Commit Graph

7 Commits

Author SHA1 Message Date
Torbjörn Andersson
3447c0e264 Tell the user if saving a game fails. (I haven't tested the saveGameSimple()
function, since I don't know when it's used.) This should fix bug #1767237
("AGI: Saving games to non existing path").

svn-id: r28441
2007-08-04 06:18:28 +00:00
Kari Salminen
6e77abc07f Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode.
svn-id: r28015
2007-07-10 18:32:24 +00:00
Kari Salminen
969df42d01 Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It's next.
svn-id: r28014
2007-07-10 18:08:35 +00:00
Torbjörn Andersson
8e7269a100 Only redraw the save/load dialog when something in it has changed.
svn-id: r27942
2007-07-06 17:50:27 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko
55152e4055 Fix for loading savegames from the command line.
svn-id: r26567
2007-04-22 16:06:00 +00:00
Max Horn
00919e3a93 Renamed AGIs savegame.cpp to saveload.cpp, to match the other engines
svn-id: r26330
2007-03-30 22:59:45 +00:00