41628 Commits

Author SHA1 Message Date
Strangerke
2d90f8a08d LAB: Move map function to LabEngine class, some renaming 2015-12-23 21:33:59 +01:00
Strangerke
1e9ee6ef4a LAB: Some refactoring and renaming in map.cpp 2015-12-23 21:33:59 +01:00
Strangerke
72c08cfc8c LAB: Move mapScale functions to the utility class 2015-12-23 21:33:59 +01:00
Strangerke
199fa254f9 LAB: Rename CloseDataPtr pointers, some refactoring 2015-12-23 21:33:59 +01:00
Eugene Sandulenko
0af299d3c7 LAB: Move saveRestoreGame() to saveload.cpp 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
c42629674b LAB: Code naming, reduced variable scope 2015-12-23 21:33:58 +01:00
Filippos Karapetis
23f73c3244 LAB: Fix regression when scrolling tiles
A regression of 28991ed1224ed3d0dbaf345a065a0bf79fa70ea9
2015-12-23 21:33:58 +01:00
Filippos Karapetis
f137e1af15 LAB: Use a local buffer for moving tiles in the tile puzzle
This fixes the crash when a tile is moved
2015-12-23 21:33:58 +01:00
Eugene Sandulenko
23bbd70aac LAB: Reduced variables scope 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
c1fc1687fc LAB: Code naming standards 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
e5f753749f LAB: Reduced dependency on processroom.h. Yay! 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
c062dee369 LAB: Optimized dependency on common headers 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
9af853b6ab LAB: Reduced last reducable header: anim.h 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
cf020db741 LAB: Converted DisplayMan::_dispBitMap to a pointer. 2015-12-23 21:33:58 +01:00
Eugene Sandulenko
9015cf72a3 LAB: Reduced header dependency: interface.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
66f2935a22 LAB: Reduced header dependency: dispman.h, eventman.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
9a9b752c0e LAB: More header dependency redux 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
5fad5cece3 LAB: Reduced header dependency: labsets.h, utils.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
b1585b2c62 LAB: Reduced header dependency: savegame.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
bb80b6d46b LAB: Rename labfun.h to savegame.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
a53045626d LAB: Moved direction defines to lab.h 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
d2cf293e4a LAB: More intra-header dependency reduction 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
8e9798a0bc LAB: Reduce header intra-dependency. Reduced image.h dependency 2015-12-23 21:33:57 +01:00
Eugene Sandulenko
d8e01fe23a LAB: Reduce header dependency from music.h 2015-12-23 21:33:56 +01:00
Eugene Sandulenko
eccb852749 LAB: Removed unnecessary includes 2015-12-23 21:33:56 +01:00
Eugene Sandulenko
d2a540ea55 LAB: Rename graphics.* to dispman.* 2015-12-23 21:33:56 +01:00
Filippos Karapetis
151e27f4b1 LAB: Fix regression in setCurClose(). Fixes closeups
A regression from 78e8896ce7583fbd1feee8e3e9c1aca0f11c2392
2015-12-23 21:33:56 +01:00
Filippos Karapetis
53de3143f6 LAB: Cleanup doGoForward() 2015-12-23 21:33:56 +01:00
Filippos Karapetis
90e221a570 LAB: Plug a memory leak 2015-12-23 21:33:56 +01:00
Filippos Karapetis
c9ca5a0dd0 LAB: Remove unused return values 2015-12-23 21:33:56 +01:00
Filippos Karapetis
ff6dfee221 LAB: Initialize the game interface correctly after saving/loading 2015-12-23 21:33:56 +01:00
Filippos Karapetis
4340295fbf LAB: Rename floor defines 2015-12-23 21:33:56 +01:00
Filippos Karapetis
c4ca8223b7 LAB: Plug a memory leak in freeButtonList() 2015-12-23 21:33:56 +01:00
Filippos Karapetis
6230fcbeb9 LAB: Simplify the journal and map gadget handling 2015-12-23 21:33:55 +01:00
Filippos Karapetis
0b2bf45a09 LAB: Simplify the gadget enabling/disabling code 2015-12-23 21:33:55 +01:00
Strangerke
2d0fab7f4c LAB: Use // for comments 2015-12-23 21:33:55 +01:00
Filippos Karapetis
21fc36bfad LAB: Get rid of _isBM 2015-12-23 21:33:55 +01:00
Strangerke
ae056a767b LAB: Use doxygen format for function comments 2015-12-23 21:33:55 +01:00
Strangerke
3a1ee64761 LAB: Review spacing 2015-12-23 21:33:55 +01:00
Strangerke
9cc70b6f03 LAB: Some more refactoring and renaming 2015-12-23 21:33:55 +01:00
Strangerke
6b9264d9da LAB: Refactoring the vgaUnscale code and the way it's used 2015-12-23 21:33:55 +01:00
Filippos Karapetis
73eb0d2f28 LAB: Revert incorrect change 2015-12-23 21:33:55 +01:00
Filippos Karapetis
00d61638ac LAB: Merge parsetypes.h and parsefun.h into processroom.h 2015-12-23 21:33:54 +01:00
Filippos Karapetis
daf0655754 LAB: Use SWAP<> to simplify the transition code 2015-12-23 21:33:54 +01:00
Filippos Karapetis
2d21f51c34 LAB: Some cleanup of the transition code 2015-12-23 21:33:54 +01:00
Strangerke
fb86132314 LAB: Fix some coding style in tilepuzzle 2015-12-23 21:33:54 +01:00
Strangerke
dcefb696ed LAB: Remove more extern variables 2015-12-23 21:33:54 +01:00
Filippos Karapetis
6aff1b450d LAB: Move scene transition functions into a separate file 2015-12-23 21:33:54 +01:00
Strangerke
8059277928 LAB: remove some useless forward references and includes 2015-12-23 21:33:54 +01:00
Strangerke
743b492ac7 LAB: Add safeguards in unDiff() 2015-12-23 21:33:54 +01:00