Johannes Schickel
4ad7c5b40d
CINE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Vincent Hamm
2fd8bae319
CINE: Fix restoring of savegame in cave
2012-08-13 20:12:07 -07:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Eugene Sandulenko
327d30d719
CINE: eliminate global variables
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svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn
37b7be4519
CINE: Change Doxygen commands to match our CFC
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svn-id: r48764
2010-04-21 21:22:43 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Kari Salminen
2a90435e5d
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
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- Changed savegame loading related functions to use SeekableReadStream
rather than InSaveFile so MemoryReadStream can be used transparently.
- Fixed loadResourcesFromSave to load multiframe animations correctly
and to load 0.11.0/0.11.1 Future Wars savegames which used a slightly
different format.
- Added a savegame format detector that tries to detect between the old
Future Wars savegame format, the new one and a broken revision of the
new one.
- Changed makeLoad to first load the savegame fully into memory and only
then handle it (If the savegame's packed then it's unpacked first). If
the packed savegame can't tell its unpacked size (i.e. it's using zlib
format) then we'll try to load up to 256kB of the savegame data.
Thanks to wjp for his help with nailing this release critical bug.
svn-id: r33192
2008-07-22 10:15:58 +00:00
Max Horn
bd296a45fa
Fixed unitialized variables
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svn-id: r32865
2008-07-01 10:33:25 +00:00
Eugene Sandulenko
f2d72d9473
Patch #1969189 : "CinE renderer rewrite"
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svn-id: r32257
2008-05-24 22:11:41 +00:00
Eugene Sandulenko
57a9ef3a8f
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
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svn-id: r31651
2008-04-21 20:51:17 +00:00
Eugene Sandulenko
732774fd8d
Patch #1913862 : "CinE Script system"
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svn-id: r31444
2008-04-07 20:24:40 +00:00
Sven Hesse
1d338096f0
Muting the compiler :P
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svn-id: r29846
2007-12-13 13:26:49 +00:00
Filippos Karapetis
8b7f3fae35
Cleanup
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svn-id: r29844
2007-12-13 12:33:31 +00:00
Filippos Karapetis
8968f7e616
Changed the C style malloc/free to the C++ style new/delete
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svn-id: r29841
2007-12-13 10:06:53 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko
cfabc8a203
Fix crashes with new BG incrustation code.
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svn-id: r24660
2006-11-08 21:50:15 +00:00
Eugene Sandulenko
5e5bba4397
Fix bug #1579776 : "FW: Save does not work properly"
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svn-id: r24659
2006-11-08 21:46:57 +00:00
Max Horn
a30f829773
Some more cine header cleanup
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svn-id: r20859
2006-02-25 01:18:01 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
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svn-id: r20851
2006-02-25 00:26:14 +00:00
Gregory Montoir
481094ada0
cleanup
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svn-id: r20846
2006-02-24 22:34:22 +00:00
Paweł Kołodziejski
e31b271760
formating code
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svn-id: r20835
2006-02-23 18:47:28 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
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svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00