- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
- adds three different font styles to the themes (normal, bold (default one), italic)
- implements code for specifing the font files in the theme config ('fontfile_normal','fontfile_bold' and 'fontfile_italic' in the 'extra' section)
- changes EditTextWidget to use the normal font (has some minor aligment problems with the caret now, though)
- extends the FontManager (new functions: getFontByName, assignFontToName, removeFontName)
- adds the font style constans to the builtin constants for the evaluator)
svn-id: r21868
- added possibility to use a shading effect on inactive dialogs (luminance and dim are builtin, and special ablility to specifiy a own expression, evaluated via the evaluator)
- adds also a color cache (atm it's generated on startup)
- uses luminance effect by default
- bumps theme config version to 7
svn-id: r21544