Johannes Schickel
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c4fc0cee96
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AGOS: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Max Horn
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6edc86a19b
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
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2010-12-07 18:54:21 +00:00 |
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Travis Howell
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dd54193f95
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Expand dump image code to cover all games, and add options to the debugger.
svn-id: r40548
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2009-05-14 07:05:51 +00:00 |
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Travis Howell
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a287eae15d
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Add bit2 and bit3 options to debugger.
svn-id: r40231
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2009-05-01 14:31:59 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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f334797caa
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Add debugger command, to allow object flag vlaues to be altered.
svn-id: r24663
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2006-11-09 10:41:29 +00:00 |
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Eugene Sandulenko
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bb1547ab1c
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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