Commit Graph

9 Commits

Author SHA1 Message Date
Johannes Schickel
c4fc0cee96 AGOS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
6edc86a19b DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
2010-12-07 18:54:21 +00:00
Travis Howell
dd54193f95 Expand dump image code to cover all games, and add options to the debugger.
svn-id: r40548
2009-05-14 07:05:51 +00:00
Travis Howell
a287eae15d Add bit2 and bit3 options to debugger.
svn-id: r40231
2009-05-01 14:31:59 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
f334797caa Add debugger command, to allow object flag vlaues to be altered.
svn-id: r24663
2006-11-09 10:41:29 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00