Le Philousophe
4e955c4776
CRYOMNI3D: Remove outdated TODOs
2019-06-01 22:43:48 +02:00
Le Philousophe
e791122c59
CRYOMNI3D: Implement (final) level 7
2019-06-01 22:43:48 +02:00
Le Philousophe
f7c7707d15
CRYOMNI3D: Fix objects order to keep savegame compat
...
That's easier to debug
2019-06-01 22:43:48 +02:00
Le Philousophe
48ad952e50
CRYOMNI3D: Save some space
2019-06-01 22:43:48 +02:00
Le Philousophe
01f6e2db12
CRYOMNI3D: Implement countdown
2019-06-01 22:43:48 +02:00
Le Philousophe
edf2fdb128
CRYOMNI3D: Add hook to video playing
...
That will be used for countdown
2019-06-01 22:43:48 +02:00
Le Philousophe
1c4d0d87ec
CRYOMNI3D: Use existing palette to init video one
...
This is useful when there will be hooks on video plays which use a
palette entry not defined in video
2019-06-01 22:43:48 +02:00
Le Philousophe
cba0ee7296
CRYOMNI3D: Implement level 6
2019-06-01 22:43:48 +02:00
Le Philousophe
93bc6cf02b
CRYOMNI3D: Fix incorrect dialog shows
2019-06-01 22:43:48 +02:00
Le Philousophe
3413768f8e
CRYOMNI3D: Don't skip videos (debug leftover)
2019-06-01 22:43:48 +02:00
Le Philousophe
c6999b091e
CRYOMNI3D: Number objects to help mangling of saves
2019-06-01 22:43:48 +02:00
Le Philousophe
6e0e3bb6b1
CRYOMNI3D: Don't abort when there is no transition defined
2019-06-01 22:43:48 +02:00
Le Philousophe
2ed2d617c0
CRYOMNI3D: Fix errors in strings
2019-06-01 22:43:48 +02:00
Le Philousophe
8ad730260b
CRYOMNI3D: Remove TODO as it's not needed anymore
2019-06-01 22:43:48 +02:00
Le Philousophe
bf123ad630
CRYOMNI3D: Implement level 5
2019-06-01 22:43:48 +02:00
Le Philousophe
07011e4fc7
CRYOMNI3D: Remove almost dumb images
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There is no such thing, an image is either handled by template or by its
specific handler and in this case we don't store its name in the array
2019-06-01 22:43:48 +02:00
Le Philousophe
67e76c3b56
CRYOMNI3D: Forgot to deselect object after talking to Bontemps
2019-06-01 22:43:48 +02:00
Le Philousophe
995b10e71e
CRYOMNI3D: Fix surface not reloaded after finished with safe
2019-06-01 22:43:48 +02:00
Le Philousophe
807c4c5247
CRYOMNI3D: Save savegames list offset in settings
2019-06-01 22:43:48 +02:00
Le Philousophe
96978b2079
CRYOMNI3D: Avoid LLVM warnings on the logic
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The ifs should always be taken but better be safe
2019-06-01 22:43:48 +02:00
Le Philousophe
bdc6969ea4
CRYOMNI3D: Remove unused private members
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This should remove LLVM warnings
2019-06-01 22:43:48 +02:00
Le Philousophe
adf6ab006c
CRYOMNI3D: Use fabs instead of abs
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This should correct LLVM warning
2019-06-01 22:43:48 +02:00
Le Philousophe
c18f209c90
CRYOMNI3D: Implement level 4
2019-06-01 22:43:48 +02:00
Le Philousophe
91d0f43cbf
CRYOMNI3D: Add ability to choose ZON file
...
That's only used for workaround when an unused image file hasn't any ZON
file for it
2019-06-01 22:43:48 +02:00
Le Philousophe
17887c713e
CRYOMNI3D: Reset key pressed
...
Without that we have spurious presses when there is no event
2019-06-01 22:43:48 +02:00
Le Philousophe
36405f483f
CRYOMNI3D: Make placeStates array always the same size
...
Else we have some places not defined and errors with transitions
2019-06-01 22:43:48 +02:00
Le Philousophe
75e5339246
CRYOMNI3D: Fix comments
2019-06-01 22:43:48 +02:00
Le Philousophe
5eb8b19a9c
CRYOMNI3D: If save name can't be read don't add it
2019-06-01 22:43:48 +02:00
Le Philousophe
ac5d392a76
CRYOMNI3D: Add a function to load a set of BMP files
2019-06-01 22:43:48 +02:00
Le Philousophe
349201ba15
CRYOMNI3D: Let callback modify displayed fixed image
2019-06-01 22:43:48 +02:00
Le Philousophe
5a0d511ebd
CRYOMNI3D: Use typedef instead of repeating
2019-06-01 22:43:48 +02:00
Le Philousophe
c427cd9dca
CRYOMNI3D: Implement level 3
2019-06-01 22:43:48 +02:00
Le Philousophe
9496c796bc
CRYOMNI3D: Implement missing objects callbacks
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Two callbacks quite special are still to be implemented
2019-06-01 22:43:48 +02:00
Le Philousophe
7cbf7095fc
CRYOMNI3D: Fix messages
2019-06-01 22:43:48 +02:00
Le Philousophe
47908def70
CRYOMNI3D: Fix palette not applied when loading frame
2019-06-01 22:43:48 +02:00
Le Philousophe
7d6c3ee12b
CRYOMNI3D: Fix some comments and order of callback
2019-06-01 22:43:48 +02:00
Le Philousophe
9bfc24eee3
CRYOMNI3D: Deselect object when removing from inventory
2019-06-01 22:43:48 +02:00
Le Philousophe
6d36bc3cca
CRYOMNI3D: Fix style
2019-06-01 22:43:48 +02:00
Le Philousophe
c83f86a245
CRYOMNI3D: Fix file names for Macintosh version
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Add a function to unify extensions handling.
That lets us substitute dashes by underscore on PC versions of
Versailles and fix dashes for Macintosh.
2019-06-01 22:43:48 +02:00
Le Philousophe
3a12d53ffc
CRYOMNI3D: Implement level 2
2019-06-01 22:43:48 +02:00
Le Philousophe
0619120f3a
CRYOMNI3D: Add a function to collect an Object *
2019-06-01 22:43:48 +02:00
Le Philousophe
6e692195c8
CRYOMNI3D: Let change individual color in main palette
2019-06-01 22:43:48 +02:00
Le Philousophe
812d75e4e4
CRYOMNI3D: Make objects functions names more consistent
2019-06-01 22:43:48 +02:00
Le Philousophe
d655fb5530
CRYOMNI3D: Add function to change sprite color
2019-06-01 22:43:48 +02:00
Le Philousophe
28702028a2
CRYOMNI3D: Add a function to not look for end of conversations
2019-06-01 22:43:48 +02:00
Le Philousophe
9e31e4dfb9
CRYOMNI3D: Mark clearly missing parts for next levels
2019-06-01 22:43:48 +02:00
Le Philousophe
f4d274c41e
CRYOMNI3D: Add missing actions masks
2019-06-01 22:43:48 +02:00
Le Philousophe
cd9aefc425
CRYOMNI3D: Add a function to disable a zone in fixed images
2019-06-01 22:43:48 +02:00
Le Philousophe
49c90c74a6
CRYOMNI3D: Add a function to deselect object
...
In original Versailles game, there is such a function used to determine if an
object has just been deselected. We don't need it in this engine for now
but who knows that will may come handy.
2019-06-01 22:43:48 +02:00
Le Philousophe
4ceb3e4b07
CRYOMNI3D: Let user type spaces in save names
2019-06-01 22:43:48 +02:00