Johannes Schickel
4ad7c5b40d
CINE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Eugene Sandulenko
327d30d719
CINE: eliminate global variables
...
svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
...
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
c934642bdb
COMMON: Move typedef StringList from str.h to new header str-array.h
...
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.
svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn
341bc64aaf
do not include common/debug.h from common/util.h
...
svn-id: r36143
2009-01-30 05:25:17 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Kari Salminen
00cbedb25f
Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)).
...
svn-id: r33810
2008-08-12 22:45:38 +00:00
Eugene Sandulenko
57a9ef3a8f
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
...
svn-id: r31651
2008-04-21 20:51:17 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir
45b721d3cc
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
...
svn-id: r27021
2007-05-30 18:43:28 +00:00
Gregory Montoir
137140b7e9
removed some resource related memory leaks
...
svn-id: r27007
2007-05-29 21:06:07 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
...
svn-id: r21500
2006-03-29 15:59:37 +00:00
Eugene Sandulenko
0b35672f78
uint8 -> byte
...
svn-id: r21414
2006-03-23 03:45:52 +00:00
Eugene Sandulenko
fced8df162
Got rid of ASSERT and ASSERT_PTR defines
...
svn-id: r21412
2006-03-23 03:17:47 +00:00
Gregory Montoir
61a5fb7064
- added defines to handle the different mouse cursors
...
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used
- renamed some variables
- constify'ed function arguments
- minor cleanup
svn-id: r21338
2006-03-16 20:29:07 +00:00
Gregory Montoir
8f38cb6ff3
added mouse cursors
...
svn-id: r21321
2006-03-15 22:34:46 +00:00
Eugene Sandulenko
76a4bf9e77
Eliminate flip_support.cpp file.
...
svn-id: r21045
2006-03-03 19:38:17 +00:00
Gregory Montoir
9c80770411
cleanup
...
svn-id: r20957
2006-02-27 21:25:59 +00:00
Gregory Montoir
0364eeed5c
cleanup (endianess fixes, fixed partBufferStruct structure)
...
svn-id: r20881
2006-02-25 18:16:40 +00:00
Max Horn
a30f829773
Some more cine header cleanup
...
svn-id: r20859
2006-02-25 01:18:01 +00:00
Max Horn
275344a931
Reducing the header dependencies in cine a bit more
...
svn-id: r20857
2006-02-25 01:01:27 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
...
svn-id: r20851
2006-02-25 00:26:14 +00:00
Paweł Kołodziejski
e31b271760
formating code
...
svn-id: r20835
2006-02-23 18:47:28 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
...
svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
...
svn-id: r20813
2006-02-22 22:40:53 +00:00