Strangerke
37b7b85aba
KINGDOM: Add GL3 opcodes 712 and 730
2020-06-07 00:02:29 +02:00
Strangerke
1d0165c9a2
KINGDOM: Add GL3 opcodes 711 and 731
2020-06-07 00:02:29 +02:00
Strangerke
63f36228d2
KINGDOM: Implement GL3 opcodes 710, 720, 741, 760, 761
2020-06-07 00:02:29 +02:00
Strangerke
1de2999d6c
KINGDOM: Implement GL3 opcodes 740, 780, 781, 790 and 791
2020-06-07 00:02:29 +02:00
Strangerke
36df466c66
KINGDOM: Add GPL3 case 701
2020-06-07 00:02:29 +02:00
Strangerke
bcfd39c640
KINGDOM: Start work on GPLogic3
2020-06-07 00:02:29 +02:00
Strangerke
10d4793ebe
KINGDOM: Fix icon behavior
2020-06-07 00:02:29 +02:00
Strangerke
5547300cfd
KINGDOM: Fix ReadMouse
2020-06-07 00:02:29 +02:00
Strangerke
e13a3a056f
KINGDOM: Add more debug traces in GL1
2020-06-07 00:02:29 +02:00
Strangerke
2faef73557
KINGDOM: Fix bug in GL1
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
498fce3394
KINGDOM: Log unused _UserInput
2020-06-07 00:02:29 +02:00
Strangerke
db34d3bf30
KINGDOM: Add some forgotten code
2020-06-07 00:02:29 +02:00
Strangerke
1d1cb6a4aa
KINGDOM: Fix typo
2020-06-07 00:02:29 +02:00
Strangerke
5fb2e50cf3
KINGDOM: Implement ReadMouse
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
05aa762da9
KINGDOM: Small fixes
2020-06-07 00:02:29 +02:00
Strangerke
b32bb491a6
KINGDOM: Fix mouse cursor index
2020-06-07 00:02:29 +02:00
Strangerke
845aa0ca46
KINGDOM: Fix a couple of bugs in CursorType logic, some cleanup
2020-06-07 00:02:29 +02:00
Strangerke
aa440acd03
KINGDOM: Initialize CurrMap to avoid a crash
2020-06-07 00:02:29 +02:00
Strangerke
524dbe79b5
KINGDOM: Implement WaitKey, GetAKey and CursorType
2020-06-07 00:02:29 +02:00
Strangerke
f2c13960aa
KINGDOM: Implement CheckMainScreen
2020-06-07 00:02:29 +02:00
Strangerke
409efe3ca8
KINGDOM: Implement InventoryAdd and InventoryDel
2020-06-07 00:02:29 +02:00
Strangerke
2789fcdd8c
KINGDOM: Implement 3 more stubs
2020-06-07 00:02:29 +02:00
Strangerke
6c0258ceaf
KINGDOM: Implement a couple of stubs, add a dummy value in MapExit
2020-06-07 00:02:29 +02:00
Strangerke
a2570c7e45
KINGDOM: Implement some stubs
2020-06-07 00:02:29 +02:00
Strangerke
d57dc7ed4f
KINGDOM: Fix 2 GCC warnings (which includes a bug fix)
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
97a430f44b
KINGDOM: Rename kingartData to something more useful now
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
abe6e93d19
KINGDOM: Fix some compiler warnings
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
9d7488e86d
KINGDOM: Improve KingArt loader
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
574cb0a6ca
KINGDOM: Parse and set cursor correctly
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
fe7a6f8688
KINGDOM: Small typo fix
2020-06-07 00:02:29 +02:00
Strangerke
03f0fb2b9d
KINGDOM: Rewrite the loading of kingart, get rid of _ArtPtr, add DrawCursor
2020-06-07 00:02:29 +02:00
Hein-Pieter van Braam
791fc996e6
KINGDOM: Small compilation error fix
2020-06-07 00:02:29 +02:00
Strangerke
887d5b61a4
KINGDOM: Start to handle user input
2020-06-07 00:02:29 +02:00
Strangerke
96e34da3d6
KINGDOM: Implement DrawLocation
2020-06-07 00:02:29 +02:00
Strangerke
a0965a3915
KINGDOM: Hack transparency
2020-06-07 00:02:29 +02:00
Strangerke
b0defe793f
KINGDOM: Implement some stubs
2020-06-07 00:02:29 +02:00
Strangerke
1d97e08d1d
KINGDOM: Add Group Logic 4, fix some boolean values,
2020-06-07 00:02:29 +02:00
Strangerke
245f67c3ef
KINGDOM: Add Group Logic 2
2020-06-07 00:02:29 +02:00
Strangerke
3231fda184
KINGDOM: Add GPLogic1 and a bunch of STUBs
2020-06-07 00:02:29 +02:00
Strangerke
73bbf10318
KINGDOM: Fix a bug, move pollevent to a new STUBed function
2020-06-07 00:02:29 +02:00
Strangerke
9016cacdd7
KINGDOM: Fix a crash, get rid of the off by one in resource handler, implement some stubs
2020-06-07 00:02:29 +02:00
Strangerke
1be5596b22
KINGDOM: Add GameHelp
2020-06-07 00:02:29 +02:00
Strangerke
758f318c4d
KINGDOM: Implement TitlePage, InitPlay, InitHelp, add a couple of STUBs
2020-06-07 00:02:29 +02:00
Strangerke
f7bdd77d0c
KINGDOM: Add some functions and constants (courtesy of TMM), fix the IFFDecoder for chunks with odd size
2020-06-07 00:02:29 +02:00
Strangerke
15d07a0cdd
KINGDOM: Add some stubs and the main loop
2020-06-07 00:02:29 +02:00
Strangerke
fa37b76038
KINGDOM: Add skeletton engine
2020-06-07 00:02:29 +02:00
Thanasis Antoniou
f04acf5709
BLADERUNNER: Clarify naming of unused Luther flag
2020-06-06 22:04:22 +03:00
Paul Gilbert
1902474faa
VOYEUR: Still show end credits when quitting demo
2020-06-06 11:53:22 -07:00
Paul Gilbert
dd3b84b2e5
VOYEUR: Fix end credits getting skipped on exit
2020-06-06 11:53:22 -07:00
Paul Gilbert
1255854f1b
GLK: COMPREHEND: Implement draw line algorithm, disabled for now
...
SOme screens have issues with the flood fill, and minor
differences in the line draw algorithm may contribute to it.
I've implemented the original's algorithm, but I'm leaving it
disabled for now, until I can verify it makes any difference in
rendering any of the scenes
2020-06-06 11:53:22 -07:00