Commit Graph

400 Commits

Author SHA1 Message Date
Max Horn
a956d5ece6 Ignore case when sorting entries in the launcher
svn-id: r14756
2004-08-26 00:27:51 +00:00
Max Horn
cb052da949 Use custom font for the console -> more information visible, helps when using e.g. the 'actors' command
svn-id: r14627
2004-08-15 14:39:35 +00:00
Max Horn
0f142572f7 Allow char drawing with a custom font
svn-id: r14624
2004-08-15 13:49:13 +00:00
Max Horn
e27f2c5592 Removed some obsolete stuff; made switching to the alt font less intrusive (you only have to recompile a single file now); foundation for future run-time font switching...
svn-id: r14623
2004-08-15 13:15:55 +00:00
Max Horn
ee70457667 Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-)
svn-id: r14557
2004-08-11 21:49:58 +00:00
Max Horn
7f574d4e8e Make the global savepath button match the look & feel of the 'local' one; fix bug #916498
svn-id: r14491
2004-08-06 23:02:13 +00:00
Max Horn
580870e9ba Fix label width; properly distinguish between a global default extrapath/savepath, and a target specific one
svn-id: r14343
2004-07-26 18:11:55 +00:00
Max Horn
9f91359c2e Allow user to select ListWidget entries by typing them (see FR #922921)
svn-id: r14295
2004-07-21 14:28:57 +00:00
James Brown
06dc6a2c4e Backport C&P bug from local tree
svn-id: r14143
2004-07-01 10:24:42 +00:00
James Brown
d611b4bf1f Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.

svn-id: r14125
2004-06-29 14:23:39 +00:00
Torbjörn Andersson
8b5f08efb6 Applied patch #956989 ("Varous console fixes"). Fingolfin said it looked
ok, and as far as I can tell it does fix bugs #941811 and #941814, just as
it promised.

svn-id: r13849
2004-05-23 14:06:52 +00:00
Max Horn
83cd000207 Maybe this change will cure one of erik's two console bug reports (namely #941811). Maybe not
svn-id: r13794
2004-05-05 23:08:30 +00:00
Max Horn
71df4c5e72 Cleaned up console code a bit - wrap around logic needs work
svn-id: r13793
2004-05-05 23:06:44 +00:00
Max Horn
5d0f0ea0c6 Added generic variable size stack class - COMPLETELY UNTESTED. Really should add some unit tests for this...
svn-id: r13776
2004-05-05 01:19:42 +00:00
Max Horn
8a69ffc46c Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
svn-id: r13520
2004-04-09 15:10:23 +00:00
Torbjörn Andersson
349f63ebfc Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)

svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski
f141ad488b added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
2004-04-05 18:24:36 +00:00
Max Horn
178bf539b4 Make use of Stack template
svn-id: r13430
2004-03-29 22:29:30 +00:00
Max Horn
14378cb56e Renamed more OSystem methods
svn-id: r13410
2004-03-28 16:30:50 +00:00
Max Horn
997ccc6c05 fix memory leak
svn-id: r13381
2004-03-25 21:31:03 +00:00
Max Horn
7b158941e7 cleanup
svn-id: r13364
2004-03-22 22:01:10 +00:00
Max Horn
a9789acfc6 Moved Surface/Font code into new 'graphics' module
svn-id: r13357
2004-03-21 21:20:25 +00:00
Max Horn
93ef5161a5 Fix (workaround?) for bugs #917700 and #917697
svn-id: r13323
2004-03-17 00:18:07 +00:00
Max Horn
4a15a80eb3 Fix for bug #917532 (GUI: BrowserDialog return value)
svn-id: r13320
2004-03-17 00:07:43 +00:00
Max Horn
7410f041ee cleanup; added a TODO to Font class
svn-id: r13308
2004-03-15 18:44:14 +00:00
Max Horn
deb96003a2 Aaargh, didn't mean to commit this...
svn-id: r13296
2004-03-15 02:28:47 +00:00
Max Horn
782dabbcd3 ...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
2004-03-15 02:21:04 +00:00
Torbjörn Andersson
ccd472c942 Added FotAQ to the "About" window, after som discussion with Endy about the
exact wording of it.

svn-id: r13249
2004-03-13 14:19:50 +00:00
Max Horn
4aa240e0e5 use 'Surface' in NewGui
svn-id: r13244
2004-03-13 13:22:14 +00:00
Max Horn
a0bde7a732 Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
svn-id: r13243
2004-03-13 13:03:25 +00:00
Max Horn
7e3e79f41e useful helper method (will be used for improved options dialog)
svn-id: r13237
2004-03-13 12:33:31 +00:00
Max Horn
c6752cccf5 renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
2004-02-28 12:58:13 +00:00
Max Horn
7faa960649 remove outdated TODO
svn-id: r13058
2004-02-25 23:16:04 +00:00
Max Horn
d158280425 the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
2004-02-24 22:39:42 +00:00
Nicolas Bacca
fc8c15dc20 Fix graphic options on WinCE
svn-id: r13031
2004-02-24 21:56:16 +00:00
Max Horn
cfd248eeb9 avoid #include scaler.h
svn-id: r12997
2004-02-22 21:01:40 +00:00
Max Horn
76fb3ba5c7 fix OSX nav dialog in fullscreen mode
svn-id: r12823
2004-02-11 13:31:16 +00:00
James Brown
deb1d40cc0 This is not a test, I repeat, this is not a test!
svn-id: r12822
2004-02-11 08:16:08 +00:00
Paweł Kołodziejski
bbc9d84e29 fixed compilation
svn-id: r12789
2004-02-09 07:52:21 +00:00
Max Horn
fbd83ab27e cleanup
svn-id: r12781
2004-02-09 01:37:20 +00:00
Max Horn
1141ff1ac2 Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
2004-02-09 01:27:27 +00:00
Max Horn
be73a85297 Make use of the MD5-based game detection in the launcher
svn-id: r12766
2004-02-07 17:12:10 +00:00
Max Horn
407c489cc4 removed obsolete #include's
svn-id: r12729
2004-02-05 11:59:06 +00:00
Max Horn
f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn
51733fbe3e native directory browser on Mac OS X
svn-id: r12694
2004-02-01 02:03:01 +00:00
Max Horn
da76ac5890 Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
2004-01-30 21:54:28 +00:00
Nicolas Bacca
1cbefa8e21 Revert old change - proper fix is to avoid playing in portrait mode :)
svn-id: r12605
2004-01-26 07:37:41 +00:00
Nicolas Bacca
387860213e Hide unnecessary options for CE in the main options dialog
svn-id: r12604
2004-01-26 07:36:47 +00:00
Nicolas Bacca
bb3a9e4cb3 Undo old tweak not necessary anymore
svn-id: r12603
2004-01-26 07:35:31 +00:00
Nicolas Bacca
e17ae4de3a addGame made virtual (temporarily ?) for CE backend launcher
svn-id: r12602
2004-01-26 07:34:53 +00:00