Commit Graph

22 Commits

Author SHA1 Message Date
Johannes Schickel
e9261cbdd1 WIN32: Also embed scummclassic.zip in the executable.
This is required to have proper translation support with the classic theme
without having an external scummclassic.zip.
2012-07-05 00:47:27 +02:00
Strangerke
e2ded73d92 MISC: This is year 2012 2012-01-01 11:49:41 +01:00
Johannes Schickel
8f58ddefc6 ALL: Remove more m4/mads leftovers.
Some project files (iPhone) and backend files (Symbian) still reference m4.dat,
but I know not enough on how to remove that without breaking something.
2011-11-20 04:34:22 +01:00
Littleboy
3afa4c312f DISTS: Add Windows Game Explorer xml resource 2011-07-04 14:26:24 -04:00
Littleboy
ac165d6f19 DISTS: Add missing IDI_COUNT to scummvm.rc.in 2011-07-01 01:17:12 -04:00
Littleboy
7983b1cce3 BACKENDS: Add special Win32 path to set SDL window icon
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback.
This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later
2011-06-26 20:13:35 -04:00
Johannes Schickel
d41c32d363 BUILD: Get rid of old MSVC style win resource support. 2011-05-05 20:28:43 +02:00
Johannes Schickel
297834017a WIN32: Embed engine data files and theme files into executable.
This embeds all the engine data files from dists/engine-data into the
executable in case the engines using them are included statically.

Furthermore it includes the theme dist files in the executable.
2011-05-05 20:22:37 +02:00
Max Horn
fc074fef48 WIN32: Use names for various magic constants in resource definitions 2011-03-08 16:19:11 +01:00
Arnaud Boutonné
6a299ce0b8 COPYRIGHT: Update copyright year - Happy new year!
svn-id: r55082
2010-12-31 23:04:49 +00:00
Arnaud Boutonné
8c9d82715e Update copyright string to show current year
svn-id: r47447
2010-01-22 23:39:28 +00:00
Johannes Schickel
6672468b23 Initial check in of a tool which is able to create MSVC project files out of the configure / Makefile based build system.
svn-id: r45380
2009-10-25 22:47:43 +00:00
Eugene Sandulenko
272e9487aa Restored several files after the version update.
.in files are THE sources, and have to be modified, not the files generated
from them.

svn-id: r42358
2009-07-10 22:46:36 +00:00
Max Horn
5bac6ed411 Updated some copyright strings to 2001-2008
svn-id: r34371
2008-09-05 22:14:43 +00:00
Max Horn
5ebdedc75e Backport changes made in scummvm.rc to the file it is generated from, scummvm.rc.in
svn-id: r29794
2007-12-09 15:17:37 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko
70ae802171 Update year
svn-id: r23049
2006-06-12 00:11:24 +00:00
Eugene Sandulenko
8958558797 oops. Copyright sign lost
svn-id: r23043
2006-06-11 22:40:32 +00:00
Eugene Sandulenko
1c285c7094 Bump version
svn-id: r23041
2006-06-11 22:29:41 +00:00
Travis Howell
1d324dd2d2 Fix mingw compile
svn-id: r22400
2006-05-09 23:38:10 +00:00
Eugene Sandulenko
d2546e3979 - Updated MSVC8 project files
- Renamed base/options.cpp to base/commandLine.cpp because of conflict
  with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
  int <-> bool conversions.

svn-id: r22397
2006-05-09 14:16:43 +00:00
Eugene Sandulenko
78cc6e4ead Finish cleanup of root directory. Now move scummvm.rc to dists/
svn-id: r21860
2006-04-14 01:01:43 +00:00