Bastien Bouclet
3b5016a62d
KEYMAPPER: Change the remap dialog to use a scrollable container
2020-01-26 19:07:53 +01:00
Bastien Bouclet
9c0bc2b633
KEYMAPPER: Simplify the way keymaps are enabled and disabled
2020-01-26 19:07:53 +01:00
Bastien Bouclet
ac44469558
KEYMAPPER: Remove the domain class
2020-01-26 19:07:53 +01:00
Bastien Bouclet
930ff55421
KEYMAPPER: Simplify the event mapping logic
2020-01-26 19:07:53 +01:00
Bastien Bouclet
7edff01e69
KEYMAPPER: Move the remap event capture logic out of the keymapper
2020-01-26 19:07:53 +01:00
Bastien Bouclet
28e3f2aed7
KEYMAPPER: Remove dead code
2020-01-26 19:07:53 +01:00
Bastien Bouclet
e197a75829
KEYMAPPER: Action can generate only a single event
2020-01-26 19:07:53 +01:00
Bastien Bouclet
a449b87c5d
KEYMAPPER: Remove action id length restriction
2020-01-26 19:07:53 +01:00
Bastien Bouclet
b7a816f1eb
KEYMAPPER: Clean up the classes dependencies
2020-01-26 19:07:53 +01:00
rsn8887
1489f2ed0f
OPENGL: Fix GUI centering when using Fit to window (4:3) mode
2020-01-23 15:06:08 -06:00
Thierry Crozat
ea53202de9
IPHONE: Disable idle timer while an engine is running
2020-01-23 20:33:37 +00:00
Bastien Bouclet
0339b9a6bf
SDL: Use the name of the running target as a base for screenshot files
2020-01-22 21:27:38 +02:00
rsn8887
b8cf747ad5
OPENGL: Implement stretch mode Fit to window (4:3)
2020-01-22 04:24:42 -06:00
Cameron Cawley
9fc24522d7
BACKENDS: Add more keycodes
2020-01-21 03:28:22 +02:00
rsn8887
12977d07d6
SWITCH: Update platform readme and include it in zip
2020-01-20 18:37:06 -06:00
Cameron Cawley
c9824ad206
ANDROID: Improve handling of system keys
...
- Unrecognised system keys are treated as regular keys.
- Key down events are always sent when pressing the Menu or Back buttons.
2020-01-20 21:36:05 +00:00
Cameron Cawley
5950644054
ANDROID: Check the KeyEvent source instead of using getRmbGuard()
2020-01-20 16:19:49 +00:00
Cameron Cawley
24b9e9f390
ANDROID: Remove old and broken keymapper code
...
This isn't needed after commit 665e472
.
2020-01-20 13:54:41 +00:00
Thanasis Antoniou
9753816315
ANDROID: Update starting version code for next release apks to 45
2020-01-19 01:51:12 +02:00
Tarek Soliman
d31b4e4f37
MAEMO: Update debian/changelog
2020-01-17 15:55:22 -06:00
Cameron Cawley
97c3ac5c2c
ANDROID: Hide the system mouse cursor on Android N
2020-01-11 18:03:02 +02:00
athrxx
2f919d39e4
GRAPHICS: (really) fix screen shake x/y offsets
...
I confused window w/h with actual drawing w/h. And obviously forgot to test stretch modes like "Center". Now these modes also seem to work pixel exact...
2020-01-08 20:27:53 +01:00
athrxx
c4780d2bef
GRAPHICS: Fix screen shake x/y offsets scaling
...
The x and y offsets need to be scaled the same way as the rest of the screen output.
2020-01-07 22:47:32 +01:00
Bastien Bouclet
f17a7a96da
BASE: Fix being unable to run games when using dynamic plugins
...
When the plugin-engine mapping is not cached in the configuration file,
we were not scanning all the plugins to establish the mapping.
This is a regression from commit: e2d91258b7
This commit reverts the offending commit and implements a proper fix for
the case where there are no dynamic plugins.
Fixes #11300 .
2020-01-04 17:49:32 +01:00
Bastien Bouclet
0634762ed6
BACKENDS: Fix the DS, GameCube and Wii builds
2020-01-04 11:26:31 +01:00
Bastien Bouclet
c0d8b6d9fc
GUI: Introduce dynamic layouts
...
Prior to this change, a GUI layout was only affected by the screen size.
Now, a layout can additionally be influenced by the GUI dialog and widgets
that uses it. This capability is leveraged to implement the following
features:
* Layout elements that are not bound to a GUI widget do not take space.
This means that dialogs where the widgets shown depend on for example
a feature being enabled at configure time no longer have blank spaces.
* Widgets can define a minimal required size for their contents not to be
cut. For now this is only used for buttons so their width is always
sufficient for their caption not to be cut. This mechanism could be
applied to other widget types in the future.
2020-01-04 10:56:25 +01:00
Cameron Cawley
d289fa5f98
OPENGL: Ensure surfaces created by saveScreenshot are the right way up
2020-01-02 20:53:29 +02:00
Eugene Sandulenko
c05b911563
ALL: Bump copyright year to 2020
2020-01-01 00:01:00 +01:00
Bastien Bouclet
b0d0dd1bbe
3DS: Enable GDB host IO
2019-12-31 05:29:37 +01:00
Bastien Bouclet
2c6dedaec8
3DS: Add missing makefile dependency
...
Make cannot automatically deduce that the shader assembler generates the
.h file that is required to build osystem-graphics.cpp.
2019-12-25 08:59:17 +01:00
Cameron Cawley
e2e72af31d
SDL: Remove duplicated cursorStretch200To240() function
2019-12-25 08:52:19 +02:00
Thanasis Antoniou
0357293897
ANDROID: Fix crash due to adding '.' folder in SearchManager
2019-12-16 22:59:10 +02:00
Cameron Cawley
e92ac655be
BACKENDS: Add default implementation for GraphicsMode functions
2019-12-15 16:06:56 +02:00
Cameron Cawley
0edf2da7ba
3DS: Fix compilation
2019-12-14 18:42:37 +00:00
Cameron Cawley
c3c3137ab3
BACKENDS: Move nextHigher2() into common/algorithm.h
2019-12-14 17:09:18 +02:00
Thanasis Antoniou
97b4ee93f1
ANDROID: Fix bad message id for long press back btn
2019-12-14 15:46:23 +02:00
Thanasis Antoniou
d105041d80
ANDROID: Long press for back button has an alternate (menu button) function
2019-12-14 15:04:43 +02:00
Cameron Cawley
d584df6a0e
ANDROID: Improve keyboard support ( #1857 )
2019-12-14 14:48:47 +02:00
sluicebox
baea8d5c9c
COMMON: Make save compression optional when copying
...
Allows for copying or renaming uncompressed save files, such as
in Phantasmagoria 1, without compressing them in the process.
2019-12-09 22:57:46 -08:00
Cameron Cawley
099ef8db30
PSP: Make the PspTimer class a subclass of DefaultTimerManager
2019-12-10 08:35:13 +02:00
Cameron Cawley
aa083256ec
SDL: Simplify implementations of getDefaultConfigFileName()
2019-12-07 21:15:41 +02:00
Paweł Kołodziejski
053ecc39f7
SAMSUNGTV: Fixed compilation
2019-12-04 01:22:00 +01:00
Cameron Cawley
e2d91258b7
PLUGINS: Fix crash when no plugins are available
2019-12-02 11:04:57 +02:00
Bastien Bouclet
34e835a20c
3DS: Implement dynamic plugins
...
Allows a full build to run on old generation devices
2019-12-01 17:19:50 +01:00
Cameron Cawley
d84ce7e4d5
OPENPANDORA: Fix compilation failures
2019-11-30 23:04:35 +00:00
Cameron Cawley
48615cb83e
BACKENDS: Move implementation of OSystem::quit() out of ModularBackend
2019-12-01 01:04:06 +02:00
Cameron Cawley
88761ea49c
GPH/OPENPANDORA: Replace use of strcat()/strcpy() with Common::String()
2019-11-30 20:50:27 +00:00
Cameron Cawley
1af8584666
GPH/OPENPANDORA: Remove unnecessary stat() calls
...
Since commit 04c57ba
, this should no longer be necessary.
2019-11-30 20:50:27 +00:00
Cameron Cawley
00fecbb6e6
GPH/OPENPANDORA: Move ToggleTapMode() into the event manager
2019-11-30 20:50:27 +00:00
Cameron Cawley
54e6cf4cda
GPH/OPENPANDORA: Remove global variable BUTTON_STATE_L
2019-11-30 20:50:27 +00:00