Commit Graph

1935 Commits

Author SHA1 Message Date
Max Horn
7ab85cd035 SCUMM: Get rid of some redundant enum vals in iMuse digitial
svn-id: r47436
2010-01-22 14:11:33 +00:00
Travis Howell
caf6310559 Add another Dutch Windows demo of Freddi Fish 4.
svn-id: r47413
2010-01-20 23:23:33 +00:00
Torbjörn Andersson
35580bbf79 Fixed a small memory leak. Cppcheck again...
svn-id: r47401
2010-01-20 00:01:42 +00:00
Max Horn
cebaa0b0d3 Started to get rid of Audio::FLAG_LOOP
svn-id: r47397
2010-01-19 23:50:33 +00:00
Max Horn
dc5e08e623 Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
68826c27da Get rid of Mixer::playRaw for good
svn-id: r47394
2010-01-19 22:19:43 +00:00
Max Horn
b227c660c6 Remove loop start/end params from Mixer::playRaw; convert some code from Mixer::playRaw to Mixer::playInputStream
svn-id: r47375
2010-01-19 11:20:58 +00:00
Max Horn
f0a0ed8f9e Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emulation to reverse stereo again, as it once seems to have been intended
svn-id: r47374
2010-01-19 11:19:53 +00:00
Max Horn
557bb394de Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.

svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn
69be747621 Move raw audio streams to new header sound/raw.h
svn-id: r47368
2010-01-19 00:54:06 +00:00
Max Horn
349fcd1d71 Rename 'Linear' audio streams to 'raw'
svn-id: r47367
2010-01-19 00:52:41 +00:00
Max Horn
7ec2da968c Switch most AudioStream factories to use DisposeAfterUse::Flag
svn-id: r47334
2010-01-16 21:36:08 +00:00
Eugene Sandulenko
ac668291ac Fix bug #2930306: "MANIAC - Italian NES version (extracted) not recognized"
svn-id: r47280
2010-01-12 21:13:01 +00:00
Johannes Schickel
0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Eugene Sandulenko
80ee1de8e4 Move Mac Binary resource loader to common class. Plug tons of memory leaks along the way.
svn-id: r47258
2010-01-11 20:41:07 +00:00
Max Horn
c489259353 Switch SCUMM from AppendableAudioStream to QueuingAudioStream
svn-id: r47183
2010-01-08 22:10:19 +00:00
Max Horn
f720d99b0a Switch Mixer::playInputStream to use DisposeAfterUse::Flag
svn-id: r47182
2010-01-08 22:09:43 +00:00
Max Horn
0cf53b025d Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
svn-id: r47180
2010-01-08 22:07:35 +00:00
Johannes Schickel
5243157eb1 Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on the deprecated FLAC, Vorbis and MP3 interface.
svn-id: r47064
2010-01-06 00:01:27 +00:00
Johannes Schickel
81a94a0644 - Put the new factories for MP3, Vorbis and FLAC in place.
- Marked the loop factories with loop related parameters as deprecated.

svn-id: r47061
2010-01-05 23:59:28 +00:00
Johannes Schickel
88b4bbb952 Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...)
svn-id: r47057
2010-01-05 22:18:09 +00:00
Torbjörn Andersson
72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Eugene Sandulenko
d10fc79836 Add support for Chinese translated games.
svn-id: r46805
2009-12-31 18:52:42 +00:00
Eugene Sandulenko
70a1f7c89a Fix gcc warning
svn-id: r46796
2009-12-31 10:49:16 +00:00
Fabio Battaglia
a108df30a7 Add Nintendo 64 port to trunk.
svn-id: r46773
2009-12-30 21:11:38 +00:00
Eugene Sandulenko
b0b3c6c836 Patch #2923628: "SOMI: Kanji support for japanese MegaCD version"
svn-id: r46771
2009-12-30 20:51:49 +00:00
Eugene Sandulenko
544a92a468 Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"
svn-id: r46516
2009-12-23 21:12:15 +00:00
Eugene Sandulenko
f6b210bb86 Patch #2898445: "MM NES: Add support for original save/load dialog"
svn-id: r46513
2009-12-23 21:03:28 +00:00
Fabio Battaglia
aa8a227d14 fix typo
svn-id: r46497
2009-12-23 13:34:19 +00:00
Eugene Sandulenko
d910861c5c Specify file size for PC-Spiele German Indy3 as provided in bug#2916434
svn-id: r46489
2009-12-22 23:15:35 +00:00
Eugene Sandulenko
2fec19aa6b Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German"
svn-id: r46470
2009-12-21 22:29:00 +00:00
Max Horn
c8873d8492 Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
svn-id: r46316
2009-12-09 18:12:51 +00:00
Max Horn
84f3c98fad Remove the Audio::Mixer parameter from the midi/music plugins
svn-id: r46315
2009-12-09 18:05:20 +00:00
Max Horn
abbf2bf162 Fix bug 2908376: FOA: Won't launch in Win32
svn-id: r46250
2009-12-04 14:25:31 +00:00
Travis Howell
6ad031f743 Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.
svn-id: r46238
2009-12-02 03:55:06 +00:00
Max Horn
abee5aeb3c Some whitespace and formatting fixes
svn-id: r46155
2009-11-26 16:09:47 +00:00
Travis Howell
1c4408f593 Add patch #2857016 - MM C64: meteor landing as work around, with the explaination.
svn-id: r46149
2009-11-26 00:59:57 +00:00
Travis Howell
34b781199c Add patch #2853844 - MM C64: walksounds.
svn-id: r46146
2009-11-26 00:45:06 +00:00
Johannes Schickel
117bcfde95 Remove dependancy on STL.
svn-id: r46144
2009-11-26 00:42:24 +00:00
Travis Howell
8783b0f2f7 Add patch #2839048 - MM C64 sound/music player, with minor changes.
svn-id: r46143
2009-11-26 00:31:19 +00:00
Travis Howell
3fda71b10c Add patch #2903170 - MM C64: costume fix.
svn-id: r46133
2009-11-24 23:34:03 +00:00
Travis Howell
c43d9cacda Add comment.
svn-id: r46132
2009-11-24 23:33:51 +00:00
Max Horn
df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Travis Howell
47e358cd12 Exclude PCE sound player, from non-16bit color build.
svn-id: r46119
2009-11-24 00:15:10 +00:00
Travis Howell
9b8c088af5 Add patch #2898231 - LOOM: Sound player for PC-Engine.
svn-id: r46110
2009-11-23 23:17:15 +00:00
Max Horn
6b8dd7ab7a COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
svn-id: r46108
2009-11-23 22:30:22 +00:00
Matthew Hoops
a7e6745ba4 Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data.
svn-id: r46100
2009-11-22 23:33:58 +00:00
Travis Howell
0edf7332b2 Remove obsolete check, since HE72+ uses separate function.
svn-id: r46085
2009-11-22 13:38:18 +00:00
Travis Howell
faceb8d41f Remove obsolete check, since HE72+ uses separate function.
svn-id: r46084
2009-11-22 13:37:33 +00:00
Travis Howell
7b4771bd9f Add mapping of TM and (C) characters in PCE version of Loom, based on information from Tobias.
svn-id: r46083
2009-11-22 13:34:58 +00:00