johndoe123
dc459b5f67
NEVERHOOD: Merge some code in the save/load menus
2013-05-08 20:47:43 +02:00
johndoe123
65c6984635
NEVERHOOD: Implement game-internal savegame overwrite query screen
...
- Rename and reorder fields in the Klaymen class
2013-05-08 20:47:42 +02:00
johndoe123
379a8cbbe0
NEVERHOOD: Add support for loading/saving games with the game's own menu
...
- Add LoadGameMenu class
2013-05-08 20:47:42 +02:00
johndoe123
6ddedc955a
NEVERHOOD: Merge TextSurface into FontSurface
2013-05-08 20:47:39 +02:00
johndoe123
73e0372cef
NEVERHOOD: A little more work on the menu stuff
2013-05-08 20:47:37 +02:00
johndoe123
6be5c11713
NEVERHOOD: More work on the menu system:
...
- Add handling of ascii and system key input
- Fix TextSurface::drawChar()
- Pause audio when entering the menu, resume it again afterwards
- Add TextEditWidget
- Add SaveGameMenu (doesn't actually save anything yet and needs more work)
2013-05-08 20:47:37 +02:00
johndoe123
0022c57858
NEVERHOOD: Add SavegameListBox
2013-05-08 20:47:37 +02:00
johndoe123
eecd9b8b2a
NEVERHOOD: Add TextLabelWidget (still doesn't do anything)
2013-05-08 20:47:37 +02:00
johndoe123
228d9264c8
NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)
2013-05-08 20:47:37 +02:00
johndoe123
5ba8f2e9c8
NEVERHOOD: Add making of video to the main menu
...
- Clear render queue at each scene initiailization
- Fix mouse cursor visibility (again :)
- Fix SmackerScene screen clearing
2013-05-08 20:47:33 +02:00
johndoe123
c43253bd6a
NEVERHOOD: Implement CreditsScene
2013-05-08 20:47:32 +02:00
johndoe123
2e32b32808
NEVERHOOD: Start with the MenuModule
2013-05-08 20:47:32 +02:00