19 Commits

Author SHA1 Message Date
Johannes Schickel
8fc7d60feb SCI: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Johannes Schickel
dd67e9f099 SCI: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:33 +02:00
Matthew Hoops
a12b3ea2dd SCI: Move the SEQ code to the new VideoDecoder API 2012-07-20 20:52:58 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
5af4b64c29 SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte depth. 2011-04-17 16:30:47 +02:00
Max Horn
357c225f64 VIDEO: Rename VideoDecoder::load() to loadStream()
svn-id: r55810
2011-02-07 17:54:16 +00:00
Filippos Karapetis
a0c0331bcd SCI: Unified the SEQ and robot palette code, and fixed the include safeguard of the SEQ decoder
svn-id: r55803
2011-02-07 13:49:03 +00:00
Matthew Hoops
375f32fbe9 VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
svn-id: r54927
2010-12-16 01:35:13 +00:00
Max Horn
a0df86955f ALL: Push down deps on stream.h from .h to .cpp files
svn-id: r54358
2010-11-19 01:37:04 +00:00
Max Horn
0e2807dc27 GRAPHICS: Change signature of VideoDecoder::load()
Now takes a pointer to a stream, instead of a reference.
The rational is that in all instances, callers have a pointer
(and dereference it to call load), and all load implementations
turn the reference back into a pointer.

svn-id: r51725
2010-08-04 08:25:05 +00:00
Matthew Hoops
bde4012f46 SCI: Silence valgrind warning (thanks to syke for pointing out)
svn-id: r51717
2010-08-04 00:33:54 +00:00
Matthew Hoops
11cbdd0318 Committing the rest of the VideoDecoder Rewrite from patch #2963496.
svn-id: r49079
2010-05-18 14:17:24 +00:00
Matthew Hoops
c7fa1074fb Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
svn-id: r49063
2010-05-17 21:59:05 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Filippos Karapetis
86c1171b11 Removed one more hardcoded screen dimension
svn-id: r47074
2010-01-06 12:55:51 +00:00
Filippos Karapetis
bcf7535c97 Removed all hardcoded screen sizes
svn-id: r47072
2010-01-06 12:17:03 +00:00
Filippos Karapetis
bcc33871c1 The wrapper for the VMD decoder is only used in the SCI engine for SCI32 games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command
svn-id: r46737
2009-12-30 10:09:48 +00:00