Nicola Mettifogo
f46ee2b70c
* Implemented pause/resume of command execution
...
* Implemented command opcode MOVE (not the script instruction).
svn-id: r33408
2008-07-29 12:59:55 +00:00
Nicola Mettifogo
c8400e9725
* Fixed positioning of balloons and faces in BRA (dos, at least).
...
* Adapted loading of faces.
svn-id: r33392
2008-07-29 03:14:35 +00:00
Nicola Mettifogo
7baf727790
Enforcing use of nullZonePtr only for nulling out pointers, as it is useless for comparisons.
...
svn-id: r33384
2008-07-28 23:21:03 +00:00
Nicola Mettifogo
30d943fe2f
Moved validation step from revision 33363, so that it is executed for all animations.
...
svn-id: r33376
2008-07-28 14:22:44 +00:00
Nicola Mettifogo
c6cbf1f144
Added a post processing step to runScripts, so that Animation can be validated after buggy scripts have been executed.
...
svn-id: r33363
2008-07-28 08:56:37 +00:00
Nicola Mettifogo
8d59006bd7
Some instrumentation for script debugging.
...
svn-id: r33359
2008-07-28 08:25:06 +00:00
Nicola Mettifogo
791d2b3ba2
Changed comment display code so that input polling is integrated into the main loop, instead of being performed in a blocking way from a separate routine.
...
svn-id: r33188
2008-07-22 09:00:39 +00:00
Nicola Mettifogo
361bed0a95
Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well.
...
svn-id: r33162
2008-07-21 06:08:30 +00:00
Nicola Mettifogo
2a80bd0678
Cleanup and improved debugging output for CommandExec::run()
...
svn-id: r33022
2008-07-13 03:39:42 +00:00
Nicola Mettifogo
9c2d96530b
Properly implemented the OFF command. The new rendering order for graphics let this mistake finally surface.
...
svn-id: r33021
2008-07-13 03:30:14 +00:00
Nicola Mettifogo
8ba56e98cf
Cleanup.
...
svn-id: r33006
2008-07-11 13:36:22 +00:00
Nicola Mettifogo
8ed023142a
Moved program and command execution code out of the engine, into their own brand new
...
classes.
svn-id: r33003
2008-07-11 13:06:28 +00:00
Nicola Mettifogo
d387d1af0e
- Moved dialogue balloon management code from Gfx to its own class
...
- Added a class to draw balloons in BRA (still without text and with wrong placement)
svn-id: r32902
2008-07-04 00:29:21 +00:00
Christopher Page
0cbfc3a9d1
Merged revisions 32348-32349,32351-32356,32358-32411,32413-32441,32443-32445,32449,32453-32454,32456-32457,32459-32462,32464-32465,32467-32492,32494-32503 via svnmerge from
...
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32505
2008-06-02 21:36:45 +00:00
Christopher Page
a338d5fdb2
PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks.
...
svn-id: r32504
2008-06-02 21:08:49 +00:00
Nicola Mettifogo
22d63345e3
Got rid of the static arrays for initialization of parsers and exec opcodes, to make returning to launcher easier. The code has been borrowed by Kyra, after suggestion by LordHoto.
...
svn-id: r32465
2008-06-01 14:05:39 +00:00
Nicola Mettifogo
40ff1537a9
- Moved input code to its own class.
...
- Slightly simplified inventory highlight code thanks to changes in input code.
svn-id: r32115
2008-05-14 14:34:01 +00:00
Nicola Mettifogo
6979458e26
Extracted script parsing code to its own class.
...
svn-id: r31972
2008-05-10 11:11:03 +00:00
Nicola Mettifogo
c7c8bb99ee
Tiny cleanup to ease extraction of the program parser code.
...
svn-id: r31959
2008-05-09 01:42:25 +00:00
Nicola Mettifogo
1d025957ca
Moved location parsing out of the engines, to LocationParser_ns and LocationParser_br.
...
svn-id: r31958
2008-05-09 01:35:43 +00:00
Nicola Mettifogo
1ddd54b50d
- Moved some members from the engine class to Location, since they belong there.
...
- Cleaned up usage of location flags by using accessor functions.
svn-id: r31872
2008-05-05 11:02:40 +00:00
Nicola Mettifogo
d4c8d4e18f
Fixed usage of SharedPtr, so that reference counting is proper and there are no more objects that need constructors at global level (helps PalmOS).
...
svn-id: r31533
2008-04-17 09:32:57 +00:00
Nicola Mettifogo
3d1a2e2049
Replaced custom ManagedList with Common::SharedPtr.
...
svn-id: r31415
2008-04-06 05:40:02 +00:00
Nicola Mettifogo
435c437f6d
More refactoring for command parsing/execution.
...
svn-id: r30841
2008-02-09 23:26:45 +00:00
Nicola Mettifogo
cf724e889c
Added new debug command to dump scripts execution status.
...
svn-id: r30840
2008-02-09 22:07:51 +00:00
Nicola Mettifogo
85171eadaa
Programs are now handled in their own list, instead of being accessed via the referring Animation.
...
svn-id: r30768
2008-02-03 14:58:16 +00:00
Nicola Mettifogo
d8349d66ff
Subtitles are now displayed in the intro for BRA, though in wrong color (and I don't know why).
...
svn-id: r30747
2008-02-02 21:22:05 +00:00
Nicola Mettifogo
ed09766acc
BRA now loads and displays location backgrounds (at least in the intro).
...
svn-id: r30740
2008-02-02 13:57:29 +00:00
Nicola Mettifogo
015ad5e469
Some more integration of background code into BackgroundInfo.
...
svn-id: r30731
2008-02-02 09:48:07 +00:00
Filippos Karapetis
289d18ed07
Fix shadowing warning
...
svn-id: r30710
2008-01-30 23:09:18 +00:00
Nicola Mettifogo
d6f45b451b
Fixed regression when displaying animation: the issue could only be noticed when characters appeared out of their sketches in the intro.
...
svn-id: r30696
2008-01-29 09:58:21 +00:00
Nicola Mettifogo
68fc3f1dee
Removed usage of kBitFront and kBitBack. Only the old kBit2 buffer is kept to store the background picture.
...
svn-id: r30687
2008-01-28 19:56:29 +00:00
Nicola Mettifogo
3c2c16c705
Fixed animation sorting: everything should be drawn like before revision 30673 now. Character may still disappear when changing location because of wrong resource management, though.
...
svn-id: r30680
2008-01-28 16:52:41 +00:00
Nicola Mettifogo
cce8e25960
Removed all job routines. Stubs have been left for future reference in the code for BRA.
...
svn-id: r30675
2008-01-28 13:10:49 +00:00
Nicola Mettifogo
be2c5d3c87
All interactive objects are now drawn in the framebuffer instead of using the old kBitBack/kBitFront buffers. Animation are not sorted yet, so they can overlap in an inconsistent fashion for the time being.
...
svn-id: r30673
2008-01-28 12:20:53 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
...
svn-id: r30667
2008-01-28 00:14:17 +00:00
Nicola Mettifogo
7d635a4b9c
Added function to encapsulate/protect manipulation of background.
...
svn-id: r30441
2008-01-12 10:46:51 +00:00
Nicola Mettifogo
1b80eedaa1
Added a proper _name member to Zone, instead of using the label text.
...
svn-id: r30343
2008-01-08 20:32:29 +00:00
Torbjörn Andersson
eeb212c7e0
Indent with tabs instead of spaces.
...
svn-id: r30312
2008-01-06 20:42:28 +00:00
Nicola Mettifogo
db51514dd3
Moved balloons management into Gfx, which is now responsible for positioning and drawing. All balloons are now drawn on a different layer than the game graphics, thus simplifying screen management. Dialogue code has undergone a major revision, and the superior implementation of answer selection in the Amiga version is now used in place of the poor PC one. Other bits (where some changes had already been introduced) have been updated, too.
...
svn-id: r30311
2008-01-06 19:29:41 +00:00
Nicola Mettifogo
7bef63537d
Going back to uncached mode for graphics resources of Examine zones. This prevents engine to crash when trying to cache a resource out of the currently selected archive.
...
svn-id: r29798
2007-12-09 17:29:41 +00:00
Nicola Mettifogo
919c0a2833
* added adapter from Graphics::Surface to Frames
...
* changed all Disk routines to return Frames* instead of Graphics::Surface*
* changed displayItemComment to use new gfx routines
* merged code for Examine zones into displayComment
svn-id: r29615
2007-11-22 21:51:33 +00:00
Nicola Mettifogo
d8e8050015
* added (incomplete) explicit state machine handling in engine class (see _inputMode)
...
* added service routines to Gfx
* changed displayCharacterComment to work with the new state machine and gfx routines
svn-id: r29613
2007-11-22 21:19:44 +00:00
Nicola Mettifogo
6af9577e84
* moved label drawing into Gfx, to be drawn directly in the framebuffer
...
* changed low level blitting function to accept Graphics::Surface to ease development
* temporarily disabled labels/subtitles in BRA
svn-id: r29593
2007-11-21 20:04:14 +00:00
Nicola Mettifogo
d86246308d
Walk and script handling are now directly handled by the main loop, instead of relying on the job list.
...
svn-id: r29568
2007-11-19 20:23:01 +00:00
Sven Hesse
40a5f8028a
Muting the compiler :P
...
svn-id: r29563
2007-11-18 22:22:38 +00:00
Nicola Mettifogo
28289fb694
Cleanup.
...
svn-id: r29562
2007-11-18 21:32:22 +00:00
Nicola Mettifogo
7731af9833
Partly decoupled rendering from game data update. Graphics routines to draw/erase animations and labels are now invoked explicitly instead of being handled in the job list.
...
svn-id: r29561
2007-11-18 21:16:27 +00:00
Nicola Mettifogo
6471eb84f2
Cleanup.
...
svn-id: r29556
2007-11-18 13:22:38 +00:00
Nicola Mettifogo
10caba3562
* centralized kEngineChangeLocation flag handling
...
* simplified runGame, moving flags testing into called routines
svn-id: r29504
2007-11-14 22:24:26 +00:00