D G Turner
|
b25ed0a02f
|
COMPOSER: Change screen surface variable naming for clarity.
This makes it easier to read the code where sprite surfaces are blitted
to the screen.
|
2012-10-20 23:19:47 +01:00 |
|
Alyssa Milburn
|
5e2ab1d050
|
COMPOSER: Don't delete pipe streams too early.
|
2011-11-05 18:33:52 +01:00 |
|
Alyssa Milburn
|
d6bfbdd60e
|
COMPOSER: Implement V1 random events.
|
2011-11-05 16:00:02 +01:00 |
|
Alyssa Milburn
|
3e98c56377
|
COMPOSER: Support keyboard shortcuts.
|
2011-11-05 11:19:22 +01:00 |
|
Alyssa Milburn
|
c2cb1019a6
|
COMPOSER: Parse ambients (V1 sprite buttons).
|
2011-11-05 10:47:39 +01:00 |
|
Alyssa Milburn
|
4da2f24866
|
COMPOSER: Handle V1 pipes properly.
|
2011-11-04 22:39:27 +01:00 |
|
Alyssa Milburn
|
9da55d09bf
|
COMPOSER: Implement/stub the rest of V1 scripting.
|
2011-11-04 12:28:49 +01:00 |
|
Alyssa Milburn
|
bee2e69e11
|
COMPOSER: Factor out button activation code.
|
2011-11-04 12:25:37 +01:00 |
|
Alyssa Milburn
|
cfdb22b95c
|
COMPOSER: Add some incomplete V1 scripting support.
|
2011-11-03 22:44:04 +01:00 |
|
Alyssa Milburn
|
51fb629569
|
COMPOSER: Add support for loading V1 pages.
|
2011-11-03 22:42:22 +01:00 |
|
Alyssa Milburn
|
fca52e0514
|
COMPOSER: Another attempt to fix timing issues.
|
2011-08-23 23:13:18 +02:00 |
|
Alyssa Milburn
|
a6acf42e74
|
COMPOSER: Support reading V1 buttons.
|
2011-08-13 22:15:23 +02:00 |
|
Alyssa Milburn
|
bdc24b6565
|
COMPOSER: Split out filename mangling into a separate function.
|
2011-08-13 22:11:27 +02:00 |
|
Alyssa Milburn
|
e66da8aad3
|
COMPOSER: Remove svn keywords.
|
2011-07-20 17:31:04 +02:00 |
|
Alyssa Milburn
|
333c9ce249
|
COMPOSER: Add dirty rectangles.
|
2011-07-20 12:16:25 +02:00 |
|
Alyssa Milburn
|
78cb4919c6
|
COMPOSER: Buttons belong to libraries.
|
2011-07-19 21:53:16 +02:00 |
|
Alyssa Milburn
|
f40f8a1793
|
COMPOSER: Use enum values for events, rather than numeric cosntants.
|
2011-07-19 21:48:01 +02:00 |
|
Alyssa Milburn
|
6646be1da1
|
COMPOSER: Implement kFuncChangeBackground.
|
2011-07-19 16:12:18 +02:00 |
|
Alyssa Milburn
|
b8d081afe6
|
COMPOSER: Move Pipe code into resource.cpp.
|
2011-07-18 21:52:55 +02:00 |
|
Alyssa Milburn
|
c4e5cf96ac
|
COMPOSER: Move graphics-related code into graphics.cpp.
|
2011-07-18 21:50:24 +02:00 |
|
Alyssa Milburn
|
9cb4bd2a38
|
COMPOSER: Obey sound priorities.
|
2011-07-18 21:09:18 +02:00 |
|
Alyssa Milburn
|
cab48d51f5
|
COMPOSER: Better field names/values.
|
2011-07-18 17:21:35 +02:00 |
|
Alyssa Milburn
|
0366a982c3
|
COMPOSER: Implement AddSprite, RemoveSprite, GetSpriteSize script functions.
|
2011-07-17 23:44:27 +02:00 |
|
Alyssa Milburn
|
1608d5a2af
|
COMPOSER: Various additions/improvements to sprite/mouse code.
|
2011-07-17 23:03:51 +02:00 |
|
Alyssa Milburn
|
821023678f
|
COMPOSER: Improve stopping anims.
|
2011-07-16 20:03:23 +02:00 |
|
Alyssa Milburn
|
aa52698d7e
|
COMPOSER: Fix z-ordering (properly, this time).
|
2011-07-16 20:02:19 +02:00 |
|
Alyssa Milburn
|
70ae2c74e0
|
COMPOSER: Handle loading/unloading pages properly.
|
2011-07-16 00:57:50 +02:00 |
|
Alyssa Milburn
|
28d4aaf095
|
COMPOSER: Fix z-ordering issues.
|
2011-07-16 00:57:13 +02:00 |
|
Alyssa Milburn
|
97d7767e89
|
COMPOSER: Decompress sprites at load time.
|
2011-07-15 23:44:00 +02:00 |
|
Alyssa Milburn
|
8517c17b04
|
COMPOSER: Handle single-directory games.
|
2011-07-15 15:19:37 +02:00 |
|
Alyssa Milburn
|
3935b3ed6b
|
COMPOSER: Manage/render sprites.
|
2011-07-14 23:36:49 +02:00 |
|
Alyssa Milburn
|
40a6c232e9
|
COMPOSER: Add a first attempt at an engine.
|
2011-07-14 20:08:06 +02:00 |
|