Pawel Kolodziejski
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5d8656dc48
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cleanup headers
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2005-01-01 12:27:57 +00:00 |
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Pawel Kolodziejski
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a2df2cf7ce
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update copyrights
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2005-01-01 10:23:18 +00:00 |
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Pawel Kolodziejski
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cb4d343042
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proper usage for file handles
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2005-01-01 09:57:33 +00:00 |
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Pawel Kolodziejski
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b00502ad31
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changed to proper convetion naming
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2004-12-10 07:26:03 +00:00 |
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Pawel Kolodziejski
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39a4b54d30
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format "_" in names,
format code a bit
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2004-12-09 23:55:43 +00:00 |
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Pawel Kolodziejski
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ce72edc1a7
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- moved GetCurrentScript call from lua into engine lua code
- moved print_stack from dummy func list
- cleanup braces
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2004-10-31 15:34:14 +00:00 |
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Pawel Kolodziejski
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37b6c80f53
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update copyright date, some formating stuff, rest later
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2004-02-24 21:09:53 +00:00 |
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Pawel Kolodziejski
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7a6c43f1a7
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not needed
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2004-02-21 15:50:49 +00:00 |
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James Brown
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ea93407848
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Readd openNewStream function for gzdopen() via SMUSH
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2003-12-13 11:03:42 +00:00 |
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Pawel Kolodziejski
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9240a7374b
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changes types as in scummvm, split vima codec to seperate file, added smush code, added hack in lua for play smush currently only intro, output gfx and sound(no mixer yet)
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2003-12-12 08:39:07 +00:00 |
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Pawel Kolodziejski
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2c1676db4a
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added windows target, hash maps still not compilable for resource.cpp
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2003-08-24 17:56:03 +00:00 |
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Daniel Schepler
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7b674b81a0
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Fix a couple valgrind issues, including one which could possibly have
caused crashes in loading sounds.
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2003-08-22 13:57:50 +00:00 |
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Vincent Hamm
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fd60abaa0c
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renamed all .cc to cpp and all .hh to .h
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2003-08-15 19:41:26 +00:00 |
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