Johannes Schickel
8fc7d60feb
SCI: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
Johannes Schickel
dd67e9f099
SCI: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:33 +02:00
Matthew Hoops
a12b3ea2dd
SCI: Move the SEQ code to the new VideoDecoder API
2012-07-20 20:52:58 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
5af4b64c29
SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
2011-04-17 16:30:47 +02:00
Max Horn
357c225f64
VIDEO: Rename VideoDecoder::load() to loadStream()
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svn-id: r55810
2011-02-07 17:54:16 +00:00
Filippos Karapetis
a0c0331bcd
SCI: Unified the SEQ and robot palette code, and fixed the include safeguard of the SEQ decoder
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svn-id: r55803
2011-02-07 13:49:03 +00:00
Matthew Hoops
375f32fbe9
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
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svn-id: r54927
2010-12-16 01:35:13 +00:00
Max Horn
a0df86955f
ALL: Push down deps on stream.h from .h to .cpp files
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svn-id: r54358
2010-11-19 01:37:04 +00:00
Max Horn
0e2807dc27
GRAPHICS: Change signature of VideoDecoder::load()
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Now takes a pointer to a stream, instead of a reference.
The rational is that in all instances, callers have a pointer
(and dereference it to call load), and all load implementations
turn the reference back into a pointer.
svn-id: r51725
2010-08-04 08:25:05 +00:00
Matthew Hoops
bde4012f46
SCI: Silence valgrind warning (thanks to syke for pointing out)
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svn-id: r51717
2010-08-04 00:33:54 +00:00
Matthew Hoops
11cbdd0318
Committing the rest of the VideoDecoder Rewrite from patch #2963496 .
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svn-id: r49079
2010-05-18 14:17:24 +00:00
Matthew Hoops
c7fa1074fb
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
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svn-id: r49063
2010-05-17 21:59:05 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Filippos Karapetis
86c1171b11
Removed one more hardcoded screen dimension
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svn-id: r47074
2010-01-06 12:55:51 +00:00
Filippos Karapetis
bcf7535c97
Removed all hardcoded screen sizes
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svn-id: r47072
2010-01-06 12:17:03 +00:00
Filippos Karapetis
bcc33871c1
The wrapper for the VMD decoder is only used in the SCI engine for SCI32 games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command
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svn-id: r46737
2009-12-30 10:09:48 +00:00