Max Horn
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2180b2d6b5
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COMMON: Split common/stream.h into several headers
svn-id: r54385
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2010-11-19 17:03:07 +00:00 |
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Paul Gilbert
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0ac1eb82c6
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M4: Changed debug calls to debugCN since they all have newlines
svn-id: r54047
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2010-11-03 09:44:03 +00:00 |
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Paul Gilbert
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97a0c281eb
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M4: Converted all printf's to debug
svn-id: r54035
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2010-11-02 00:51:12 +00:00 |
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Max Horn
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92c896d883
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Patch #2973290: Semicolon cleanup
svn-id: r48359
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2010-03-22 20:28:08 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Johannes Schickel
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40aac5fbf7
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Add comment why the syntax for ScriptDataCache::load was changed.
svn-id: r43694
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2009-08-24 12:27:25 +00:00 |
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Johannes Schickel
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ea08733873
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Small syntax change in the hope to make the motoezx target happy.
svn-id: r43692
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2009-08-24 11:36:00 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Johannes Schickel
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e92fccfdd9
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Formatting.
svn-id: r32285
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2008-05-26 12:05:55 +00:00 |
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Filippos Karapetis
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ba6f9ab9a8
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Possible fix for bug #1949230: "M4: compilation error"
svn-id: r32277
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2008-05-26 07:18:06 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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