1381 Commits

Author SHA1 Message Date
Filippos Karapetis
f5ed07c3e7 MOHAWK: Fix MSVC warnings
Fix assignments to float variables, by adding a float suffix
2019-05-27 14:53:40 +03:00
Cameron Cawley
8c2b09d919 COMMON: Replace NEResourceType and PEResourceType with a shared enum 2019-05-01 23:52:56 +03:00
Bastien Bouclet
57218bb38d MOHAWK: RIVEN: Fix using the jundle ladder without lowering it
It was possible to bypass lowering the ladder when using keyboard
navigation. This is fixed using a game script patch to ensure the
hotspot for getting down the ladder is disabled when appropriate.
2019-03-08 06:29:52 +01:00
Bastien Bouclet
04edc22635 MOHAWK: RIVEN: Add a console to quickly test all the cards
Goes through all the cards clicking on hotspots at random.
2019-02-02 13:30:44 +01:00
Bastien Bouclet
27a7a67778 MOHAWK: RIVEN: Prevent the card leave script from recursing
Recursion would happen when multiple events are received in the same
frame. This could happen when mashing both the mouse and the keyboard to
move around faster, as noticed by a speedrunner.
2019-02-02 13:30:44 +01:00
Bastien Bouclet
8f350905e9 MOHAWK: RIVEN: Patch Jungle island book closing animation script
Fixes #10880.
2019-01-30 08:46:01 +01:00
D G Turner
2f9ffda456 MOHAWK: Fix Fall Through Compiler Warning. 2018-11-13 08:37:03 +00:00
Bastien Bouclet
2f851edfc2 MOHAWK: Show the closed gate on the 3rd channelwood level
The original game scripts are missing a delay.
Fixes #10727.
2018-10-07 16:12:22 +02:00
D G Turner
444884f9ac MOHAWK: Add Detection Entries For Two LB Game Variants.
These are from bug Trac #6745 "MOHAWK: Two unknown Living Book game
variants..."
2018-10-05 03:31:57 +01:00
D G Turner
66153aa28a MOHAWK: Add Detection Entry for Spanish Variant of Arthurs Birthday.
This is from Bug Trac #10705.
2018-10-04 01:49:05 +01:00
Bastien Bouclet
e758ff8036 MOHAWK: RIVEN: Don't allow saving from the GMM if no game is started 2018-09-09 16:11:12 +02:00
Bastien Bouclet
22ded2c406 MOHAWK: RIVEN: Don't allow opening the main menu from the config screens 2018-09-09 16:11:12 +02:00
David Fioramonti
d7b511b98b MOHAWK: RIVEN: Return to main menu after the credits
Like the original the game loop returns to the main menu
after the credits end.

The variable states are reset and the player can start
a new game or load an old one.
2018-09-09 16:11:12 +02:00
Bastien Bouclet
3c8a0a3d2e MOHAWK: RIVEN: Wait for the sound track to end after the credit 2018-09-01 06:27:56 +02:00
David Fioramonti
33131554c1 MOHAWK: RIVEN: Let credits roll longer
Fixes Trac#10675.

Previously, the credits ended as soon as the last row was shown
of the final credits image.

Now some more black rows (empty rows) are shown and finally a few
seconds of black. I set it to 8 seconds of wait beyond where
the credits where previously stopping.

In order to do this updateCredits was enhanced to work past the end
of the last credits image (and just keep adding empty rows).

The original game shows a black screen for a longer period than this.

The credit image numbers are turned into enums.
2018-08-31 16:56:50 -04:00
Eugene Sandulenko
c518691d7c MOHAWK: Fix warning 2018-08-12 08:09:05 +02:00
David Fioramonti
535c47fced MOHAWK: RIVEN: Delay less for slower systems
Some systems may take longer to process the game loop
than others so we delay by a variable amount so faster
and slower system execute the game loop the same number
of times per second (the fps is capped at 100).

Slower systems that take longer than 10ms to process the game
loop won't have any delay.
2018-08-11 10:47:37 +02:00
David Fioramonti
56389b1a5d MOHAWK: RIVEN: Move input handling to a separate function
Simplifies doFrame().
2018-08-11 10:47:37 +02:00
Bastien Bouclet
ab46dae8d7 MOHAWK: RIVEN: Rework font loading so the TTF font is not leaked 2018-08-11 08:58:12 +02:00
Bastien Bouclet
ad3feae490 MOHAWK: RIVEN: Fix crash when clicking on a marble with the mouse moving
In some cases a mouse moved event could be handled between the moment
the xtakeit script was queued and the moment it is executed (on the same
frame), causing the mouse position no longer to be over a marble
rectangle.

Fixes #10647.
2018-08-04 06:42:17 +02:00
D G Turner
574318c052 MOHAWK: Fix Unused Variable Compiler Warning.
This occurs when FreeType2 is not enabled and thus fontHeight variable
is unused.
2018-07-31 13:38:33 +01:00
Bastien Bouclet
3a7f85971f MOHAWK: MYST: Add support for the localized 25th games 2018-07-30 20:13:16 +02:00
D G Turner
1f3aaac12c MOHAWK: Silent Compiler Warning About Unused VM Pointer.
This can be restored if required at a later time.
2018-07-29 06:00:42 +01:00
David Fioramonti
51351111d4 MOHAWK: RIVEN: Only use x mouse position to move dome sliders
Fixes Trac#10642.

The original engine will move the dome sliders whenever the player is
dragging a dome slider to the left or right regardless of y position.

In ScummVM the dome slider position would only change to the players x
mouse position when the y value was also in the slider hotspot. This
change removes the y check by making the point to be checked always
have a y value in the hotspot rect.

The x values are also bound to the max and min value that any of the
slider hotspots can have. This allows the slider to go all the way to
the left and right even if the user has gone past the slider area
to the left or right while still holding the slider.
2018-07-27 16:16:29 +02:00
Bastien Bouclet
85a603fdff MOHAWK: MYST: Don't play the flyby movies when going back to Myst 2018-07-25 20:37:27 +02:00
David Fioramonti
3299402a23 HOHAWK: RIVEN: Don't allow autosaving after credits have finished
There is a brief period after the credits finish, but before the engine
closes that autosaving can happen.

Fixes Trac#10635.
2018-07-21 07:45:39 -07:00
Bastien Bouclet
1f914ea759 MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was used
Fixes Trac#10573.
2018-07-21 09:56:33 +02:00
Bastien Bouclet
d7f4cc9382 MOHAWK: RIVEN: Fix white screen before a bad ending's credits
This was happening in the Polish version only.

Fixes #10632.
2018-07-17 06:31:50 +02:00
David Fioramonti
bd21a5c0f3 MOHAWK: MYST: Have Mech fortress west direction persists after returning
Fixes Trac#10575.

When stepping away or pressing the buttom for the mechanical age fortress
rotator after setting it west it would be south. This is because some variables
used for a workaround were being reset everytime the rotator puzzle
was being reinitalized (in o_fortressRotation_int). Which happens when
the player steps back up to the rotator controls.

This change simply removes the variables being reset so they retain
the variables they had before. Those variables are already initalized
in the Mechanical constructor.
2018-07-15 07:59:44 +02:00
David Fioramonti
b1aec443c4 MOHAWK: MYST: Don't set Mech direction when elevator button is pressed
The direction that the fortress is pointing is calculated when
the user locks on using the left throttle (after the gears have
stopped). It also happens when the user hits the button.

There is only a difference in the two behaviors when the user has
changed the direction, but not locked on.

The 2nd case can lead to the direction be different than
what the last locked on direction was. Since the user
can lock the direction to say north, turn it to west, not
lock on and hit the button, which will set the direction
to west. This can lead to confusion since a direction sound
isn't played in this case.

This change removes code, to prevent the recalculation
of the direction when the button is pressed so that direction
is always what it was last locked onto.
2018-07-15 07:32:47 +02:00
Bastien Bouclet
9729ff3706 MOHAWk: RIVEN: Reset the mouse cursor when changing stack / unpausing 2018-07-13 19:44:54 +02:00
Bastien Bouclet
d91ac01419 MOHAWK: RIVEN: Queue opening and closing the main menu as scripts
This way all the other actions are blocked while the card load scripts
are executed. Expecially, it's not possible anymore to open the main
menu while the scripts for returning from the main menu are still
executing.

Fixes Trac#10628.
2018-07-13 19:44:48 +02:00
Bastien Bouclet
de86847184 MOHAW: RIVEN: Added more localized 25th resource id workarounds
Fixes Trac#10625, Fixes Trac#10624.
2018-07-11 20:32:08 +02:00
Bastien Bouclet
e105c2a78a MOHAWK: RIVEN: Fix off-by-one ids in ospit for the 25th localized versions
Fixes Trac#10620.
2018-07-10 19:09:30 +02:00
Bastien Bouclet
5cff361f04 MOHAWK: MYST: Add delays at each step of Achenar's torture switch anim
Fixes Trac#10606.
2018-07-08 21:55:09 +02:00
Bastien Bouclet
5dd38b8660 MOHAWK: MYST: Play complete audio clip when changing the boiler pressure
Fixes Trac#10607.
2018-07-08 21:55:09 +02:00
David Fioramonti
a01babbd38 MOHAWK: MYST: Use degree conversion common math funcs 2018-07-03 23:08:48 +01:00
Bastien Bouclet
9aeb4a356e MOHAWK: MYST: Always clear the screen before playing fullscreen movies
Fixes the broderbund logo movie being partially visible when the Cyan
logo is playing.

Fixes Trac#10595.
2018-07-02 21:48:19 +02:00
Bastien Bouclet
cf52951915 MOHAWK: RIVEN: Fix the credits not showing in the Polish version
Fixes Trac#10589
2018-07-02 13:17:23 +02:00
Bastien Bouclet
b40e93e11a MOHAWK: Push down the include of advancedDetector.h
So the whole engine is not recompiled when making changes to the
detection code.
2018-06-30 21:57:18 +02:00
Bastien Bouclet
bd56983b42 MOHAWK: RIVEN: Tweak a bit the main menu items
* Move the text to the left so the japanese version is not cut.
* Increase the size of the text so it looks better when scaled up.
2018-06-29 13:31:55 +02:00
Bastien Bouclet
573fa47f94 MOHAWK: RIVEN: Fix loading autosaves saved while on the main menu 2018-06-29 13:31:55 +02:00
Eugene Sandulenko
1f4d4b01ea MOHAWK: RIVEN: Removed hardcoded list of language prefixes.
This will let to play with the prefixes without recompilation.
2018-06-29 13:31:55 +02:00
Eugene Sandulenko
318093b41c MOHAWK: Added file sizes to 25th Anniversary Riven entries 2018-06-29 13:31:55 +02:00
Bastien Bouclet
52c89cb1e2 MOHAWK: RIVEN: Disable autosaving while the game is not started 2018-06-29 13:31:55 +02:00
Bastien Bouclet
7884201b43 MOHAWK: RIVEN: Improve some of the main menu translations 2018-06-29 13:31:55 +02:00
Eugene Sandulenko
cfa649d7ac MOHAWK: RIVEN: Restrict new menu to 25th Anniversary games 2018-06-29 13:31:55 +02:00
Bastien Bouclet
24977b814c MOHAWK: RIVEN: Add detection for the 25th Anniversary version 2018-06-29 13:31:55 +02:00
Eugene Sandulenko
b26fe7de39 MOHAWK: RIVEN: Added Japanese font and menu translation 2018-06-29 13:31:54 +02:00
Eugene Sandulenko
09b94b1fc2 MOHAWK: RIVEN: Translated new menu entries 2018-06-29 13:31:54 +02:00