Strangerke
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2d90f8a08d
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LAB: Move map function to LabEngine class, some renaming
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2015-12-23 21:33:59 +01:00 |
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Strangerke
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1e9ee6ef4a
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LAB: Some refactoring and renaming in map.cpp
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2015-12-23 21:33:59 +01:00 |
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Strangerke
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72c08cfc8c
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LAB: Move mapScale functions to the utility class
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2015-12-23 21:33:59 +01:00 |
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Strangerke
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199fa254f9
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LAB: Rename CloseDataPtr pointers, some refactoring
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2015-12-23 21:33:59 +01:00 |
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Eugene Sandulenko
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0af299d3c7
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LAB: Move saveRestoreGame() to saveload.cpp
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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c42629674b
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LAB: Code naming, reduced variable scope
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2015-12-23 21:33:58 +01:00 |
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Filippos Karapetis
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23f73c3244
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LAB: Fix regression when scrolling tiles
A regression of 28991ed1224ed3d0dbaf345a065a0bf79fa70ea9
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2015-12-23 21:33:58 +01:00 |
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Filippos Karapetis
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f137e1af15
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LAB: Use a local buffer for moving tiles in the tile puzzle
This fixes the crash when a tile is moved
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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23bbd70aac
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LAB: Reduced variables scope
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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c1fc1687fc
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LAB: Code naming standards
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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e5f753749f
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LAB: Reduced dependency on processroom.h. Yay!
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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c062dee369
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LAB: Optimized dependency on common headers
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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9af853b6ab
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LAB: Reduced last reducable header: anim.h
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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cf020db741
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LAB: Converted DisplayMan::_dispBitMap to a pointer.
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2015-12-23 21:33:58 +01:00 |
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Eugene Sandulenko
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9015cf72a3
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LAB: Reduced header dependency: interface.h
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
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66f2935a22
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LAB: Reduced header dependency: dispman.h, eventman.h
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
|
9a9b752c0e
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LAB: More header dependency redux
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
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5fad5cece3
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LAB: Reduced header dependency: labsets.h, utils.h
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
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b1585b2c62
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LAB: Reduced header dependency: savegame.h
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
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bb80b6d46b
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LAB: Rename labfun.h to savegame.h
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2015-12-23 21:33:57 +01:00 |
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Eugene Sandulenko
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a53045626d
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LAB: Moved direction defines to lab.h
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2015-12-23 21:33:57 +01:00 |
|
Eugene Sandulenko
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d2cf293e4a
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LAB: More intra-header dependency reduction
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2015-12-23 21:33:57 +01:00 |
|
Eugene Sandulenko
|
8e9798a0bc
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LAB: Reduce header intra-dependency. Reduced image.h dependency
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2015-12-23 21:33:57 +01:00 |
|
Eugene Sandulenko
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d8e01fe23a
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LAB: Reduce header dependency from music.h
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2015-12-23 21:33:56 +01:00 |
|
Eugene Sandulenko
|
eccb852749
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LAB: Removed unnecessary includes
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2015-12-23 21:33:56 +01:00 |
|
Eugene Sandulenko
|
d2a540ea55
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LAB: Rename graphics.* to dispman.*
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
151e27f4b1
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LAB: Fix regression in setCurClose(). Fixes closeups
A regression from 78e8896ce7583fbd1feee8e3e9c1aca0f11c2392
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
53de3143f6
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LAB: Cleanup doGoForward()
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
90e221a570
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LAB: Plug a memory leak
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
c9ca5a0dd0
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LAB: Remove unused return values
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
ff6dfee221
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LAB: Initialize the game interface correctly after saving/loading
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
4340295fbf
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LAB: Rename floor defines
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
c4ca8223b7
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LAB: Plug a memory leak in freeButtonList()
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2015-12-23 21:33:56 +01:00 |
|
Filippos Karapetis
|
6230fcbeb9
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LAB: Simplify the journal and map gadget handling
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2015-12-23 21:33:55 +01:00 |
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Filippos Karapetis
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0b2bf45a09
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LAB: Simplify the gadget enabling/disabling code
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2015-12-23 21:33:55 +01:00 |
|
Strangerke
|
2d0fab7f4c
|
LAB: Use // for comments
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2015-12-23 21:33:55 +01:00 |
|
Filippos Karapetis
|
21fc36bfad
|
LAB: Get rid of _isBM
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2015-12-23 21:33:55 +01:00 |
|
Strangerke
|
ae056a767b
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LAB: Use doxygen format for function comments
|
2015-12-23 21:33:55 +01:00 |
|
Strangerke
|
3a1ee64761
|
LAB: Review spacing
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2015-12-23 21:33:55 +01:00 |
|
Strangerke
|
9cc70b6f03
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LAB: Some more refactoring and renaming
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2015-12-23 21:33:55 +01:00 |
|
Strangerke
|
6b9264d9da
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LAB: Refactoring the vgaUnscale code and the way it's used
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2015-12-23 21:33:55 +01:00 |
|
Filippos Karapetis
|
73eb0d2f28
|
LAB: Revert incorrect change
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2015-12-23 21:33:55 +01:00 |
|
Filippos Karapetis
|
00d61638ac
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LAB: Merge parsetypes.h and parsefun.h into processroom.h
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2015-12-23 21:33:54 +01:00 |
|
Filippos Karapetis
|
daf0655754
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LAB: Use SWAP<> to simplify the transition code
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2015-12-23 21:33:54 +01:00 |
|
Filippos Karapetis
|
2d21f51c34
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LAB: Some cleanup of the transition code
|
2015-12-23 21:33:54 +01:00 |
|
Strangerke
|
fb86132314
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LAB: Fix some coding style in tilepuzzle
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2015-12-23 21:33:54 +01:00 |
|
Strangerke
|
dcefb696ed
|
LAB: Remove more extern variables
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2015-12-23 21:33:54 +01:00 |
|
Filippos Karapetis
|
6aff1b450d
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LAB: Move scene transition functions into a separate file
|
2015-12-23 21:33:54 +01:00 |
|
Strangerke
|
8059277928
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LAB: remove some useless forward references and includes
|
2015-12-23 21:33:54 +01:00 |
|
Strangerke
|
743b492ac7
|
LAB: Add safeguards in unDiff()
|
2015-12-23 21:33:54 +01:00 |
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