-id: r22174
2006-04-26 08:36:55 +00:00
Eugene Sandulenko
9aec81802d Return correct value from Engine_Empty::init() method.
svn-id: r22166
2006-04-26 01:09:31 +00:00
Eugene Sandulenko
35098dbd9f Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
svn-id: r22165
2006-04-26 00:59:13 +00:00
Eugene Sandulenko
bf53520130 - Check if path specified for a game in scummvm.ini really exists and complain
if it does not
- Give more understandable feedback to user when SCUMM module can't find
  a game
- Put TODO to kyra engine as their current detection scheme does not let
  easily tell if game data really present in specified directory

svn-id: r22163
2006-04-25 23:07:59 +00:00
Max Horn
e9332e41d6 Added hidden --test-detector command line option to make it easy to test the detector on your config file (to be removed before the next release)
svn-id: r22158
2006-04-25 21:31:55 +00:00
Max Horn
5e3e026f92 Also output the description when running DETECTOR_TESTING_HACK
svn-id: r22106
2006-04-23 14:47:43 +00:00
Max Horn
8e9c2e7508 typo
svn-id: r22103
2006-04-23 13:39:57 +00:00
Max Horn
c7f2e3d630 Modified DETECTOR_TESTING_HACK code to skip over invalid paths
svn-id: r22099
2006-04-23 12:30:52 +00:00
Max Horn
eb895185a6 Test code for the detection code in all engines (disabled by default)
svn-id: r22095
2006-04-23 11:38:48 +00:00
Lars Persson
fb905751c7 Conflicting domains for String definition. Added Common:: to String to clarify domain.
svn-id: r22072
2006-04-21 20:50:28 +00:00
Max Horn
206fdf0528 Fixed broken svn:keywords values
svn-id: r21939
2006-04-16 13:01:41 +00:00
Max Horn
3020b2016a test commit
svn-id: r21938
2006-04-16 12:55:14 +00:00
Max Horn
18975a298d Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h header file
svn-id: r21917
2006-04-15 21:20:16 +00:00
Max Horn
68cb7f52c8 - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
- Added Engine::_targetName whose value is computed from the name of the active domain
- Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain
- This in turn allowed for removing usage of GameDetector in many places

svn-id: r21916
2006-04-15 20:36:41 +00:00
Max Horn
ad45318328 Removed GameDetector::_gameid in favor of using a config manager entry
svn-id: r21915
2006-04-15 17:39:14 +00:00
Max Horn
dc5f513bcf Set *plugin to 0, not plugin, which has the advantage that games launch again... stupid me
svn-id: r21914
2006-04-15 17:32:06 +00:00
Max Horn
fa085439b9 Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetector::_plugin
svn-id: r21913
2006-04-15 16:37:48 +00:00
Max Horn
ebea155b8e Always use base 0 in strtol when parsing integer command line options / config file entries (this makes it possible to optionally use hex values)
svn-id: r21911
2006-04-15 13:58:01 +00:00
Max Horn
c07fc494d2 oops
svn-id: r21910
2006-04-15 13:51:49 +00:00
Max Horn
9c4577b639 - Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in favor of settings in the transient config domain
- This also means you can now set those options in the config file
- Fixed a bug I recently introduced that made bool command line options (like -u, -f) always return 'false' when used in their single letter form

svn-id: r21909
2006-04-15 13:50:44 +00:00
Max Horn
f3278d7f82 Clear the transient domaing *after* running the launcher, not before, so that the graphics mode gets set correctly
svn-id: r21907
2006-04-15 13:21:02 +00:00
Max Horn
3628629007 - Replaced ConfigManager::_globalDomains by _appDomain (we don't support multiple global domains anymore)
- Restructured parts of the ConfigManager to be more consistent and a bit easier to understand
- Introduced ConfigManager::getDomain, potentially useful for code that needs to edit a specific domain (like the option dialogs)
- Allow passing an empty string to ConfigManager::setActiveDomain(), to reset the active domain
- Discard all transient config options (i.e. mostly command line settings) when entering the launcher, and after an engine exits
- Introduced various hidden easter bugs. Happy easter, and have fun searching!

svn-id: r21906
2006-04-15 13:12:03 +00:00
Max Horn
edd8557a0e cleanup
svn-id: r21888
2006-04-14 14:26:34 +00:00
Max Horn
64343ef2c0 Fix for bug #1470104 ("Compiled features" string empty)
svn-id: r21878
2006-04-14 09:29:58 +00:00
Won Star
491d5ad12e GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.
svn-id: r21834
2006-04-13 02:39:59 +00:00
Lars Persson
1d265f1895 Commiting Fingolfins patch to remove gamedetector usage.
svn-id: r21830
2006-04-12 19:04:10 +00:00
Chris Apers
f61d74532b Fixed crash with PalmOS ARM version : global objects are allocated but constructors are not called - anyway this var is useless with PalmOS version
svn-id: r21805
2006-04-11 18:19:54 +00:00
Max Horn
e7a8bb6abf Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailing semicolon (this helps certain tools to parse our code better)
svn-id: r21689
2006-04-08 12:06:07 +00:00
Max Horn
4572d0ba16 Moved version vars from base/main.cpp to base/version.cpp; thus now version.o is always rebuilt on every change, not main.o
svn-id: r21687
2006-04-08 11:36:49 +00:00
Eugene Sandulenko
baf2a06e0a Recursive current directory has a big overhead since it can point to
(a) scummvm source tree for dev (b) desktop with a:\ on Windows

svn-id: r21627
2006-04-05 06:58:18 +00:00
Eugene Sandulenko
607ae0bab6 Fix crash for a case when game path is set incorrectly
svn-id: r21614
2006-04-04 23:30:41 +00:00