Commit Graph

1849 Commits

Author SHA1 Message Date
Max Horn
25cfb5feb1 Added a FIXME comment
svn-id: r24184
2006-10-08 00:42:31 +00:00
Max Horn
e3797919fc Replaced evil usage of static globals inside function by proper member variables
svn-id: r24183
2006-10-08 00:41:29 +00:00
Max Horn
d280234ae7 Added more const qualifiers
svn-id: r24182
2006-10-08 00:21:40 +00:00
Travis Howell
fbbc609610 A few corrections for Elvira 1 game details
svn-id: r24180
2006-10-08 00:00:58 +00:00
Torbjörn Andersson
f09123a1b4 Fixed compilation.
svn-id: r24177
2006-10-07 19:15:19 +00:00
Max Horn
9cba143699 Removed _lastKeyHit, instead pass the key code as a parameter to processKeyboard()
svn-id: r24176
2006-10-07 17:49:05 +00:00
Max Horn
ff6731e00a Removed 'smushMode' param from processInput and processKeyboard in favor of a new member _smushActive of ScummEngine_v7
svn-id: r24175
2006-10-07 17:42:32 +00:00
Max Horn
71bea97de7 Clarified comment
svn-id: r24174
2006-10-07 15:46:38 +00:00
Max Horn
e31ae8edc7 Moved calls to addDefaultDirectory, and creation of the master file handle, from the ScummEngine constructor to ScummEngine::init() (this makes it easier to implement more graceful error handling, for example)
svn-id: r24173
2006-10-07 15:37:03 +00:00
Max Horn
4973c657b8 Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngine_v6 in a few cases)
svn-id: r24169
2006-10-07 13:57:06 +00:00
Torbjörn Andersson
f6407f01f8 Partial fix for Elvira 1 palette problems.
svn-id: r24168
2006-10-07 13:33:41 +00:00
Max Horn
5f0874ef63 Some more processKeyboard splitting
svn-id: r24167
2006-10-07 13:31:27 +00:00
Max Horn
f3e410a2ac Further split processKeyboard code, moving stuff specific to some SCUMM version into the resp. subclass of ScummEngine
svn-id: r24166
2006-10-07 13:11:51 +00:00
Max Horn
c3fb1fbcd4 Moved SCUMM keyboard handling code from processInput() to the new (sub)method processKeyboard
svn-id: r24165
2006-10-07 12:33:22 +00:00
Max Horn
f13e4baaf9 Renemaed ScummEngine::processKbd to processInput (as it also deals with the mouse)
svn-id: r24164
2006-10-07 12:19:28 +00:00
Max Horn
ef30cdf78b some HE related cleanup
svn-id: r24163
2006-10-07 11:54:50 +00:00
Torbjörn Andersson
05e7423ed8 Fixed warning.
svn-id: r24162
2006-10-07 08:38:31 +00:00
Travis Howell
1a785b85b3 Add more code differences in Elvira 1
svn-id: r24161
2006-10-07 08:28:06 +00:00
Travis Howell
22a14014b3 Minor cleanup
svn-id: r24159
2006-10-07 03:43:51 +00:00
Travis Howell
f6a6818c5a Minor cleanup
svn-id: r24158
2006-10-07 03:31:17 +00:00
Travis Howell
60f7d97665 Whitespace changes
svn-id: r24157
2006-10-07 03:24:40 +00:00
Travis Howell
8afacd96b9 Add code for printing to boxes in Waxworks
svn-id: r24156
2006-10-07 03:02:56 +00:00
Travis Howell
e4c9d0a4e3 Add more script opcodes for Elvira 1/2/WW
svn-id: r24154
2006-10-07 01:10:32 +00:00
Travis Howell
e75bea0c8f Add more code for Elvira 2
svn-id: r24143
2006-10-06 15:59:59 +00:00
Travis Howell
4b900edfeb Add more code for Elvira 2
svn-id: r24142
2006-10-06 15:16:56 +00:00
Travis Howell
38195077d4 Add more code for Elvira 1
svn-id: r24141
2006-10-06 14:44:39 +00:00
Travis Howell
1d310debd9 Fix dectection of hit areas in earlier games
svn-id: r24140
2006-10-06 12:58:11 +00:00
Travis Howell
e0b76855d3 Correct typo in game title for Elvira 2
svn-id: r24139
2006-10-06 09:21:34 +00:00
Travis Howell
d16c635a12 Alwats report invalid opcodes when debug output is enabled
svn-id: r24138
2006-10-06 08:30:07 +00:00
Travis Howell
8637803941 Update ebug opcode table for Elvira1
svn-id: r24137
2006-10-06 08:00:41 +00:00
Travis Howell
85c9bb0329 Add initial debug opcode table for Elvira1
svn-id: r24136
2006-10-06 07:44:03 +00:00
Travis Howell
f1475e24f5 Add debug video opcodes table for Elvira 1
svn-id: r24135
2006-10-06 06:12:57 +00:00
Travis Howell
81cbb8f718 Correct game titles for Elvira 1/2
svn-id: r24134
2006-10-06 05:17:54 +00:00
Travis Howell
3183f36422 Add Amiga demo of Elvira, and switch to elvira1 for Elvira
svn-id: r24133
2006-10-06 05:13:09 +00:00
Travis Howell
7ac1f00f0b Ooops, restrict o_loadZone() changes to older games only
svn-id: r24132
2006-10-06 04:56:25 +00:00
Travis Howell
7f99566784 Add support for skipping introduction in Elivra 1/2/WW
svn-id: r24131
2006-10-06 04:51:22 +00:00
Travis Howell
c22289416f Add more code for Elvira 1/2
svn-id: r24130
2006-10-06 00:36:13 +00:00
Johannes Schickel
ac7651b273 Silenced warning of msvc8.
svn-id: r24127
2006-10-05 19:11:09 +00:00
Torbjörn Andersson
9ae7bab9f2 I hope this is the right fix for an "invalid opcode" message right after
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9
branch as well. On the other hand, it only happens when debugging...

svn-id: r24125
2006-10-05 16:43:11 +00:00
Travis Howell
dcbad3a1ab Fix startup of Elvira 1
svn-id: r24124
2006-10-05 13:46:48 +00:00
Travis Howell
5af4438cd2 Fix opening credits of Elvira 2
svn-id: r24123
2006-10-05 10:10:26 +00:00
Travis Howell
4dd72f0b3b Fix loading position of initial items in Elvira 1/2
svn-id: r24122
2006-10-05 08:54:51 +00:00
Travis Howell
5074da16d3 Add more code and stubs for WW
svn-id: r24121
2006-10-05 05:27:10 +00:00
Travis Howell
d7ac158813 Add Amiga versions of Elvira 1/2 and Waxworks
svn-id: r24120
2006-10-05 03:43:40 +00:00
Travis Howell
73552266c6 Elvira 1 require more table memory for now
svn-id: r24119
2006-10-05 02:08:51 +00:00
Travis Howell
5fe35cbe9a Reduce memory required by each game, and add safety checks
svn-id: r24118
2006-10-05 01:17:59 +00:00
Travis Howell
b18fdb4c0a Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
2006-10-05 00:16:50 +00:00
Max Horn
98f62b9e65 WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)
svn-id: r24116
2006-10-04 20:22:47 +00:00
Max Horn
f7eee205bb o2_animateActor is essentially identical to o5_animateActor -- removed in favor of the latter
svn-id: r24115
2006-10-04 20:22:14 +00:00
Max Horn
54790cc217 typo
svn-id: r24114
2006-10-04 20:20:50 +00:00