Sven Hesse
|
642708de4c
|
GOB: Fix a misplaced continue / fallthrough
|
2013-04-15 19:07:55 +02:00 |
|
Sven Hesse
|
fc50db1545
|
GOB: Change strcpy/strcat to strlcpy/strlcat for safety
|
2013-04-15 19:00:26 +02:00 |
|
Sven Hesse
|
61b1a594b8
|
GOB: Change strcpy to strlcpy for safety
|
2013-04-15 18:49:00 +02:00 |
|
Sven Hesse
|
bbe4372f5b
|
GOB: Add another sanity check
|
2013-04-15 18:42:46 +02:00 |
|
Sven Hesse
|
2a1308b4e1
|
GOB: Add a sanity check
|
2013-04-15 18:36:44 +02:00 |
|
Sven Hesse
|
e589bd4525
|
GOB: Fix another potential array overrun
|
2013-04-15 18:35:33 +02:00 |
|
Sven Hesse
|
3540b943cf
|
GOB: Fix a potential array overrun
|
2013-04-15 18:30:12 +02:00 |
|
Sven Hesse
|
eb55db436d
|
GOB: Fix a leak
|
2013-04-15 18:25:01 +02:00 |
|
Sven Hesse
|
658608d0dd
|
GOB: Correct a delete/delete[]-mismatch
|
2013-04-15 18:24:09 +02:00 |
|
Sven Hesse
|
c053f715d6
|
GOB: Remove unused member variable in SaveLoad_v6
|
2013-04-15 18:22:49 +02:00 |
|
Sven Hesse
|
172aed0441
|
GOB: Remove unused member variables in SaveLoad_Fascination
|
2013-04-15 18:22:18 +02:00 |
|
Sven Hesse
|
3e1622d68a
|
GOB: Add another Spanish DOS version of Geisha
As supplied by alestedx in bug report #3610207
|
2013-04-08 11:05:50 +02:00 |
|
Sven Hesse
|
0de198c997
|
GOB: Plug a leak
|
2013-03-20 08:28:45 +01:00 |
|
Sven Hesse
|
19d9071841
|
GOB: iterator++ -> ++iterator
|
2013-03-20 08:27:51 +01:00 |
|
Johannes Schickel
|
71304b6e77
|
GOB: Fix const away cast warning.
Thanks to DrMcCoy for looking over this.
|
2013-01-06 20:53:08 +01:00 |
|
Tomas Jakobsson
|
b85d51c4a3
|
GOB: Update to new IFFDecoder for ILBM images
|
2013-01-06 20:04:42 +01:00 |
|
Sven Hesse
|
ef8e15255d
|
GOB: Add a Spanish/Italian DOS version of Geisha
As supplied by einstein95 in bug report #3544449.
|
2012-08-05 10:43:41 +02:00 |
|
Sven Hesse
|
b001168658
|
GOB: Implement the parents section in Once Upon A Time
The text lines are not drawn completely correct yet, because
apparently, GCTFile needs to wrap long lines.
|
2012-07-30 01:48:40 +02:00 |
|
Sven Hesse
|
dd2768a2e4
|
GOB: Reorder a few things
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
25bc7467b4
|
GOB: Use Sound::sampleLoad in PreGob
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
3189729c97
|
GOB: Don't leak in sampleLoad() when loading fails
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
850472f21e
|
GOB: Implement the proper Once Upon A Time title sequence
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
f4cd726802
|
GOB: Add a class handling simple SEQ files
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
734329dcc1
|
GOB: Name the Once Upon A Time frame a bit more
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
4bc80cd881
|
GOB: Allow spaces in the Once Upon A Time character generator
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
943c6af82a
|
GOB: Add the sounds in the Once Upon A Time character generator
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
9c32fd2360
|
GOB: Add PreGob::beep()
|
2012-07-30 01:44:46 +02:00 |
|
Sven Hesse
|
6533047514
|
GOB: Add the walking child in the character generator
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
20a96733a5
|
GOB: Add CMPFile::recolor() and ANIFile::recolor()
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
baec4d8778
|
GOB: Move recolor() into class Surface
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
57b1b7ad24
|
GOB: Implement the Once Upon A Time character generator
Still missing the little sprite bouncing around, though.
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
10b9be2851
|
GOB: Add Util::toCP850Lower() / toCP850Upper()
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
5b02192477
|
GOB: Add Font::hasChar()
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
75e7cca692
|
GOB: Add support for entering non-ASCII CP850 characters
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
90415cf083
|
GOB: Implement GCT text drawing in the end section
The end section is now complete.
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
d7c81c2755
|
GOB: Implement GCT text drawing in the Stork section
The only thing missing in the stork section now is the character
creator.
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
e17d4a5c0c
|
GOB: Implement GCT drawing
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
0b030dd341
|
GOB: Implement parts of the Stork section in Once Upon A Time
No GCT texts yet ("The stork is bringing a sweet baby to $PLACE
where $PEOPLE live"), and the character creator is also still
missing.
|
2012-07-30 01:44:45 +02:00 |
|
Sven Hesse
|
a547633911
|
GOB: ANIObject can now predict the position/size of future frames
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
df18bc9583
|
GOB: Implement parts of the Once Upon A Time end sequence
We don't yet support GCT files, so texts are still missing.
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
60f52ab9a0
|
GOB: Add the frame for normal Once Upon A Time game play
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
305ab6847a
|
GOB: Reorganize and clean up PreGob / Once Upon A Time
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
24644c0012
|
GOB: Implement the Once Upon A Time "Bye Bye" screen
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
9d564ecd26
|
GOB: Implement the animal names bit Once Upon A Time
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
9e997fea1b
|
GOB: Add "long" PreGob language suffixes
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
4663ab2373
|
GOB: Fix some broken German text in Once Upon A Time
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
e477b7d2b9
|
GOB: Move the Once Upon A Time palettes into their own file
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
a98ba5f038
|
GOB: Play a click sound in the Once Upon A Time menus
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
34cf81a4b6
|
GOB: Add some PreGob sound utility functions
|
2012-07-30 01:44:44 +02:00 |
|
Sven Hesse
|
233a3f54fc
|
GOB: Stubbily implement the Once Upon A Time menus
|
2012-07-30 01:44:43 +02:00 |
|