a/
ce8c887d76
SAGA2: Implement TaskStack save/loading
2021-07-09 22:01:26 +09:00
Torbjörn Andersson
3b730ecc55
SCUMM: Extended old workaround for overlapping MI2 music
...
While testing the Mac version of MI2, I noticed that the game would
resume the Woodtick music while Largo's theme was still playing after
the scene with the bartender. We already have a workaround for a similar
problem when he's talking to Mad Marty, and the cause seems to be the
same both times: Optimistic scripting. So delay that music transition as
well.
I've excluded the Amiga version from this workaround, because that one
cuts much of the music so it shouldn't be needed there. But if I'm
wrong, please let me know.
2021-07-09 12:50:09 +02:00
a/
b882744405
SAGA2: Remove placement-new for threadList
2021-07-09 12:59:42 +09:00
a/
6ad3058c1a
SAGA2: Implement MotionTasks save/loading
2021-07-09 12:59:41 +09:00
a/
42a2c7bc4b
SAGA2: Move mTaskList to Saga2Engine
2021-07-09 12:59:41 +09:00
Paul Gilbert
454cc0fff9
AGS: Properly move Lines global into Globals
2021-07-08 20:37:51 -07:00
D G Turner
ac5bd7c76f
SAGA2: Fix GCC Signed vs. Unsigned Comparison Warnings
2021-07-09 04:36:30 +01:00
D G Turner
b5cd645fdb
SAGA2: Fix for GCC Warnings from 64-bit Stream API Changes
2021-07-09 04:22:49 +01:00
D G Turner
2a2606f8fa
HDB: Fix for GCC Warnings from 64-bit Stream API Changes
2021-07-09 04:21:49 +01:00
D G Turner
e9c374feae
AGS: Fix GCC Compiler Warnings
2021-07-09 04:08:46 +01:00
ysj1173886760
b6b5881d7f
DIRECTOR: Add a version check for adding palette in loadCast
2021-07-09 09:41:31 +08:00
ysj1173886760
947764159c
DIRECTOR: fix rendering text separately. read fg color though text, instead of argument
2021-07-09 09:41:31 +08:00
ysj1173886760
cd227d47e9
DIRECTOR: rendering ink copy editable text separately
2021-07-09 09:41:31 +08:00
ysj1173886760
d86a1e021c
DIRECTOR: rendering editable text separately.
2021-07-09 09:41:31 +08:00
Paul Gilbert
70a9d787c7
AGS: Add message if platform can't support 3Gb datafile for Strangeland
2021-07-08 18:24:28 -07:00
Paul Gilbert
1f54136139
AGS: Fix detection entry for Strangeland
2021-07-08 18:24:28 -07:00
Paul Gilbert
76e2a42240
ENGINES: Convert advanced detector file sizes to int64
2021-07-08 18:24:28 -07:00
Paul Gilbert
005561d305
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
Matthew Duggan
9f7758dee9
ULTIMA: Mark some versions of Crusader: No Remorse as TESTING
2021-07-09 08:52:32 +09:00
a/
2b22e64ffd
SAGA2: Implement SAGA Threads save/loading
2021-07-09 08:51:08 +09:00
a/
5e5025205c
SAGA2: Implement Data Segment save/loading
2021-07-09 08:51:08 +09:00
a/
d7b8d52859
SAGA2: Implement TileCyclingState save/loading
2021-07-09 08:51:08 +09:00
Michael Ball
abf9788d51
TITANIC: Resolve leftover signedness issues
...
Resolves leftover signedness issues to conform to baccbedf50e8d2b08df508170e0c0a4b25b8b0b6.
2021-07-09 00:02:36 +01:00
Michael Ball
2a228ccfcd
SWORD25: Resolve leftover signedness issues
...
Resolves leftover signedness issues to conform to baccbedf50e8d2b08df508170e0c0a4b25b8b0b6.
2021-07-09 00:02:36 +01:00
Eugene Sandulenko
eac8763545
DIRECTOR: Fix copy/paste error and added comments
2021-07-08 23:53:20 +02:00
a/
d9aece25d8
SAGA2: Implement ActiveItemState loading
2021-07-09 06:23:32 +09:00
a/
9be1d8918e
SAGA2: Implement CenterActor save/loading
2021-07-09 06:23:32 +09:00
Eugene Sandulenko
45aafa1edd
DIRECTOR: Implemented LabelDrv XObject. Now MediaBand starts again
2021-07-08 23:11:13 +02:00
Mathias Parnaudeau
4b182dad46
QUEEN: Fix warning format-truncation
2021-07-08 21:57:48 +01:00
Mathias Parnaudeau
e4d1903474
TITANIC: Fix warning sign-compare
2021-07-08 21:57:48 +01:00
Mathias Parnaudeau
35fbf3f913
TRECISION: Fix warning unused-variable
2021-07-08 21:57:48 +01:00
a/
3d4a8a6893
SAGA2: Implement PlayerActor save/loading
2021-07-09 02:31:52 +09:00
a/
a4e78598e2
SAGA2: Move _imagaCache constructor to Saga2Engine
2021-07-09 02:17:19 +09:00
a/
74294c8049
SAGA2: Implement Bands save/loading
2021-07-08 23:04:49 +09:00
Martin Gerhardy
f1d9fd2c8a
TWINE: debug logging
2021-07-08 15:05:35 +02:00
Cameron Cawley
bb16fae4b4
STARK: Provide a more descriptive error when TinyGL is selected
2021-07-08 15:00:41 +02:00
Cameron Cawley
2b5d75f830
STARK: Allow using the OpenGL 1.x renderer when shaders are unavailable
2021-07-08 15:00:41 +02:00
Le Philousophe
d4702047da
AGS: Fix int/int32 build failure
2021-07-08 13:28:47 +02:00
ysj1173886760
2f574b8988
DIRECTOR: constrain offset of BITD decoder to either 1 or 0.
2021-07-08 17:48:00 +08:00
Paul Gilbert
7e42ae4eec
MOHAWK: Revert incorrect format specifier changes
2021-07-07 22:07:10 -07:00
Paul Gilbert
93bc3a65d4
AGS: use text encoding hint from translation
...
From upstream f77000a5ef7a7188022c6d5d8f25941ae1e19ef6
2021-07-07 22:07:10 -07:00
Paul Gilbert
5dc90dabc4
AGS: Added encoding hint to the TRS/TRA
...
From upstream 37efe963fd6f3bd62de248a71e8a7aa97a1ba1c2
2021-07-07 22:07:10 -07:00
Paul Gilbert
81f0088064
AGS: Start in the UTF-8 mode, switch encoding based on game data
...
From upstream 1d8a47d494a5211645ca2883b7c1f4931e1cc34a
2021-07-07 22:07:10 -07:00
Paul Gilbert
e582a09612
AGS: Reprogram file/path functions to always use UTF-8 encoding
...
From upstream d9fba3fba3ec5f012297f1ec7dd0d1d5a55f3255
This only applies most of this commit, since it changes Allegro
code which I don't fully implement for ScummVM anyway, since all
path and file operations go via the ScummVM API anyway
2021-07-07 22:07:10 -07:00
Paul Gilbert
bfabf7c94d
AGS: Fixed infinite wait in Object_Move under specific conditions
...
From upstream 9dbdfe423c870e010a887cada725a8bbdf2de16e
2021-07-07 22:07:10 -07:00
Paul Gilbert
7e322be394
AGS: Moved image (de)compression functions out from SpriteFile
...
From upstream a3c6e7cfded18daadab00474ff6d148904581f08
2021-07-07 22:07:09 -07:00
Paul Gilbert
41b1126aed
AGS: Split SpriteCache, picking out read/write into SpriteFile class
...
From upstream 565eaaf90e63ad444798cd949b1e4c60dfb4a0f8
2021-07-07 22:07:09 -07:00
ysj1173886760
6de9ff5e42
DIRECTOR: amend function play
2021-07-08 11:05:17 +08:00
ysj1173886760
ee52e2274c
DIRECTOR: eliminate forcing dims when setting cast in lingo
2021-07-08 10:10:07 +08:00
ysj1173886760
67f20656b5
DIRECTOR: use highest bit of _inkData of sprite to decide whether to scale bitmap castmember
2021-07-08 10:08:22 +08:00