Max Horn
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7ab85cd035
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SCUMM: Get rid of some redundant enum vals in iMuse digitial
svn-id: r47436
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2010-01-22 14:11:33 +00:00 |
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Travis Howell
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caf6310559
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Add another Dutch Windows demo of Freddi Fish 4.
svn-id: r47413
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2010-01-20 23:23:33 +00:00 |
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Torbjörn Andersson
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35580bbf79
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Fixed a small memory leak. Cppcheck again...
svn-id: r47401
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2010-01-20 00:01:42 +00:00 |
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Max Horn
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cebaa0b0d3
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Started to get rid of Audio::FLAG_LOOP
svn-id: r47397
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2010-01-19 23:50:33 +00:00 |
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Max Horn
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dc5e08e623
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Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
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2010-01-19 22:30:33 +00:00 |
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Max Horn
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68826c27da
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Get rid of Mixer::playRaw for good
svn-id: r47394
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2010-01-19 22:19:43 +00:00 |
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Max Horn
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b227c660c6
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Remove loop start/end params from Mixer::playRaw; convert some code from Mixer::playRaw to Mixer::playInputStream
svn-id: r47375
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2010-01-19 11:20:58 +00:00 |
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Max Horn
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f0a0ed8f9e
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Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emulation to reverse stereo again, as it once seems to have been intended
svn-id: r47374
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2010-01-19 11:19:53 +00:00 |
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Max Horn
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557bb394de
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Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
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2010-01-19 00:56:29 +00:00 |
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Max Horn
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69be747621
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Move raw audio streams to new header sound/raw.h
svn-id: r47368
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2010-01-19 00:54:06 +00:00 |
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Max Horn
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349fcd1d71
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Rename 'Linear' audio streams to 'raw'
svn-id: r47367
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2010-01-19 00:52:41 +00:00 |
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Max Horn
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7ec2da968c
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Switch most AudioStream factories to use DisposeAfterUse::Flag
svn-id: r47334
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2010-01-16 21:36:08 +00:00 |
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Eugene Sandulenko
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ac668291ac
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Fix bug #2930306: "MANIAC - Italian NES version (extracted) not recognized"
svn-id: r47280
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2010-01-12 21:13:01 +00:00 |
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Johannes Schickel
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0d995c5920
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)
This commit does not touch "adlib" and "ADLIB" uses!
Also it does not update all the SCUMM detection entries, which still use "Adlib".
svn-id: r47279
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2010-01-12 21:07:56 +00:00 |
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Eugene Sandulenko
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80ee1de8e4
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Move Mac Binary resource loader to common class. Plug tons of memory leaks along the way.
svn-id: r47258
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2010-01-11 20:41:07 +00:00 |
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Max Horn
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c489259353
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Switch SCUMM from AppendableAudioStream to QueuingAudioStream
svn-id: r47183
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2010-01-08 22:10:19 +00:00 |
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Max Horn
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f720d99b0a
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
svn-id: r47182
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2010-01-08 22:09:43 +00:00 |
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Max Horn
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0cf53b025d
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Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
svn-id: r47180
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2010-01-08 22:07:35 +00:00 |
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Johannes Schickel
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5243157eb1
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Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on the deprecated FLAC, Vorbis and MP3 interface.
svn-id: r47064
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2010-01-06 00:01:27 +00:00 |
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Johannes Schickel
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81a94a0644
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- Put the new factories for MP3, Vorbis and FLAC in place.
- Marked the loop factories with loop related parameters as deprecated.
svn-id: r47061
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2010-01-05 23:59:28 +00:00 |
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Johannes Schickel
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88b4bbb952
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Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...)
svn-id: r47057
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2010-01-05 22:18:09 +00:00 |
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Torbjörn Andersson
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72eb9ec9ea
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.
svn-id: r46941
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2010-01-03 19:37:43 +00:00 |
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Eugene Sandulenko
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d10fc79836
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Add support for Chinese translated games.
svn-id: r46805
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2009-12-31 18:52:42 +00:00 |
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Eugene Sandulenko
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70a1f7c89a
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Fix gcc warning
svn-id: r46796
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2009-12-31 10:49:16 +00:00 |
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Fabio Battaglia
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a108df30a7
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Add Nintendo 64 port to trunk.
svn-id: r46773
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2009-12-30 21:11:38 +00:00 |
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Eugene Sandulenko
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b0b3c6c836
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Patch #2923628: "SOMI: Kanji support for japanese MegaCD version"
svn-id: r46771
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2009-12-30 20:51:49 +00:00 |
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Eugene Sandulenko
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544a92a468
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Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"
svn-id: r46516
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2009-12-23 21:12:15 +00:00 |
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Eugene Sandulenko
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f6b210bb86
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Patch #2898445: "MM NES: Add support for original save/load dialog"
svn-id: r46513
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2009-12-23 21:03:28 +00:00 |
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Fabio Battaglia
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aa8a227d14
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fix typo
svn-id: r46497
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2009-12-23 13:34:19 +00:00 |
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Eugene Sandulenko
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d910861c5c
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Specify file size for PC-Spiele German Indy3 as provided in bug#2916434
svn-id: r46489
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2009-12-22 23:15:35 +00:00 |
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Eugene Sandulenko
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2fec19aa6b
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Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German"
svn-id: r46470
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2009-12-21 22:29:00 +00:00 |
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Max Horn
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c8873d8492
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Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
svn-id: r46316
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2009-12-09 18:12:51 +00:00 |
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Max Horn
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84f3c98fad
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Remove the Audio::Mixer parameter from the midi/music plugins
svn-id: r46315
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2009-12-09 18:05:20 +00:00 |
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Max Horn
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abbf2bf162
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Fix bug 2908376: FOA: Won't launch in Win32
svn-id: r46250
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2009-12-04 14:25:31 +00:00 |
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Travis Howell
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6ad031f743
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Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.
svn-id: r46238
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2009-12-02 03:55:06 +00:00 |
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Max Horn
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abee5aeb3c
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Some whitespace and formatting fixes
svn-id: r46155
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2009-11-26 16:09:47 +00:00 |
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Travis Howell
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1c4408f593
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Add patch #2857016 - MM C64: meteor landing as work around, with the explaination.
svn-id: r46149
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2009-11-26 00:59:57 +00:00 |
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Travis Howell
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34b781199c
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Add patch #2853844 - MM C64: walksounds.
svn-id: r46146
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2009-11-26 00:45:06 +00:00 |
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Johannes Schickel
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117bcfde95
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Remove dependancy on STL.
svn-id: r46144
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2009-11-26 00:42:24 +00:00 |
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Travis Howell
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8783b0f2f7
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
svn-id: r46143
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2009-11-26 00:31:19 +00:00 |
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Travis Howell
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3fda71b10c
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Add patch #2903170 - MM C64: costume fix.
svn-id: r46133
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2009-11-24 23:34:03 +00:00 |
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Travis Howell
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c43d9cacda
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Add comment.
svn-id: r46132
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2009-11-24 23:33:51 +00:00 |
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Max Horn
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df651bf20f
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Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
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2009-11-24 22:10:14 +00:00 |
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Travis Howell
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47e358cd12
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Exclude PCE sound player, from non-16bit color build.
svn-id: r46119
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2009-11-24 00:15:10 +00:00 |
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Travis Howell
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9b8c088af5
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Add patch #2898231 - LOOM: Sound player for PC-Engine.
svn-id: r46110
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2009-11-23 23:17:15 +00:00 |
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Max Horn
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6b8dd7ab7a
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COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
svn-id: r46108
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2009-11-23 22:30:22 +00:00 |
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Matthew Hoops
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a7e6745ba4
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Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data.
svn-id: r46100
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2009-11-22 23:33:58 +00:00 |
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Travis Howell
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0edf7332b2
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Remove obsolete check, since HE72+ uses separate function.
svn-id: r46085
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2009-11-22 13:38:18 +00:00 |
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Travis Howell
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faceb8d41f
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Remove obsolete check, since HE72+ uses separate function.
svn-id: r46084
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2009-11-22 13:37:33 +00:00 |
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Travis Howell
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7b4771bd9f
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Add mapping of TM and (C) characters in PCE version of Loom, based on information from Tobias.
svn-id: r46083
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2009-11-22 13:34:58 +00:00 |
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