Commit Graph

31 Commits

Author SHA1 Message Date
Paul Gilbert
fddff687da ACCESS: Workaround for original game vertical room scrolling 2014-12-12 22:25:01 -05:00
Strangerke
2cc6d9299a ACCESS: Add a check to work around a difference in hardcoded data between the CD and the floppy version 2014-08-31 01:09:29 +02:00
Paul Gilbert
2cca520465 ACCESS: Add new support for mouse wheel for cycling through cursors 2014-08-30 11:52:48 -04:00
Strangerke
1568b4a433 ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads 2014-08-26 23:55:17 +02:00
Paul Gilbert
ee62d6c1cf ACCESS: In progress inventory display screen 2014-08-23 23:21:17 -04:00
Paul Gilbert
31c8a524a3 ACCESS: More implementation of CharManager 2014-08-23 13:13:56 -04:00
Paul Gilbert
7aa2c7fe5c ACCESS: Beginnings of character/converse manager 2014-08-23 12:09:27 -04:00
Paul Gilbert
966515a7d0 ACCESS: Fix room data loading for MM 2014-08-21 07:44:41 -04:00
Paul Gilbert
4e5eb04e47 ACCESS: Fix freeing player sprites when the scene changes 2014-08-20 20:22:35 -04:00
Paul Gilbert
17315a4dd7 ACCESS: Implemented wall checks for pathfinding 2014-08-18 00:29:01 -04:00
Strangerke
4ea9339d18 ACCESS: Implement cmdSetTex() 2014-08-17 22:42:28 +02:00
Paul Gilbert
404c7cd5d3 ACCESS: Split the bubble box code from Room into it's own file 2014-08-17 11:14:30 -04:00
Strangerke
3e61eb9cc3 ACCESS: Implement some opcodes 2014-08-17 11:16:31 +02:00
Paul Gilbert
ff01ee6807 ACCESS: Added code for bubble box size calculations 2014-08-16 23:18:53 -04:00
Paul Gilbert
8d6c8ed452 ACCESS: Beginnings of code for text bubble drawing 2014-08-16 20:26:17 -04:00
Paul Gilbert
a42e52fb5b ACCESS: Implemented code for clicking in room area 2014-08-16 17:24:22 -04:00
Paul Gilbert
b3ab8a42a6 ACCESS: Implementing doCommand 2014-08-16 09:35:38 -04:00
Paul Gilbert
4a3ce2d27d ACCESS: Implementing checkScroll 2014-08-15 09:27:05 -04:00
Paul Gilbert
146f6b5df4 ACCESS: Fix rendering of scene background 2014-08-13 20:56:06 -04:00
Paul Gilbert
89772d55a5 ACCESS: Implemented window size fields setup and copyBF2Vid 2014-08-12 23:34:23 -04:00
Paul Gilbert
b2596cab0e ACCESS: Implement loadPlayField 2014-08-10 18:36:34 -04:00
Paul Gilbert
1171400ccb ACCESS: Beginnings of animation manager 2014-08-09 15:54:35 -04:00
Paul Gilbert
52721cf2cb ACCESS: General cleanup of Room class 2014-08-07 22:04:01 -04:00
Paul Gilbert
6715bb0864 ACCESS: Move playField and tile data to Room class 2014-08-07 21:59:45 -04:00
Paul Gilbert
0c38730f3f ACCESS: Implement buildScreen 2014-08-07 21:54:22 -04:00
Paul Gilbert
0183007d0b ACCESS: Fixes for loading room data 2014-08-07 20:31:42 -04:00
Paul Gilbert
bea93f3441 ACCESS: Implemented setupRoom method 2014-08-07 09:23:31 -04:00
Paul Gilbert
031cc32c84 ACCESS: Implemented room data loading 2014-08-06 22:43:40 -04:00
Paul Gilbert
c4d6dc3763 ACCESS: Added room clearing 2014-08-06 08:28:20 -04:00
Paul Gilbert
8e43a6c528 ACCESS: Add scripts classes and Amazon room setup 2014-08-05 23:23:49 -04:00
Paul Gilbert
7d605ce573 ACCESS: Implement outer room handler 2014-08-05 22:17:30 -04:00