Torbjörn Andersson
7d334b75a6
Fixed warning.
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svn-id: r23210
2006-06-21 00:18:56 +00:00
Torbjörn Andersson
49af7d44c2
Applied patches from bug report #1276480 , "GUI: Accented characters". This
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changes quite a lot of things in the font renderer and the convbdf tools, so
there may be regressions, but we want this feature for 0.9.0.
svn-id: r23208
2006-06-20 22:50:27 +00:00
Torbjörn Andersson
ecfedb1e81
Cleanup. It seems unnecessary to have a "break" right after an unconditional
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return in a switch case.
svn-id: r23198
2006-06-20 18:55:25 +00:00
Torbjörn Andersson
50673f9f1f
The top dialog can change during the event loop. In that case, flush all the
...
dialog-related events since they were probably generated while the old dialog
was still visible, and therefore note intended for the new one.
This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy
to trigger in 3x mode or when running ScummVM under Valgrind.)
svn-id: r23141
2006-06-16 06:26:26 +00:00
Johannes Schickel
84b54c3173
- Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want restored background (example: the tab scrolling buttons).
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- Call _theme->drawAll() at the end of the redraw method of NewGui
svn-id: r23134
2006-06-15 14:25:59 +00:00
Torbjörn Andersson
4a1b8ccb86
Made the body of the tab widgets taller. This makes no visual difference, but
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allows us to use the bottommost widgets on some tabs, even in 640x400 mode.
svn-id: r23132
2006-06-15 13:56:02 +00:00
Eugene Sandulenko
6f844ae420
- Make tabs narrower so they all fit on screen. Now navigation buttons
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appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.
svn-id: r23130
2006-06-15 13:18:28 +00:00
Eugene Sandulenko
65041ae239
Fix bug with tab navigation buttons jumping on resolution change.
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svn-id: r23128
2006-06-15 12:09:53 +00:00
Torbjörn Andersson
e939153b6a
Fixed regression with the override checkboxes in the "Edit game" dialog. The
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checkbox's command message was being intercepted by the tab widget.
svn-id: r23126
2006-06-15 12:04:22 +00:00
Torbjörn Andersson
2265872a83
Delete the old cursor buffer before allocating a new one. If the theme is
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enabled by the time it's refreshed, replace the cursor.
svn-id: r23122
2006-06-15 08:07:20 +00:00
Eugene Sandulenko
e76a4cbc0d
Smaller versions of checkbox and cursor for 320xY resolutions.
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svn-id: r23120
2006-06-15 02:54:02 +00:00
Eugene Sandulenko
bc74af60a6
- Consistent order of tabs between global and game options
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- Consistent order of paths on paths tab in global and game options
svn-id: r23118
2006-06-15 02:30:05 +00:00
Eugene Sandulenko
021159724d
Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.
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svn-id: r23116
2006-06-15 02:14:40 +00:00
Johannes Schickel
793151a0aa
Implements new Tab drawing for modern theme (nearlly matches mockups now)
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svn-id: r23106
2006-06-14 16:29:56 +00:00
Eugene Sandulenko
9458fd5cff
No idea how PlayStation turned to Playstation. Fixing.
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svn-id: r23093
2006-06-13 18:33:58 +00:00
Eugene Sandulenko
410e149705
More proper version of credits
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svn-id: r23092
2006-06-13 18:32:05 +00:00
Eugene Sandulenko
f66f86fbd7
Fix credits
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svn-id: r23090
2006-06-13 18:22:18 +00:00
Torbjörn Andersson
61c5281454
Removed printf() debug message.
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svn-id: r23085
2006-06-13 10:20:59 +00:00
Torbjörn Andersson
3728e96b17
Disable the theme before restoring the cursor, not afterwards. Otherwise there
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may be a noticeable amount of time (disabling the theme can be comparatively
slow) where the cursor is wrong.
svn-id: r23082
2006-06-13 09:57:16 +00:00
Torbjörn Andersson
df4f95f805
Let the [cursor] palette manager handle disableCursorPalette() too, to avoid
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cursor glitch in at least some HE games which first set a cursor palette, and
then disable it. (The disabled palette would be re-enabled after dismissing the
GUI.)
svn-id: r23081
2006-06-13 09:48:46 +00:00
Torbjörn Andersson
f22be03872
Increased the spacing between the widgets on the "Game" tab of the "Edit Game"
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dialog in 320xX mode. They were so close to each other that it bordered on
being pornographic.
svn-id: r23058
2006-06-12 08:40:50 +00:00
Torbjörn Andersson
3e42e4a601
Re-calculate tab width when the screen changes.
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svn-id: r23037
2006-06-11 21:43:09 +00:00
Eugene Sandulenko
9b2e92b686
Patch from bugreport #1503715 : "Quit should clear domain"
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svn-id: r23036
2006-06-11 21:41:04 +00:00
Torbjörn Andersson
4876c8a2be
Whitespace.
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svn-id: r23035
2006-06-11 21:34:25 +00:00
Torbjörn Andersson
0be035e470
Re-calculate the label width for EditGameDialog's language and platform pop-ups
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when the screen changes.
svn-id: r23034
2006-06-11 21:26:43 +00:00
Eugene Sandulenko
4867a75918
Patch #1336171 : "MIDI gain setting for FluidSynth" with slight modifications
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of PSP theme to fit new slider into MIDI tab.
svn-id: r23033
2006-06-11 20:51:14 +00:00
Eugene Sandulenko
62e286c30f
Patch from bugreport #1502409 : "Search ScummVM directory for GUI theme".
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It adds theme patch setting to GUI.
svn-id: r23032
2006-06-11 20:40:22 +00:00
Joost Peters
4324e38f7c
Playstation -> PlayStation
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svn-id: r23026
2006-06-11 12:15:03 +00:00
Eugene Sandulenko
d8e25897d3
Add Joachim as documentation writer
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svn-id: r23025
2006-06-11 11:10:40 +00:00
Eugene Sandulenko
8acb3f9e88
Sync credits
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svn-id: r23024
2006-06-11 11:04:42 +00:00
Torbjörn Andersson
8ef6ff1765
This may cut down a little on unnecessary strings / mallocs:
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* Only create the self.[xywh] aliases and its variables if prefixedname has no
periods in it, e.g. MusicText.x, but not MusicText.align.x
* Set the .r, .g and .b variables directly, rather than aliasing them through
.x, .y and .w
svn-id: r23000
2006-06-10 10:09:40 +00:00
Torbjörn Andersson
c78409da15
Whitespace
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svn-id: r22999
2006-06-10 08:24:00 +00:00
Lars Persson
eca46382d5
Return proper keynames for Symbian keymapping
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svn-id: r22997
2006-06-10 07:21:26 +00:00
Johannes Schickel
15aee485ea
- Removes (obsolete) USE_AUTO_SCALE define
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- typo fix
svn-id: r22987
2006-06-08 19:43:37 +00:00
Eugene Sandulenko
6aaafb47eb
oops. More appropriate place for loading fonts. Avoids loading fonts on
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each GUI start
svn-id: r22968
2006-06-07 02:55:08 +00:00
Eugene Sandulenko
e51d7fcc35
Fix regression with console having wrong font on startup.
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svn-id: r22967
2006-06-07 02:53:03 +00:00
Eugene Sandulenko
6f8c4250f9
Move whole theme ini file to evaluator. Next step is caching. Also now it is
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possible to use per-resolution gfx and colors, i.e. complete customization.
svn-id: r22964
2006-06-06 23:57:14 +00:00
Torbjörn Andersson
2023505402
Some minor tweaks to the classic theme's options dialog. The SoundFont and
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the paths buttons have the same left margin now.
svn-id: r22941
2006-06-05 19:24:02 +00:00
Max Horn
61737da115
Slightly optimize 'getVar(FOO)' usage pattern
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svn-id: r22937
2006-06-05 17:56:27 +00:00
Max Horn
0f18020010
Some more string usage tweaks
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svn-id: r22936
2006-06-05 17:43:30 +00:00
Max Horn
5f76cd0d9e
cleanup
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svn-id: r22930
2006-06-05 12:35:33 +00:00
Max Horn
110718603c
Fixing some more typenames to comply to the ScummVM coding guidelines
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svn-id: r22929
2006-06-05 12:29:21 +00:00
Max Horn
c0805830eb
Fix various typenames to comply to the ScummVM coding guidelines
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svn-id: r22928
2006-06-05 12:22:51 +00:00
Torbjörn Andersson
5f3c930fd1
I just realized that by making the classic SCUMM options dialog just one pixel
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wider, it matches the old, hard-coded, width for the 1x scaler. How can I
possibly resist something like that? :-)
svn-id: r22926
2006-06-05 07:17:42 +00:00
Torbjörn Andersson
a2718bc078
Base the width of the SCUMM options dialog, classic theme, on buttonWidth,
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rather than hard-coding it. This should fix bug #1500674 .
svn-id: r22925
2006-06-05 07:12:28 +00:00
Johannes Schickel
60f19a0f2c
Fixes slider drawing.
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svn-id: r22918
2006-06-04 17:41:49 +00:00
Torbjörn Andersson
3e72e5c9e0
Re-align the launcher version string when the screen changes. It could be
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argued that the widget should do this automagically, but in most cases they
should probably keep the same alignment at all resolutions, so this is the
exception that (dis)proves the rule.
svn-id: r22906
2006-06-03 22:00:20 +00:00
Eugene Sandulenko
2c01a4c901
I completely forgot to gredit Laurent Blume for Solaris x86 build which we
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offer.
svn-id: r22901
2006-06-03 18:23:36 +00:00
Max Horn
cb50b454e7
Use full path in #include guard, to avoid name clashes; also, to declare constants, enum is preferred over #define (causes less hard-to-debug errors)
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svn-id: r22885
2006-06-03 15:01:37 +00:00
Travis Howell
576ff326b0
Typo
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svn-id: r22879
2006-06-03 14:03:08 +00:00
Travis Howell
f7810b53a8
Add credit for Feeble Files source code
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svn-id: r22876
2006-06-03 14:00:04 +00:00
Max Horn
76116f36dd
*Loads* of Common::String related optimizations. Woa, *tons* of methods were copying strings needlessly
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svn-id: r22873
2006-06-03 13:33:39 +00:00
Torbjörn Andersson
ca84620745
When the screen changes, redraw all dialogs *immediately* rather than waiting
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for the main loop to check for _needRedraw. Otherwise subsequent events can
cause widgets to be redrawn before the theme has had a chance to re-open the
dialogs, and this could cause at least the modern theme to crash.
svn-id: r22860
2006-06-03 10:48:37 +00:00
Eugene Sandulenko
05871836b9
Turn AliasesMap and VariablesMap keys from String to const char *.
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Stats before:
Strings: 12048
mallocs: 55629
after:
Strings: 6370
mallocs: 42117
Here Strings are non-empty strings. Mallocs are string-related mallocs
including mallocs in HashMap BaseNode.
svn-id: r22841
2006-06-02 17:51:20 +00:00
Eugene Sandulenko
eabca87697
Optimize string usage a tiny bit more
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svn-id: r22839
2006-06-02 16:06:17 +00:00
Torbjörn Andersson
984214a109
Let deleteWidget() check if it's deleting _mouseWidget, _focusedWidget or
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_dragWidget. We don't want to keep references to the deleted widget.
svn-id: r22836
2006-06-02 15:20:48 +00:00
Max Horn
9686e5a3be
Optimize GUI string usage a tiny bit more
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svn-id: r22828
2006-06-02 07:20:04 +00:00
Willem Jan Palenstijn
f33a2e2f31
reduce number of string allocations
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svn-id: r22823
2006-06-01 22:50:05 +00:00
Willem Jan Palenstijn
39451e9947
small optimization in evaluator variable lookup
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svn-id: r22822
2006-06-01 22:44:43 +00:00
Eugene Sandulenko
f59017c979
Credit Clem and Raina for forum themes
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svn-id: r22802
2006-05-31 18:44:48 +00:00
Torbjörn Andersson
09074b1685
More cleanup. We shouldn't need these widget size parameters either.
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svn-id: r22799
2006-05-31 12:27:05 +00:00
Torbjörn Andersson
8975ba8963
Cleanup. We no longer need these widget size parameters.
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svn-id: r22798
2006-05-31 12:09:00 +00:00
Torbjörn Andersson
9aa7eec0f6
Update _tabHeight on screen changes.
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svn-id: r22791
2006-05-31 08:52:20 +00:00
Eugene Sandulenko
7094405116
Fix About dialog in PSP theme
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svn-id: r22782
2006-05-30 18:55:41 +00:00
Eugene Sandulenko
148995dc2d
Slight adjustment to list height in PSP theme so it will not have ugly empty
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space between last list item and widget edge.
svn-id: r22780
2006-05-30 18:48:16 +00:00
Eugene Sandulenko
1ec42e169e
Fixes for MM NES resolution:
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- Introduce useAsIs keyword for resolution aliases
- Extend skipFor keyword to accept multiple values
svn-id: r22779
2006-05-30 18:36:08 +00:00
Joost Peters
ac1b601429
override some widget settings for launcher on 480x272
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svn-id: r22778
2006-05-30 18:27:04 +00:00
Eugene Sandulenko
9852a3b808
Fix game options in PSP theme
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svn-id: r22777
2006-05-30 18:05:13 +00:00
Eugene Sandulenko
7e656e7274
Fix global options on PSP theme
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svn-id: r22776
2006-05-30 17:57:44 +00:00
Eugene Sandulenko
b13e157c16
Put volume controls conditionally into separate tab. Used by PSP theme.
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svn-id: r22775
2006-05-30 17:49:53 +00:00
Eugene Sandulenko
b6a56e0795
- Split global audio tab into audio and volume
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- More logical order in game options tab
svn-id: r22774
2006-05-30 17:35:57 +00:00
Johannes Schickel
94272b6ba8
Should fix drawing on systems with alpha mask.
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svn-id: r22773
2006-05-30 16:48:15 +00:00
Eugene Sandulenko
411264238a
Narrow buttons for PSP resolution for better look.
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svn-id: r22771
2006-05-30 12:42:51 +00:00
Eugene Sandulenko
a46fe65378
A quick hack to let PSP gui use bigger fonts. Proper solution is to add
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possibility to specify font for each widget class
svn-id: r22770
2006-05-30 12:29:32 +00:00
Eugene Sandulenko
0284becc9d
GUI theme for PSP-specific resolution
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svn-id: r22768
2006-05-30 12:07:47 +00:00
Max Horn
865b48e095
Added sections for infrastructure and GUI to the credits file. These are badly incomplete; folks, please add yourself as appropriate
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svn-id: r22766
2006-05-30 10:08:02 +00:00
Eugene Sandulenko
5bbe44cd50
Fix bug #1496582 "GUI: Default graphics mode not committing".
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svn-id: r22763
2006-05-30 01:41:49 +00:00
Johannes Schickel
1d72b954c7
Introduces special switch for GraphicsWidget for use of theme transparency again.
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svn-id: r22746
2006-05-29 14:55:43 +00:00
Johannes Schickel
975dd5f1fa
- updates new theme config
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svn-id: r22744
2006-05-29 14:39:31 +00:00
Johannes Schickel
0165c98e00
- adds option to fill GraphicsWidgets with a special color
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- updates builtin theme config for my next commit
- bumps theme config
svn-id: r22743
2006-05-29 14:38:56 +00:00
Johannes Schickel
2dd94dd247
Oops this reverts my last commit. :/
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svn-id: r22742
2006-05-29 14:30:21 +00:00
Johannes Schickel
c37d69df56
- comments out getColorAlphaImp2
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- adds note in getColorAlpha about we handle negative alpha values currently (could be removed when getColorAlphaImp2 get's fixed)
svn-id: r22741
2006-05-29 14:21:07 +00:00
Johannes Schickel
bdceb581fd
- cleanup
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- uses working getColorAlphaImpl for alpha == 0 in getColorAlpha
svn-id: r22740
2006-05-29 14:16:52 +00:00
Johannes Schickel
0a557cf2a4
- changes transparency parameter of Theme::drawSurface to alpha parameter.
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- adds possibility to draw GraphicsWidgets with alpha values.
svn-id: r22738
2006-05-29 14:00:00 +00:00
Johannes Schickel
af25e65c31
Removes leftover comment.
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svn-id: r22737
2006-05-29 13:24:49 +00:00
Johannes Schickel
fbc55218f1
- Fixes list position after screen change.
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svn-id: r22736
2006-05-29 13:21:56 +00:00
Johannes Schickel
f3e74f88de
- Fixes disabled transparency for classic theme.
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- Introduces check for define 'CT_NO_TRANSPARENCY' to disable transparency support.
svn-id: r22735
2006-05-29 13:12:04 +00:00
Johannes Schickel
ba82b4a235
Fixes widget drawing for classic theme.
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svn-id: r22734
2006-05-29 13:06:28 +00:00
Torbjörn Andersson
7f1eafea96
Don't "tickle" a dialog until after it has had a chance to redraw itself,
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otherwise it may be in an inconsistent state since the modern theme uses
openDialog() to allocate a surface as large as he dialog itself.
This fixes a crash when changing to a bigger scaler when the About dialog is
running.
svn-id: r22688
2006-05-27 22:57:00 +00:00
Willem Jan Palenstijn
dfce3faabd
add fixme about scrolling in about dialog
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svn-id: r22685
2006-05-27 14:41:15 +00:00
Willem Jan Palenstijn
72403d1336
fix missing saveload thumbnail variables in classic theme config
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svn-id: r22684
2006-05-27 13:52:30 +00:00
Willem Jan Palenstijn
0993c6a712
make EditableWidget's caret visible when it moves
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svn-id: r22682
2006-05-27 13:17:19 +00:00
Johannes Schickel
1b2485f4af
Don't draw the shadow outside the scrollbar (should fix 'garbage' when moving the scrollbar)
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svn-id: r22680
2006-05-27 12:48:31 +00:00
Johannes Schickel
ae191feb21
Fixes caret drawing in EditTextWidgets.
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svn-id: r22678
2006-05-27 12:37:00 +00:00
Eugene Sandulenko
60e288fe87
More vertical space in game options 'game' tab for consistency and better
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visuals
svn-id: r22677
2006-05-27 12:05:16 +00:00
Torbjörn Andersson
923101abcb
Override the list widget's FindWidget() function, to allow it to return the
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scrollbar widget.
svn-id: r22672
2006-05-27 06:38:45 +00:00
Eugene Sandulenko
9943084227
Oops. More advanced warning recovered a mechanic mistake. Fixing.
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svn-id: r22671
2006-05-27 06:08:44 +00:00
Eugene Sandulenko
b56c7b88d7
Major GUI update:
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- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
2006-05-27 05:46:04 +00:00
Eugene Sandulenko
9477029a44
remove unused variable
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svn-id: r22647
2006-05-26 01:51:03 +00:00
Eugene Sandulenko
5fee4afc32
- Put scrollbar inside of list widget
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- Use resize() instead of setPos() and setSize() where applicable
svn-id: r22646
2006-05-26 01:49:56 +00:00
Eugene Sandulenko
12461c3ca0
Do not create scrollbar copy on each resolution switch
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svn-id: r22645
2006-05-26 01:16:21 +00:00
Eugene Sandulenko
7f8b79d5d0
Use Courier 12pt (free one) for 2x and 3x console. Looks much more useable now.
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svn-id: r22644
2006-05-26 01:05:19 +00:00
Eugene Sandulenko
9828eb7a0b
Properly process screen change event in console
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svn-id: r22643
2006-05-26 00:17:55 +00:00
Torbjörn Andersson
79819da301
The GUI never asked for the cursor to be visible. I'm not sure why that used to
...
work before the cursor manager. Oh well, the launcher should have a visible
cursor again, knock on wood.
svn-id: r22641
2006-05-25 23:20:35 +00:00
Torbjörn Andersson
8062eb6ec3
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
...
recently added (cursor) palette manager) so that the cursor can be properly
restored after returning from the GUI.
If there's any C++ magic that can keep the backend functions from being called
by anything else than these managing classes, that would probably be a good
idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps
there are at least some backends that will no longer need to?
svn-id: r22639
2006-05-25 22:51:42 +00:00
Paweł Kołodziejski
107073537e
imported AGI engine
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svn-id: r22588
2006-05-23 23:43:52 +00:00
Torbjörn Andersson
6cdd98b617
After the GUI has finished, restore the old cursor palette (if any). For this
...
to work, cursor palette now has to be set using the new "palette manager". See
graphics/paletteman.cpp
svn-id: r22543
2006-05-20 10:59:25 +00:00
Torbjörn Andersson
22fb1e48ef
Set a cursor palette for the classic theme, as well. Otherwise we'll get the
...
wrong colours in many games.
svn-id: r22540
2006-05-20 08:29:50 +00:00
Torbjörn Andersson
71d07416cd
Call the inherited handleScreenChanged() method, so that the widget can resize
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itself on scaler changes.
svn-id: r22537
2006-05-19 22:49:23 +00:00
Torbjörn Andersson
ce749cd44c
Call handleScreenChanged() *before* calling setEditString(). Otherwise
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_leftPadding may be wrong, or even undefined, when getEditRect() is called,
which may cause ScummVM to trigger an "invalid rect" assertion.
svn-id: r22536
2006-05-19 22:41:51 +00:00
Eugene Sandulenko
23498c5974
Minor GUI tweaks
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svn-id: r22534
2006-05-19 22:25:14 +00:00
Eugene Sandulenko
fac7a13cf5
Proper rendering of slider widget.
...
svn-id: r22527
2006-05-18 21:48:47 +00:00
Eugene Sandulenko
4ead8dff26
- Fix spelling in theme config
...
- Introduce embossing shadow
- Less round corners in popup widget
- Custom border in editable text widget
- Matched color in popup widget and editable text widget with mock-ups
- Less round corners in editable text widget
- Text padding in editable text widget
svn-id: r22525
2006-05-18 20:53:28 +00:00
Eugene Sandulenko
63d7895500
Oops. Break indefinite loop.
...
svn-id: r22524
2006-05-18 19:38:54 +00:00
Eugene Sandulenko
e982782281
Fix bug #1483272 : "GUI: SCUMM pause dialog breaks upon scaler switch". Also
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fix same problem in scumm help dialog.
svn-id: r22522
2006-05-18 16:44:44 +00:00
Eugene Sandulenko
e950d171f5
Properly set GFX mode selected in GUI. Fixes selection of 1x scaler.
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svn-id: r22521
2006-05-18 15:40:44 +00:00
Eugene Sandulenko
bbb5f6813d
More GUI fixes:
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- Center dialog title in scumm save/load dialog
- more space in add game dialog between dialog header and selected path
svn-id: r22517
2006-05-18 13:40:35 +00:00
Eugene Sandulenko
57e90daf1c
Fix several GUI layout problems:
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- Correct button widths in scumm help dialog
- Fix button widths on path tabs in options dialogs
- Fix scumm options dialog in 320xY mode
- Added space after volume controls in options dialog
svn-id: r22516
2006-05-18 13:22:48 +00:00
Eugene Sandulenko
4dfbfe7eca
- Revert additional setUpCursor() call as it broke in-game cursor palette
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- Disable scaling for cursors which have target scale defined
svn-id: r22509
2006-05-18 02:03:43 +00:00
Eugene Sandulenko
3f62ce3069
Improve new cursor image a bit for better visibility.
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svn-id: r22508
2006-05-18 01:44:13 +00:00
Eugene Sandulenko
71e341ba39
Better cursor image
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svn-id: r22507
2006-05-18 01:36:06 +00:00
Max Horn
5b5b0bd2d6
Added salty-horse to the credits
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svn-id: r22458
2006-05-13 17:33:21 +00:00
Max Horn
0d6362ea48
Patch #1091170 : ALL, SCUMM: Subtitle speed control
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svn-id: r22456
2006-05-13 17:30:04 +00:00
Torbjörn Andersson
d6e39db09d
If there is no "browser_lastpath" setting, create a FilesystemNode to "."
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instead of a completely blank one. This should fix the failed assertion when
trying to add a new game that was reported on the forum.
svn-id: r22426
2006-05-13 06:08:39 +00:00
Sven Hesse
6add5edcee
Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL player
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svn-id: r22414
2006-05-12 13:04:00 +00:00
Max Horn
dad44b45d3
Removed Base::setTarget, and some minor cleanup & tweaks
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svn-id: r22356
2006-05-05 00:26:03 +00:00
Max Horn
5d5c02d66c
Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function
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svn-id: r22346
2006-05-04 23:24:09 +00:00
Max Horn
6321cfc874
Turned the last remaining few GameDetector methods into static methods
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svn-id: r22344
2006-05-04 22:52:18 +00:00
Torbjörn Andersson
24a46d5da8
Checking if the node isValid() is no longer an option, but isDirectory() should
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serve the same purpose, I believe.
svn-id: r22324
2006-05-04 03:44:50 +00:00
Max Horn
9f7b98617d
Fix listDir call in BrowserDialog
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svn-id: r22318
2006-05-03 20:51:06 +00:00
Max Horn
d016c353c5
Changed FilesystemNode::listDir to return a bool indicating its success (or failure)
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svn-id: r22315
2006-05-03 20:43:26 +00:00
Torbjörn Andersson
2ab62d8b02
I don't know if this is correct, but at least browser.cpp compiles again now.
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svn-id: r22299
2006-05-03 10:48:18 +00:00
Max Horn
36e3e5ee78
Memorize the directory that was last visited with the browser across ScummVM runs (see also FR #1460734 )
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svn-id: r22197
2006-04-28 23:15:43 +00:00
Johannes Schickel
6b225b40fa
Uses the special cursor color palette for the cursor now (this fixes problems with creation of thumbnails of the scumm engine)
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svn-id: r22152
2006-04-25 15:20:46 +00:00
Eugene Sandulenko
58462fa682
- minor cleanup in modern.ini
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- implement skipFor theme section keyword
svn-id: r22151
2006-04-25 14:59:42 +00:00
Eugene Sandulenko
869622cf00
- Resize chooser dialog
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- Swap About and Help buttons in main SCUMM menu for consistency with launcher
svn-id: r22150
2006-04-25 14:27:41 +00:00
Travis Howell
91831974a8
Update all credits
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svn-id: r22123
2006-04-23 22:55:31 +00:00
Lars Persson
7b80324c6d
Use SetInt to set the Keymapping version, instead of Set.
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svn-id: r22073
2006-04-21 20:51:29 +00:00
Travis Howell
d474595629
Fix valgrind warning
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svn-id: r22065
2006-04-21 04:06:44 +00:00
Won Star
95c134c9a8
Fix compile with DISABLE_FANCY_THEME.
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svn-id: r22060
2006-04-20 12:25:25 +00:00
Torbjörn Andersson
b6783677b5
If I understand things correctly, this should fix the caret drawing in list
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widgets. (The glitch was most noticeable in the modern theme.)
svn-id: r22052
2006-04-20 08:14:55 +00:00
Johannes Schickel
9e734b0851
Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it recives a EVENT_SCREEN_CHANGED.
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svn-id: r22025
2006-04-19 06:22:15 +00:00
Johannes Schickel
1c65f3417a
Fixes problems with wrong colors on the overlay in scumm engine.
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svn-id: r22024
2006-04-19 06:00:34 +00:00
Johannes Schickel
af8b2d83f7
Oops again. removed unneeded entry.
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svn-id: r22023
2006-04-19 05:50:03 +00:00
Johannes Schickel
87c6abdd68
Oops forgot to commit changes here with last commit.
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svn-id: r22022
2006-04-19 05:48:08 +00:00
Johannes Schickel
ff421d5adc
Prepairs merge of SaveLoadChooser and SaveLoadChooserEx of the scumm engine.
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svn-id: r22020
2006-04-19 05:46:21 +00:00
Johannes Schickel
0a767b6467
Implements custom cursor support for the new theme and includes a standard cursor (it should be replaced though).
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svn-id: r22019
2006-04-19 03:17:00 +00:00
Johannes Schickel
30787714d3
Started to prepare the gui for runtime resolution switches.
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(some little things could be missing yet though)
svn-id: r22017
2006-04-19 01:05:28 +00:00
Johannes Schickel
58af73b344
Restores background before drawing a popupwidget.
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svn-id: r22015
2006-04-18 19:52:12 +00:00
Johannes Schickel
1e15027885
Fixes "aspect ratio" text in the options with --force-1x-overlay.
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svn-id: r22014
2006-04-18 19:04:15 +00:00
Johannes Schickel
96d23871b6
Oops forgot to use shadows for the PopUpWidget.
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svn-id: r22013
2006-04-18 18:57:43 +00:00
Johannes Schickel
a9431edca2
- Fixed popup widget for --force-1x-overlay with new theme
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- adds support for highlightened popupwidgets
svn-id: r22012
2006-04-18 18:50:07 +00:00
Johannes Schickel
1ae205a241
- adds own drawing function for (not expanded) popup widgets
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- adds pixmaps, colorfades, and gradient factor for the (not expanded) popup widget in new theme
- bumps themeconfig version
svn-id: r22011
2006-04-18 18:40:33 +00:00
Eugene Sandulenko
5daa835cc7
- PopUpWidget (drop down list) does not shadow underlying dialog anymore
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- Remove reduntant code in drawing pipeline. Topmost dialog was drawn
up to 4 times
svn-id: r21998
2006-04-18 00:37:04 +00:00
Eugene Sandulenko
1c9c14011b
Tame colors a bit to match GUI mock-ups
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svn-id: r21997
2006-04-18 00:34:57 +00:00
Johannes Schickel
955b53fb88
Fixes bug with wrong colors in the logo after a screen change. (this time it works!)
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svn-id: r21984
2006-04-17 18:50:33 +00:00
Max Horn
ea85e8c986
Moved ColorMasks to their own new header graphics/colormasks.h, so that both the scalers and the GUI code can access them. Also added (untested) entries for 1555, 444, 888 and 8888 modes
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svn-id: r21966
2006-04-17 10:22:05 +00:00
Johannes Schickel
b99632831f
This should fix wrong colors of the scummvm logo in the new theme after screen change.
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svn-id: r21953
2006-04-16 20:33:52 +00:00
Johannes Schickel
e9cbf5fcbd
- Moves Graphics::loadFont to Graphics::NewFont::loadFont
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- adds code for caching of fonts (just for Graphics::NewFont)
- implements cache using in the modern theme for custom fonts
- adds cache file for current normal font in the theme zip file
svn-id: r21952
2006-04-16 19:54:39 +00:00
Max Horn
74edd90aba
Fix for bug #1471383 : Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
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svn-id: r21951
2006-04-16 19:23:14 +00:00
Eugene Sandulenko
08b9cd7922
Remove redundant code. soundfont is taken care in OptionsDialog::open() now.
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svn-id: r21950
2006-04-16 18:32:28 +00:00
Eugene Sandulenko
9de4b02b5c
Patch #1469722 : "Game-specific SoundFont configuration broken"
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svn-id: r21949
2006-04-16 18:17:53 +00:00
Max Horn
555a568e59
Fixed some breakage in the 'Add Game' code I recently introduced; added a FIXME comment regarding the 'description' config file key
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svn-id: r21943
2006-04-16 13:58:11 +00:00
Max Horn
206fdf0528
Fixed broken svn:keywords values
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svn-id: r21939
2006-04-16 13:01:41 +00:00
Eugene Sandulenko
924ec172ff
- Implemented text padding in ListWidget and PopUpWidget. Right padding does not work yet.
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- Implemented highlisght padding in ListWidget
- Eval::getVar() method with default value
- Removed unused constructors for ListWidget and PoUpWidget
- cleanup
- bumped theme version
svn-id: r21934
2006-04-16 10:23:36 +00:00
Max Horn
ad45318328
Removed GameDetector::_gameid in favor of using a config manager entry
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svn-id: r21915
2006-04-15 17:39:14 +00:00
Max Horn
1eb526f71a
Instead of calling our main them 'default-theme', call it 'modern' and reserve the gui theme name 'default' to indicate, well, the *default* theme, whatever that is
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svn-id: r21887
2006-04-14 13:20:39 +00:00
Johannes Schickel
53f81b3366
Sets up standard normal font.
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svn-id: r21869
2006-04-14 02:21:38 +00:00
Johannes Schickel
96cf7028b9
- implements .bdf font loader based on convbdf (sure could have some clean up)
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- adds three different font styles to the themes (normal, bold (default one), italic)
- implements code for specifing the font files in the theme config ('fontfile_normal','fontfile_bold' and 'fontfile_italic' in the 'extra' section)
- changes EditTextWidget to use the normal font (has some minor aligment problems with the caret now, though)
- extends the FontManager (new functions: getFontByName, assignFontToName, removeFontName)
- adds the font style constans to the builtin constants for the evaluator)
svn-id: r21868
2006-04-14 02:16:55 +00:00
Johannes Schickel
1444a1ab9f
- No longer draws full shadows for disabled widgets
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- Implements 'negativ alpha' values for drawSurfaceMasked (from -1 to -100, used to dim the pixels -1 means very very small dim -100 should be black)
- Changes drawSurfaceMasked to use macros for easy changing drawing code
svn-id: r21852
2006-04-13 22:47:22 +00:00
Johannes Schickel
f2370a0560
Deletes color cache and custom dialog shading.
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svn-id: r21850
2006-04-13 22:20:50 +00:00
Lars Persson
1d265f1895
Commiting Fingolfins patch to remove gamedetector usage.
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svn-id: r21830
2006-04-12 19:04:10 +00:00
Johannes Schickel
e02625db6a
Speeds up calcGradient again a little bit.
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Also this should fix a bug in getColorAlphaImpl (I'm not 100% sure if it was wrong before though)
svn-id: r21818
2006-04-12 03:01:06 +00:00
Johannes Schickel
3fab2f4898
- some little clean ups
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- improves speed of the dimming effect (get's rid of divisions in favour of shifts)
- improves speed of calcGradient (nearlly twice as fast in my tests now)
svn-id: r21817
2006-04-12 02:27:56 +00:00
Johannes Schickel
ea6c62ba3d
Draws the same border for 'kWidgetBackgroundPlain' as for 'kWidgetBackgroundBorderSmall'.
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This fixes missing border in the pop up widget.
svn-id: r21796
2006-04-11 16:32:03 +00:00
Johannes Schickel
521697be01
Fixes disappearing borders with classic theme.
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svn-id: r21795
2006-04-11 16:28:00 +00:00
Johannes Schickel
4b8b7e2aed
Checks if something is drawn out of the screen in drawSurfaceMasked (fixes crashes with --force-1x-overlay)
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svn-id: r21794
2006-04-11 16:05:59 +00:00
Johannes Schickel
3ac923ba58
Fixes cutted texts with --force-1x-overlay.
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svn-id: r21793
2006-04-11 15:45:21 +00:00
Johannes Schickel
a7a5f40cfc
- cleans up drawSurfaceMasked a little bit
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- get rid of getColorAlpha in drawSurfaceMasked if no alpha blending is used
svn-id: r21792
2006-04-11 15:34:07 +00:00
Johannes Schickel
c3733105cc
Changed drawScrollbar to use drawShadow.
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svn-id: r21791
2006-04-11 14:51:38 +00:00
Johannes Schickel
12374accc3
Makes classic theme compile without OLDGUI_TRANSPARENCY again.
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svn-id: r21790
2006-04-11 14:16:15 +00:00
Johannes Schickel
a06a28fa97
Implements saving the color cache to a file (much faster startup for custom effect + less memory while gui isn't shown)
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svn-id: r21766
2006-04-10 17:32:04 +00:00
Max Horn
b75be44d06
Sev now is project lead, too
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svn-id: r21728
2006-04-09 14:51:47 +00:00
Max Horn
bec09d3094
Turned FSList::sort into a generic function which can be applied to anything which implements comparable iterators (like Array, List, or plain C arrays)
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svn-id: r21617
2006-04-04 23:55:47 +00:00
Eugene Sandulenko
fca43f1eeb
Initialize uninitialized variable.
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svn-id: r21609
2006-04-04 22:32:43 +00:00
Max Horn
77555809b6
Use iterator API to iterate over all entries in the file list
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svn-id: r21601
2006-04-04 21:16:53 +00:00
Max Horn
9217472f0e
With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
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svn-id: r21557
2006-04-02 14:16:31 +00:00
Johannes Schickel
70cc7b8c26
- changed standard inactive dialog effect to dim with 30% instead of luminance
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svn-id: r21546
2006-04-02 01:08:16 +00:00
Johannes Schickel
d0b8efd575
- moves some code in ThemeNew.cpp (calcGradient and calcAlpha to the bottom)
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- added possibility to use a shading effect on inactive dialogs (luminance and dim are builtin, and special ablility to specifiy a own expression, evaluated via the evaluator)
- adds also a color cache (atm it's generated on startup)
- uses luminance effect by default
- bumps theme config version to 7
svn-id: r21544
2006-04-02 00:56:21 +00:00
Eugene Sandulenko
8a5df05aa0
Hide eval debug output deeper to level 5. Report total number of defined
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variables.
svn-id: r21521
2006-03-31 23:51:19 +00:00
Max Horn
f4339ff6c4
- Renamed class AssocArray to HashMap to match our existing class Map (note also
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that many STL implementations have a class hash_map next to class map, too)
- Changed some static File class member vars to be normal static variables, in
yet another attempt to reduce header dependencies (in this case on hashmap.h)
svn-id: r21473
2006-03-28 10:05:25 +00:00
Max Horn
9f93e5bb81
Renamed various container isEmpty() methods to empty() to match STL conventions
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svn-id: r21472
2006-03-28 09:42:54 +00:00
Eugene Sandulenko
e373c9b7b5
- Revert my last change with moving addDefaultDirectory() from TheneNew.cpp
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- Removed locking of further directory adds because it did not work for themes.
svn-id: r21452
2006-03-25 19:30:10 +00:00
Eugene Sandulenko
f25d49f826
- Move AddDefaultDirectory() calls in somon engine to constructor
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- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp
svn-id: r21451
2006-03-25 19:18:09 +00:00
Eugene Sandulenko
7569f796ec
Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screen
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svn-id: r21438
2006-03-24 18:10:41 +00:00
Max Horn
f433bdb566
Removed obsolete test stuff from my credits description :-)
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svn-id: r21435
2006-03-24 17:40:34 +00:00
Eugene Sandulenko
aa743f8920
Fix chechbox label alignment.
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svn-id: r21433
2006-03-24 17:39:13 +00:00
Max Horn
7307c4cb3d
- moved type aa_ref_t into AssocArray, improving code readability a bit
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- added new "operator[] const" method, useful when accessing const instances
- removed the default value (if you access an entry without first checking that
it is actually there, it's your own fault)
- replaced 'index' with 'key' which seems more logical and avoids troubles with
certain systems that #define index in their system headers
svn-id: r21430
2006-03-24 15:39:07 +00:00
Max Horn
08ad918af6
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) to a minimum
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svn-id: r21426
2006-03-24 14:15:45 +00:00
Eugene Sandulenko
3e1afa4a2f
o Rearranged options dialog
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o Made button corners less round to match mock-ups
svn-id: r21423
2006-03-24 03:33:47 +00:00