Bastien Bouclet
553d2968bb
SCI: Add override keywords
2020-02-09 12:43:16 +01:00
sluicebox
2486824e3c
SCI32: Detect Robot file endianness
2020-02-08 13:29:13 -08:00
Jean-Christophe Rona
a29254dda2
SCI: Fix out of bounds issue in getFrameSize
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If there is no item at all, returns a (0,0,0,0) Rect.
2019-02-08 02:41:26 +02:00
Lars Skovlund
9ceb2e8586
SCI: Fix Robot bounding box calculation
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Fixes bug #10700 , at least partially.
2018-12-25 03:33:47 +01:00
Colin Snover
c7c5f28bdb
SCI32: Clean up scriptWidth/scriptHeight/screenWidth/screenHeight
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This removes the unnecessary Buffer subclass and stops most places
where the output buffer was being interrogated about dimensions
instead of GfxFrameout.
2017-10-06 22:56:26 -05:00
Colin Snover
ce13b1699a
SCI32: Clean up Robot decoder
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* Rewrap comments to 80 columns
* Clarify comments where possible
* Remove resolved TODOs
2017-10-06 22:56:25 -05:00
Colin Snover
a51fb1f3b6
SCI32: Fix missing transparency in RAMA title screen
2017-10-01 23:08:00 -05:00
Colin Snover
eba9526fdd
SCI32: Remove never-read default values
2017-09-19 19:54:30 -05:00
Colin Snover
be64c6ba8b
SCI32: Fix closing a Robot when its Plane has been destroyed already
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This can happen during game restores in at least Lighthouse, which
has a Robot on the menu screen whose plane is deleted prior to
a call to kRestoreGame32 (which closes the Robot).
2017-09-03 20:58:09 -05:00
Colin Snover
3874f454e0
SCI32: Always initialize RobotDecoder::_syncFrame
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This flag previously was only being initialized in Robot files
with audio. This means the flag was incorrectly carried to
Robots without audio, and if the first Robot played by the game
had no audio, it would be a garbage read. (This latter thing
happens at the beginning of Lighthouse.)
2017-08-04 13:30:02 -05:00
Colin Snover
36cb241b8e
SCI32: Remove unused code branch
2017-04-23 13:07:25 -05:00
Colin Snover
f3db412d6f
SCI32: Serialize Robots in SCI3
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This is necessary for at least Lighthouse, which maintains the
state of Robots across save games.
2017-04-23 13:07:25 -05:00
Colin Snover
092a809c78
SCI32: Fix bad interpolation of Robot audio samples
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Previously, this code was interpolating samples if the previous
block had missing samples, instead of interpolating when samples
are missing in the upcoming block of samples.
2017-04-22 19:38:12 -05:00
Colin Snover
5231541e7c
SCI32: Add and divide instead of performing two divisions
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This should make things trivially faster, and matches more
accurately how the original engine worked.
2017-04-22 19:38:12 -05:00
Colin Snover
63ad0a6715
SCI32: Fix null references in Robot decoder
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Failing to reduce the size of the ScreenItem arrays causes other
parts of the decoder (like RobotDecoder::getFrameSize) to try
reading ScreenItems that were already destroyed and nulled out in
the list. (In SSCI, the screen item count was held in a separate
property instead of being part of the screen item list.)
2017-01-11 11:13:44 -06:00
Colin Snover
8987d9a889
SCI32: Enable playback of stereo audio
2017-01-09 19:34:54 -06:00
Colin Snover
40444b0aeb
SCI32: Clarify some identifiers
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transparentColor -> skipColor
displace -> origin
scaledWidth -> xResolution
scaledHeight -> yResolution
2016-10-09 11:21:46 -05:00
Colin Snover
2a27f27bb4
SCI32: Clean up scaling flags
2016-09-29 19:39:16 -05:00
Filippos Karapetis
b3e24c2518
SCI32: Remove the warning about already opened robot files
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This happens all the time in Phantasmagoria, with no ill side-effects
2016-08-25 17:02:22 +03:00
Filippos Karapetis
2a75e90ba2
SCI32: Document the games that use Robot videos
2016-08-22 20:11:34 +03:00
Colin Snover
0f2748b15a
SCI32: Implement kRobot
2016-08-19 14:08:22 -05:00
Johannes Schickel
8fc7d60feb
SCI: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
Filippos Karapetis
d92006188e
SCI: Skip some still unsupported robot files in RAMA
2014-02-17 11:47:16 +02:00
Johannes Schickel
dbda889e63
SCI: Take advantage of Surface::getPixels.
2013-08-03 04:02:52 +02:00
Johannes Schickel
dd67e9f099
SCI: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:33 +02:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
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Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Matthew Hoops
18823198ad
VIDEO: Merge AdvancedVideoDecoder into VideoDecoder
2012-08-16 14:00:14 -04:00
Matthew Hoops
d4231fda1c
SCI: Rewrite RobotDecoder to use the AdvancedVideoDecoder API
2012-07-22 23:17:36 -04:00
Matthew Hoops
7654b20362
VIDEO: Merge the three Fixed* VideoTrack classes
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Avoids diamond inheritance, which makes it impossible to downcast without rtti
2012-07-22 14:11:11 -04:00
Matthew Hoops
e74c306a7f
SCI: Switch SEQDecoder to using the new FixedDurationVideoTrack subclass
2012-07-21 14:43:08 -04:00
Matthew Hoops
fb1edcd4fe
VIDEO: Add getWidth()/getHeight()/getPixelFormat() functions to VideoTrack
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The default implementations of those functions in AdvancedVideoDecoder now call into them.
2012-07-21 12:40:16 -04:00
Matthew Hoops
a12b3ea2dd
SCI: Move the SEQ code to the new VideoDecoder API
2012-07-20 20:52:58 -04:00
Filippos Karapetis
8666a0528f
SCI: Also skip a robot video in the Lighthouse demo
2012-06-15 22:32:16 +03:00
Filippos Karapetis
23ed0f1dc8
SCI: Skip playing of the unsupported robot video 1003 in RAMA
2012-06-15 12:24:20 +03:00
Matthew Hoops
10f7e805c2
VIDEO: Add volume/balance control to VideoDecoder
2012-05-28 14:00:16 -04:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
5af4b64c29
SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
2011-04-17 16:30:47 +02:00
md5
f890c1b6ed
SCI: Fixed video playing in the PQ:SWAT demo
2011-02-24 21:27:30 +02:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Filippos Karapetis
72a9706950
SCI: Some work on robot videos
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- The size of the videos is now calculated when they are loaded (this helps remove some
nasty hacks and constant memory reallocations and simplifies the code)
- Some work on frame placement (e.g. in robot 1305, Phantasmagoria)
svn-id: r55830
2011-02-08 19:50:45 +00:00
Matthew Hoops
92d09d236e
SCI: Fix Mac robot palettes again
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My fix from r55796/r55797 was erroneously removed in r55801.
svn-id: r55824
2011-02-08 05:39:50 +00:00
Max Horn
357c225f64
VIDEO: Rename VideoDecoder::load() to loadStream()
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svn-id: r55810
2011-02-07 17:54:16 +00:00
Filippos Karapetis
a0c0331bcd
SCI: Unified the SEQ and robot palette code, and fixed the include safeguard of the SEQ decoder
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svn-id: r55803
2011-02-07 13:49:03 +00:00
Filippos Karapetis
6f9ac84f77
SCI: Converted the robot decoder into a regular video decoder, and decoupled it from the
...
SciEngine class
- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command
svn-id: r55801
2011-02-07 12:24:09 +00:00
Eugene Sandulenko
caa6684752
VIDEO: Move video classes to Video:: namespace
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svn-id: r55479
2011-01-23 19:08:09 +00:00
Eugene Sandulenko
806ccf5d25
GRAPHICS: Move graphics/video/ to video/. Step 1/2
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svn-id: r55473
2011-01-23 17:14:43 +00:00
Matthew Hoops
1ead0d8436
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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svn-id: r54928
2010-12-16 01:41:11 +00:00