Max Horn
58c36801f4
AGOS: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:40 +02:00
Max Horn
a9b49fbc66
AGI: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:40 +02:00
Max Horn
b7d9e433bf
DETECTOR: Add AdvancedMetaEngine constructor which works without ADParams
2011-06-10 22:15:40 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Max Horn
252a505db2
DETECTOR: Allocate MacResManager on the stack
2011-06-10 22:15:39 +02:00
Max Horn
55e1b08e22
AUDIO: Small cleanup in MidiParser_XMIDI::loadMusic
2011-06-10 22:15:39 +02:00
Max Horn
bdad493f3f
AUDIO: Remove dead code
2011-06-10 22:15:39 +02:00
Willem Jan Palenstijn
a1f12c25ca
ARM: Fix normal2x scaler for width % 4 != 0
...
The first jump to 'thin:' didn't leave r14 (remaining width)
in the right state.
2011-06-10 21:31:03 +02:00
CeRiAl
ef3484646a
SCALERS: Fix for compiling for ARM without using ASM scalers
2011-06-10 21:30:45 +02:00
CeRiAl
9034bee98e
COMMON: Add (another) Eclipse project file to .gitignore
2011-06-10 21:30:26 +02:00
eriktorbjorn
0c1665820b
AGI: Experimental fix for bug #3292778 ("SQ2: Music missing notes")
...
The idea here is that if two voices are generating the same tone,
the square wave generator should be in sync so that the wave forms
amplify each other, rather than cancelling each other out.
2011-06-10 19:41:31 +02:00
Eugene Sandulenko
ca825e1dba
SWORD25: Unstub SoundEngine::set/getVolume
2011-06-10 11:27:27 +03:00
Johannes Schickel
f13143ef7d
KYRA: Add a default case to a switch statement.
...
This includes a TODO, about what to do if we ever hit this case.
2011-06-09 19:13:30 +02:00
Johannes Schickel
80d0bc0c85
KYRA: Get rid of most snprintf usages.
...
Thanks to digitall for his initial patch, which I only altered slightly.
2011-06-09 19:10:54 +02:00
Alyssa Milburn
89ed49d7e9
TSAGE: Try to clarify more pathfinding code.
2011-06-08 23:16:57 +02:00
Alyssa Milburn
1529287082
GRAPHICS: Move comment to the right function.
2011-06-08 19:30:22 +02:00
Alyssa Milburn
799ac4040f
TSAGE: Comment/clarify some pathfinding code.
2011-06-08 18:54:03 +02:00
Max Horn
8db8a0b3fc
TEST: Remove backends hack again
2011-06-08 14:58:53 +02:00
Max Horn
28c5d298f5
COMMON: Fix OSystem docs
2011-06-08 14:39:30 +02:00
Max Horn
fce7f90a94
BACKENDS: Shuffle backends class hierarchy and module initialization
2011-06-08 14:29:22 +02:00
Max Horn
d670b4bb56
BACKENDS: Fix BaseBackend::initBackend() (ouch)
2011-06-08 14:22:00 +02:00
Max Horn
9f40bdcd2c
DS: Prevent OSystem destructor from deleting _savefileManager
2011-06-08 14:14:54 +02:00
Max Horn
83f8f33c40
BACKENDS: cleanup
2011-06-08 12:13:10 +02:00
Max Horn
0b7f475e35
BACKENDS: Add OSystem::resetGraphicsScale() default implementation
2011-06-08 12:10:49 +02:00
Alyssa Milburn
bdd5256e15
COMMON: Add headers needed for delete calls.
2011-06-08 11:44:08 +02:00
Max Horn
5e5661b729
Merge pull request #44 from fingolfin/modular-osystem
...
Modularize OSystem some more
2011-06-08 02:36:03 -07:00
D G Turner
b5bb412569
AGI: Numeric Keypad Control in Predictive Dialog (Bug #3309376 )
...
In AGI games, the numeric keypad is used as an alias for cursor keys to
allow stationary and 8 directional input, but while the predictive
dialog is open, this is more sensibly mapped to numeric input to
allow use of the predictive input on desktop ports.
2011-06-08 04:16:54 +01:00
D G Turner
e3a409b9a4
AGI: Fix Engine Exit While Predictive Dialog Is Open.
2011-06-08 03:38:52 +01:00
D G Turner
dbaf9e49c7
AGI: Fix Broken Predictive Text Input.
...
This was a regression introduced by
4b2f92b5e5
(r55135)
2011-06-08 03:13:13 +01:00
athrxx
d6e23ac67b
AUDIO: improved warnings in detectDevice()
...
Silent fallback would occur if the user expressly selected a formerly available audio device which now has become unavailable (switched off, disconnected, no longer compiled in, etc.). A warning dialogue will now be displayed, before the fallback takes place.
2011-06-07 18:28:28 +02:00
Matthew Hoops
b6a9901e0a
AUDIO: Remove tabs from comment spacing
2011-06-07 10:09:16 -04:00
Matthew Hoops
41e332a80d
AUDIO: Clarify makeAACStream() usage
...
So we don't have anyone calling the function or attempting to make the AAC code seekable or anything crazy like that.
2011-06-07 09:52:42 -04:00
Max Horn
c701bdb708
N64: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
0a0c6ac07d
IPHONE: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
c74c8a59d9
WINCE: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
1fafb97d01
WINCE: Remove dead code
2011-06-07 14:57:59 +02:00
Max Horn
997f0a1900
BACKENDS: All backends use _savefileManager now, adapt OSystem accordingly
2011-06-07 14:57:58 +02:00
Max Horn
98db614cd8
DS: Use OSystem::_savefileManager slot
2011-06-07 14:57:58 +02:00
Max Horn
f13e671759
BACKENDS: All backends use _timerManager now, adapt OSystem accordingly
2011-06-07 14:57:58 +02:00
Max Horn
4ebe2065b6
WINCE: Add FIXME for timer code (maintainer notified)
2011-06-07 14:57:58 +02:00
Max Horn
ff2ada1a05
WII: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
0b859e026d
PSP: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
8ac63a37a8
PS2: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
9e1ed9ee6a
N64: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
14f0a0c682
IPHONE: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
886c4e5417
DS: Use OSystem's 'slot' for timer manager
2011-06-07 14:57:56 +02:00
Max Horn
896e7e23b4
ANDROID: Use OSystem's 'slots' for timer/savefile manager & fsfactory
2011-06-07 14:57:56 +02:00
Max Horn
c30018ef37
DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory
2011-06-07 14:57:56 +02:00
Max Horn
04afdf7c7d
BACKENDS: Move more 'manager slots' from ModularBackend to OSystem
2011-06-07 14:57:56 +02:00
Max Horn
b7be24b835
OPENPANDORA: Remove some dead code
2011-06-07 14:57:55 +02:00