strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Paul Gilbert
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0ac1eb82c6
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M4: Changed debug calls to debugCN since they all have newlines
svn-id: r54047
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2010-11-03 09:44:03 +00:00 |
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Paul Gilbert
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97a0c281eb
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M4: Converted all printf's to debug
svn-id: r54035
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2010-11-02 00:51:12 +00:00 |
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Paul Gilbert
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28de229b51
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M4: Added further code fragments to enable player to move again
svn-id: r51462
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2010-07-29 11:41:51 +00:00 |
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Paul Gilbert
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42851e047f
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Lots of action related fields added; scroll over default action is now displayed on-screen
svn-id: r51200
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2010-07-23 09:49:40 +00:00 |
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Paul Gilbert
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3d1a43bc54
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Worked on separating scene logic into separate classes for M4 and MADS
svn-id: r47728
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2010-01-30 23:03:07 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Paul Gilbert
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faaec05e65
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Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'.
svn-id: r45827
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2009-11-11 09:55:05 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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17a51a235f
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Merged loadHotSpotsMads() and loadHotSpotsM4()
svn-id: r34726
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2008-10-02 22:04:34 +00:00 |
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Lars Persson
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65e608f304
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unlink function name causing conflicts. Renaming to unlinkItem.
svn-id: r31622
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2008-04-20 17:29:37 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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