Eugene Sandulenko
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5aa50ec889
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Patch #2638336: Broken Sword PSX Support
svn-id: r38956
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2009-02-28 10:46:33 +00:00 |
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Paul Gilbert
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6eb64102a4
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Fix to remove a tab character from the GPL header
svn-id: r30238
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2008-01-05 12:45:14 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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d6211151a9
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Removed obsolete code
svn-id: r25946
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2007-03-03 00:17:26 +00:00 |
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Max Horn
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4a1039fbc6
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Updated the BS1 music code to use the new looping feature in our MP3/Ogg decoders
svn-id: r25943
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2007-03-02 23:53:20 +00:00 |
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Max Horn
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227a080e5b
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Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
svn-id: r25752
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2007-02-20 18:50:17 +00:00 |
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Torbjörn Andersson
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5478589937
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Last batch of header consistency fixes. At least for the game engines.
svn-id: r25751
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2007-02-20 18:04:13 +00:00 |
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Max Horn
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27307acd7c
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
svn-id: r22231
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2006-04-29 22:33:31 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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