Johannes Schickel
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387fe8c141
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
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Eugene Sandulenko
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a230368de5
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FULLPIPE: More code to ExCommand class
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2014-01-04 15:01:27 +02:00 |
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Filippos Karapetis
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24836990da
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FULLPIPE: Add initial implementation of some sound-related functions
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2014-01-03 16:03:27 +02:00 |
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Eugene Sandulenko
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2f1387bb26
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FULLPIPE: Implement MovGraph2::findLink1()
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2013-10-17 23:19:28 +03:00 |
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Eugene Sandulenko
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8880077ec3
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FULLPIPE: Implement MovGraph2::findNode()
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2013-10-17 00:55:34 +03:00 |
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Eugene Sandulenko
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036c9fd6a9
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FULLPIPE: Added MctlCompound object type
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2013-09-26 00:08:13 +03:00 |
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Eugene Sandulenko
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ff885af28a
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FULLPIPE: Remove unused variables. CID 1063179
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2013-09-20 21:59:19 +03:00 |
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Eugene Sandulenko
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fb2d0c02df
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FULLPIPE: CPtrList -> PtrList
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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f70b737ad9
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FULLPIPE: Remove C* prefixes in utils.cpp
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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eeac2c0c4f
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FULLPIPE: Implement CMovGraph_messageHandler()
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2013-09-18 00:00:58 +04:00 |
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Eugene Sandulenko
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7c8570d499
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FULLPIPE: Remove unused class
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2013-09-06 15:25:53 +03:00 |
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Eugene Sandulenko
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6b242c0f9f
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FULLPIPE: Implement GameObject::canInteractAny()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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028772d153
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
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Eugene Sandulenko
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13059906c5
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FULLPIPE: Rename base class variables to avoid ambigiuity
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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ea91b8f799
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FULLPIPE: Initial code for SC_1
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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5a182df099
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FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
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57e03aedd3
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FULLPIPE: Initial code for bitmap rendering
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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56cb726ebc
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FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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f18e318f78
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FULLPIPE: Bitmap loading
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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d4e572843d
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FULLPIPE: Transcode Cyrillic into UTF-8 for debugging convenience
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2013-09-06 14:48:16 +03:00 |
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Eugene Sandulenko
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0b6591e491
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FULLPIPE: Continued work on scene loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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29f323fd27
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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47faa88501
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FULLPIPE: Furhter work on picture loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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925f41b9c4
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FULLPIPE: Made MfcArchive work with both files and archives
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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bb4ea153ff
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FULLPIPE: Started scene loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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8de8a901cb
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FULLPIPE: Put all inventory-related classes into separate file
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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249c4bd118
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FULLPIPE: implement initObjectStates()
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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5ea45699a8
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FULLPIPE: Reading CMovGraphNode
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2013-09-06 14:48:12 +03:00 |
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Eugene Sandulenko
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ffd8ebacc5
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FULLPIPE: Removed excess debugging info and added variable levels
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2013-09-06 14:48:11 +03:00 |
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Eugene Sandulenko
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a116677e6e
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FULLPIPE: Finish loading fullpipe.gam
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2013-09-06 14:48:11 +03:00 |
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Eugene Sandulenko
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775065af1d
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FULLPIPE: Started CGameVar loading
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2013-09-06 14:48:10 +03:00 |
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Eugene Sandulenko
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72aeac3f36
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FULLPIPE: Continue parsing CInteraction
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2013-09-06 14:48:09 +03:00 |
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Eugene Sandulenko
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0c03278937
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FULLPIPE: Start of reading CInteraction
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2013-09-06 14:48:09 +03:00 |
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Eugene Sandulenko
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bd565771d0
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FULLPIPE: Started work on CObList loader
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2013-09-06 14:48:08 +03:00 |
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Eugene Sandulenko
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4f4834d934
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FULLPIPE: CFile -> MfcArchive
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2013-09-06 14:48:08 +03:00 |
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Eugene Sandulenko
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e624ee3442
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FULLPIPE: Add utils.h which was overlooked
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2013-09-06 14:48:08 +03:00 |
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