Strangerke
|
3aeb4fb80b
|
KINGDOM: Function renaming
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
2e925fb50c
|
KINGDOM: Some renaming, consistently use boolean values for _pouch
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
99974e1b3d
|
KINGDOM: Initial all variables like in the original
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
fb1ba7ea4d
|
KINGDOM: Last renaming of class variables
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
c6b5280185
|
KINGDOM: Some more renaming
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
6fb6ca9ac1
|
KINGDOM: More renaming, ensure some boolean variables don't use numeric values
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
1aab6bbd0e
|
KINGDOM: Use SearchMan, simplify filename arrays accordingly
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
ece26af631
|
KINGDOM: Partial implementation of PlayMovie, some more renaming
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
dcf0d4a38b
|
KINGDOM: Some renaming, check and fix values used for booleans
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
78c84c23d3
|
KINGDOM: Start renaming
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
a2fe644845
|
KINGDOM: Improve savegame support
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
557c610138
|
KINGDOM: Implement DrawIcon, make a check in GL1 more coherent (style wise)
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
c42d08c49a
|
KINGDOM: Fix issue in scene 11, clean up some boolean used as int
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
1ba96757f9
|
KINGDOM: Remove code disabling game loading button
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
d03ed1e356
|
KINGDOM: Improve delay
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
140f2f72d5
|
KINGDOM: Add code to handle timers
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
6410b3e615
|
KINGDOM: Implement SaveAS and RestoreAS
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
c2335db693
|
KINGDOM: Add some code in RestoreGame functions
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
db08471ed0
|
KINGDOM: Fix a couple of issues related to timers, add comments
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
4101e08741
|
KINGDOM: use boolean values when needed
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
224af60b28
|
KINGDOM: Handle CTRL-C like in the original
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
08c86eab59
|
KINGDOM: Rename _Nodes items, save/load them
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
b85f936748
|
KINGDOM: WIP work on savegames
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
8aacb1e372
|
KINGDOM: Remove some useless code
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
08f50c1f80
|
KINGDOM: Implement PlaySound
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
712c080c55
|
KINGDOM: Implement DrawInventory
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
b7fe735a80
|
KINGDOM: Implement ProcessMapInput and DrawRect
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
d35e51398e
|
KINGDOM: Implement End Credits function
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
7228da69ad
|
KINGDOM: Add GL3 opcodes 630, 631, 640 to 642 and 650
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
05e13b3e15
|
KINGDOM: Add GL3 opcodes 500, 501, 502, 511, 651, 660, 690 and 700
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
156b6213ee
|
KINGDOM: Add GL3 opcodes 510, 512, 520, 521, 531, 540, 541, 542, 550 and 551
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
b5f4fd6c55
|
KINGDOM: Add GL3 opcodes 522, 530, 591 and 592
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
d9b46cc7b9
|
KINGDOM: ADD GL3 opcodes 590, 611 and 620
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
7a854033bc
|
KINGDOM: Implement GL3 opcodes 560, 561, 562, 570, 571, 572, 580, 581, 600 and 610
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
74053fdc48
|
KINGDOM: Fix misleading code alignment in GL Opcode 731, Add opcode 552 and 582
|
2020-06-07 00:02:29 +02:00 |
|
Hein-Pieter van Braam
|
2dd21c4c3c
|
KINGDOM: Small warning fix
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
bdc3d58c65
|
KINGDOM: Fix a duplicate variable, implement GL opcodes 661, 670, 671, 680, 690, 691 and 721
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
37b7b85aba
|
KINGDOM: Add GL3 opcodes 712 and 730
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
1d0165c9a2
|
KINGDOM: Add GL3 opcodes 711 and 731
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
63f36228d2
|
KINGDOM: Implement GL3 opcodes 710, 720, 741, 760, 761
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
1de2999d6c
|
KINGDOM: Implement GL3 opcodes 740, 780, 781, 790 and 791
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
36df466c66
|
KINGDOM: Add GPL3 case 701
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
bcfd39c640
|
KINGDOM: Start work on GPLogic3
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
10d4793ebe
|
KINGDOM: Fix icon behavior
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
5547300cfd
|
KINGDOM: Fix ReadMouse
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
e13a3a056f
|
KINGDOM: Add more debug traces in GL1
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
2faef73557
|
KINGDOM: Fix bug in GL1
|
2020-06-07 00:02:29 +02:00 |
|
Hein-Pieter van Braam
|
498fce3394
|
KINGDOM: Log unused _UserInput
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
db34d3bf30
|
KINGDOM: Add some forgotten code
|
2020-06-07 00:02:29 +02:00 |
|
Strangerke
|
1d1cb6a4aa
|
KINGDOM: Fix typo
|
2020-06-07 00:02:29 +02:00 |
|