Max Horn
6b98c4c4e7
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
...
svn-id: r42488
2009-07-14 18:24:20 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
...
svn-id: r41000
2009-05-29 14:38:22 +00:00
Max Horn
65b5d31814
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
...
svn-id: r40725
2009-05-19 11:42:14 +00:00
Gregory Montoir
2fd66d8eae
some cleanup :
...
- separated instruction table parsing from instruction execution
- added a few debug calls to monitor game flags changes
- some variables/functions renaming
svn-id: r40454
2009-05-11 14:04:44 +00:00
Gregory Montoir
c39b5f5c6f
force inventory redraw after a game state load (inventory should now be ok when exiting GMM, should fix #2603197 )
...
svn-id: r38682
2009-02-21 11:26:50 +00:00
Gregory Montoir
362bdf87d7
added support for kSupportsLoadingDuringRuntime & kSupportsSavingDuringRuntime, cleanup
...
svn-id: r35171
2008-11-28 23:56:25 +00:00
Gregory Montoir
4a5d4ba94d
add initial support for 'Bud Tucker in Double Trouble'
...
svn-id: r34990
2008-11-10 20:38:54 +00:00