Filippos Karapetis
7890bf484f
SCI: Added a detection entry for LSL5 (bug report #3049771 )
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svn-id: r52250
2010-08-21 08:25:36 +00:00
Paul Gilbert
5c30303794
COMMON: Added equality operators to Common::Rect
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svn-id: r52249
2010-08-21 08:17:06 +00:00
Arnaud Boutonné
10066443b0
GOB: Add an initGame() for Fascination.
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Added in order to suppress the speaker and the adlib flag. When the speaker flag is set, some sounds are skipped. The adlib flag will be required the day the MDY/TBR player will work: SB music for the moment
svn-id: r52247
2010-08-20 22:23:12 +00:00
Martin Kiewitz
3e427b725b
SCI: added another comment to kRandom
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about hoyle4
svn-id: r52246
2010-08-20 22:14:48 +00:00
Florian Kagerer
74b6fdcae4
FM-TOWNS AUDIO: fix possible crash
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(This crash might have occured on very slow machines or when using valgrind)
svn-id: r52245
2010-08-20 22:10:15 +00:00
Martin Kiewitz
1b9d95e43c
SCI: kRandom now exactly behaving like sierra sci
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hoyle4 and lsl5 door code work now
svn-id: r52244
2010-08-20 21:59:14 +00:00
Thierry Crozat
769ad3109d
GUI: fix crash when localized font could not be found
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The ThemeEngine had a fallback implemented to use the
non-localized font if the localized one (e.g. for Hungarian) could not
be found. However the fallback was not working. Now it is working.
svn-id: r52243
2010-08-20 21:50:58 +00:00
Filippos Karapetis
f8957603e6
SCI: Fixed typos in kRandom()
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svn-id: r52242
2010-08-20 21:05:56 +00:00
Thierry Crozat
9015a14531
i18n: Fix previous commit when translation support is disabled
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Previous commit of translation.cpp introduced a defined but not
implemented operator when the translation support was disabled.
This was probably fine since it was not used, but not very clean.
svn-id: r52241
2010-08-20 21:04:39 +00:00
Filippos Karapetis
29adf97a14
SCI: Reverted kRandom to use unsigned integers again (used e.g. in LSL5) and added a temporary hack for the special case in Hoyle 4 (0x0, 0xFFFF), till we find out how this is handled correctly
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svn-id: r52240
2010-08-20 21:02:24 +00:00
Thierry Crozat
d00b8a5753
i18n: Sort the list of available languages alphabetically
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svn-id: r52239
2010-08-20 20:42:13 +00:00
Arnaud Boutonné
b6c929a02a
Fascination - (SylvainTV) Implement window traces
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svn-id: r52238
2010-08-20 20:31:05 +00:00
Filippos Karapetis
8d037cd5af
SCI: Fixed bug #3039308 - "HOYLE4: Rules Dialog missing background"
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svn-id: r52237
2010-08-20 18:52:21 +00:00
Filippos Karapetis
45f1a5d450
Fixed bug #3049361 - "Hoyle4: Game is falsely detected as DEMO"
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svn-id: r52236
2010-08-20 18:43:00 +00:00
Filippos Karapetis
3d913042c0
SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"
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svn-id: r52235
2010-08-20 18:18:52 +00:00
Florian Kagerer
f7314a1e56
SCUMM/TOWNS: fix minor bugs
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svn-id: r52234
2010-08-20 17:37:06 +00:00
Thierry Crozat
5dae3780a4
i18n: Do not use fuzzy matching when updating po files.
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When updating the template pot file from source code and then
merging it with existing translations po file, it was trying to translate
automatically new string using a fuzzy matching. I have never seen
it work, so I am disabling the option. I prefer to have an untranslated
string rather than a wrongly translated string. And after discussing
with another translator it seems I am not the only one.
svn-id: r52233
2010-08-20 17:14:46 +00:00
Florian Kagerer
b55a70acb8
KYRA/TOWNS: fix memory leak and some cleanup
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svn-id: r52232
2010-08-20 17:04:32 +00:00
Arnaud Boutonné
9d5dada110
Oups - Fix compilation
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svn-id: r52231
2010-08-20 16:40:13 +00:00
Arnaud Boutonné
e81eab6133
Hugo : Style - Add parenthesis around condition when conditional operator is used, as mentioned in Code Formatting Conventions
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svn-id: r52230
2010-08-20 16:35:20 +00:00
Arnaud Boutonné
53bf93a884
Hugo : Add toggle sound, plus little clean up
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svn-id: r52229
2010-08-20 16:25:48 +00:00
Arnaud Boutonné
48c9b4855b
Hugo - Fix a problem in the F1 behavior
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svn-id: r52228
2010-08-20 16:02:00 +00:00
Arnaud Boutonné
30f1312386
Hugo - Add handling of "turbo" key (F8)
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- Modify the score line so it looks like the DOS one
svn-id: r52227
2010-08-20 15:55:56 +00:00
Arnaud Boutonné
0b4fef3aa7
Hugo - Move DOS hardcoded inventory strings to Hugo.dat
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svn-id: r52226
2010-08-20 15:30:30 +00:00
Filippos Karapetis
dd1708a1f1
Reverting r52224, as it was incorrect - fanmade games use the same interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games
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svn-id: r52225
2010-08-20 15:17:19 +00:00
Filippos Karapetis
273a9eb036
SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
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svn-id: r52224
2010-08-20 12:24:48 +00:00
Filippos Karapetis
087a15ae0e
SCI: Fixed bug #3049146 - "MOTHERGOOSE CD: Rooms 7, 23 crash", merged some similar workaround entries and added a comment for invalid rects received in kCan(t)BeHere
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svn-id: r52223
2010-08-20 10:49:01 +00:00
Filippos Karapetis
31c889d7ce
SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
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svn-id: r52222
2010-08-20 09:35:20 +00:00
Arnaud Boutonné
588472a8e6
Fascination - Add a delay before entering the lab. This was a script issue only present in the Amiga and Atari ST versions
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svn-id: r52221
2010-08-20 07:59:23 +00:00
Filippos Karapetis
849ccc9eab
SCI: Changed a warning into a debugC
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svn-id: r52220
2010-08-20 07:38:33 +00:00
Fabio Battaglia
4625defaa4
CONFIGURE: force disable seq midi for dingux port
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svn-id: r52219
2010-08-20 05:06:07 +00:00
Martin Kiewitz
af46e0fdc0
SCI: disabling EGA mapping after sci1ega
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fixes vga conversion games graphic glitches, some views have bad mapping tables
svn-id: r52218
2010-08-19 22:21:03 +00:00
Arnaud Boutonné
67c1997bf4
Fascination - Fix protection screen (and several other glitches like in the very last screen behavior)
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svn-id: r52217
2010-08-19 21:32:54 +00:00
Matthew Hoops
5bd2a99717
MOHAWK: Draw in the dome combination in the lab journal
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svn-id: r52216
2010-08-19 18:04:11 +00:00
Matthew Hoops
ce9afcfab1
MOHAWK: Draw in the telescope combination in Catherine's journal
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svn-id: r52215
2010-08-19 17:33:10 +00:00
Filippos Karapetis
6dcdc72fda
SCI: Fixed bug #3038228 - "MOTHERGOOSE: Crash at the castle"
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svn-id: r52214
2010-08-19 16:21:31 +00:00
Filippos Karapetis
780dacf48d
SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: EGA/VGA Crashes" (that report includes more issues)
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svn-id: r52213
2010-08-19 15:58:39 +00:00
Fabio Battaglia
c427ecb7cc
DINGUX: disable check for vorbis, because of terrible performance compared to tremor
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svn-id: r52212
2010-08-19 15:13:03 +00:00
Filippos Karapetis
37d2f10206
SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1
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svn-id: r52211
2010-08-19 13:52:21 +00:00
Eugene Sandulenko
26dc4c2425
DINGOO: new port. Patch #3039277
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svn-id: r52210
2010-08-19 12:43:37 +00:00
Eugene Sandulenko
6682659da0
i18n: add translations.dat file
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svn-id: r52209
2010-08-19 11:48:27 +00:00
Eugene Sandulenko
040dfff8ce
i18n: Move translations to standalone file. Patch #3044975
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svn-id: r52208
2010-08-19 11:46:55 +00:00
Filippos Karapetis
aa3cefa2c6
SCI: Fixed bug #3039768 - "QFG3: Glitch When Making Thief Sign to Rope Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen
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svn-id: r52207
2010-08-19 11:41:13 +00:00
Eugene Sandulenko
2bd5077d2e
COMMON: Add caching to ZipArchive. Patch #3048388
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Based on patch #3048388 : "Hash map for ZipArchive class", though
I made the hashing by default and removed the old code.
It is a really good thing and will speed up any archive operations.
svn-id: r52204
2010-08-19 10:15:12 +00:00
Johannes Schickel
d8d8857276
KYRA: Remove superfluous music fade out on Kyra 3 startup.
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svn-id: r52201
2010-08-19 02:39:07 +00:00
Johannes Schickel
2985d27e40
KYRA: Cleanup.
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svn-id: r52200
2010-08-19 02:38:42 +00:00
Filippos Karapetis
2b778891ea
SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start"
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svn-id: r52199
2010-08-18 21:58:58 +00:00
Florian Kagerer
29a5c6a45b
SCUMM/FM-TOWNS: start rewriting audio code
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- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one).
- All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent).
- Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example).
- some other minor improvements
- The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently.
svn-id: r52198
2010-08-18 21:38:43 +00:00
Filippos Karapetis
c04d3e4689
SCI: Fixed bug #3041232 - "LB2Floppy: Crash at Museum"
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svn-id: r52197
2010-08-18 20:41:03 +00:00
Filippos Karapetis
3268238364
SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" (German version)
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svn-id: r52196
2010-08-18 20:28:48 +00:00