neuromancer
|
d85a1c53b0
|
HYPNO: added sound action implementation, needed to fix some missing sounds in spider
|
2022-05-31 08:58:37 +02:00 |
|
neuromancer
|
c443f2e93f
|
HYPNO: partial implementation of the select screen in level c3 in boyz
|
2022-05-25 13:00:10 +02:00 |
|
neuromancer
|
4a8ea89cd3
|
HYPNO: allow scenes to declare their own resolution
|
2022-05-20 09:45:24 +02:00 |
|
neuromancer
|
36359a8026
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HYPNO: implemented some missing pointer change in spider
|
2022-05-07 16:58:59 +02:00 |
|
neuromancer
|
63f45d4d5a
|
HYPNO: improved parsing for player selection in boyz
|
2022-05-07 08:26:07 +02:00 |
|
neuromancer
|
9c6655e7b3
|
HYPNO: adjusted resolution during level transitions with images in wet
|
2022-05-04 16:26:43 +02:00 |
|
neuromancer
|
d2c43dd225
|
HYPNO: redraw menu in spider after conversations
|
2022-04-16 16:05:47 +02:00 |
|
neuromancer
|
fa9feb0df3
|
HYPNO: allow to replay conversations and refactor code some code in spider
|
2022-04-15 12:07:14 +02:00 |
|
neuromancer
|
42d0d8e06c
|
HYPNO: refactored findNextLevel in boyz
|
2022-04-06 16:42:43 +02:00 |
|
neuromancer
|
cb159a4a24
|
HYPNO: first attempt to parse and implement the Soldier Boyz engine
|
2022-04-06 16:42:43 +02:00 |
|
neuromancer
|
6a9f6fe3d5
|
HYPNO: removed unused currentFrame field and some extra spaces
|
2022-02-27 13:30:53 +01:00 |
|
neuromancer
|
fa6fcfc2ad
|
HYPNO: restarting music when conversation is over in spider
|
2022-02-13 18:17:59 +01:00 |
|
neuromancer
|
ea47b287c8
|
HYPNO: added missing music to spider scenes
|
2022-02-13 14:37:01 +01:00 |
|
neuromancer
|
5d45078201
|
HYPNO: additional font fixes for wet demos
|
2022-02-06 13:29:29 +01:00 |
|
neuromancer
|
eac4543f9d
|
HYPNO: basic handling of original fonts
|
2022-02-06 13:29:29 +01:00 |
|
neuromancer
|
81cbea9ced
|
HYPNO: added basic support for arcade segements and fixed some issues in demos
|
2022-01-28 23:46:18 +01:00 |
|
neuromancer
|
e9e53154dc
|
HYPNO: use drawString in runScene
|
2022-01-28 23:46:18 +01:00 |
|
neuromancer
|
b61db5daa4
|
HYPNO: used clang-format to make the code more readable
|
2022-01-26 18:52:04 +01:00 |
|
neuromancer
|
364aa27c07
|
HYPNO: fixed menus in spider demo
|
2022-01-17 20:34:49 +01:00 |
|
neuromancer
|
c126a2d46a
|
HYPNO: removed debug print calls in scene handling
|
2022-01-17 11:38:03 +01:00 |
|
neuromancer
|
542139a129
|
HYPNO: allow to jump into the system menu in spider
|
2022-01-17 11:34:03 +01:00 |
|
neuromancer
|
dce7b42720
|
HYPNO: better errors when functions are not implemented
|
2022-01-16 11:25:12 +01:00 |
|
neuromancer
|
bf30dc7ee9
|
HYPNO: correct pointer during conversations in spider
|
2022-01-16 11:21:54 +01:00 |
|
neuromancer
|
65514688aa
|
HYPNO: refactored looping video code
|
2022-01-12 21:47:24 +01:00 |
|
neuromancer
|
6ebfac05f5
|
HYPNO: force a refresh after a fullscreen video
|
2022-01-12 21:04:20 +01:00 |
|
neuromancer
|
8f5fc51915
|
HYPNO: added some code to handle changing color palettes in spider
|
2022-01-08 19:07:55 +01:00 |
|
neuromancer
|
06751e2264
|
HYPNO: improved menu handling in spider and fixed timer deallocation issue
|
2022-01-08 10:39:34 +01:00 |
|
neuromancer
|
26fbb7673b
|
HYPNO: timer and cursor fixes
|
2022-01-07 21:41:15 +01:00 |
|
neuromancer
|
3c9d76b6b6
|
HPYNO: demo fixes and initial implementation of timeout action
|
2022-01-07 19:28:17 +01:00 |
|
neuromancer
|
c2db92b7e6
|
HYPNO: added autosave checkpoints in spider
|
2022-01-06 20:04:57 +01:00 |
|
neuromancer
|
4c23d5f2f5
|
HYPNO: added basic save/load code to spider
|
2022-01-03 20:46:26 +01:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
neuromancer
|
7a991216f6
|
HYPNO: implemented fuse puzzle in hard mode and fixed more scenes in spider
|
2021-12-19 19:49:18 +01:00 |
|
neuromancer
|
0f5eeeee04
|
HYPNO: fixed some scene transitions and added drafted the fuse puzzle
|
2021-12-18 10:11:04 +01:00 |
|
neuromancer
|
67e8a784ca
|
HYPNO: fixed some scene transitions and better handling of variable reset in spider
|
2021-12-11 12:48:50 +01:00 |
|
neuromancer
|
db785e7798
|
HYPNO: added new scenes and improved parsers in spider
|
2021-11-24 21:51:40 +01:00 |
|
neuromancer
|
ed0efdd647
|
HYPNO: refactored how difficutly is handled in wet and spider and starte to add levels in spider
|
2021-11-15 19:41:27 +01:00 |
|
Orgad Shaneh
|
91816427ca
|
HYPNO: Use nullptr
Using clang-tidy modernize-use-nullptr
|
2021-11-14 15:51:59 +02:00 |
|
neuromancer
|
5e3ce0bb4b
|
HYPNO: fixed the alley scene in spider
|
2021-11-11 23:10:51 +01:00 |
|
neuromancer
|
890df1ecda
|
HYPNO: simplified video handling during conversations
|
2021-11-10 23:19:02 +01:00 |
|
neuromancer
|
c9d56e60f5
|
HYPNO: fixed player position and shots in spider-man game + loading of more levels
|
2021-11-08 23:02:46 +01:00 |
|
neuromancer
|
974575fce3
|
HYPNO: fixed deadlock issue in conversations and support for default option
|
2021-11-07 22:05:37 +01:00 |
|
neuromancer
|
9e33332b8c
|
HYPNO: refactored level handling to remove duplicated fields
|
2021-11-07 17:39:09 +01:00 |
|
neuromancer
|
fba53d546a
|
HYPNO: correctly execute escape when a conversation finishes + debug channels
|
2021-11-06 22:32:18 +01:00 |
|
neuromancer
|
29a6d38179
|
HYPNO: correct handling of WALL0/WALL1 commands
|
2021-11-06 20:07:35 +01:00 |
|
neuromancer
|
958df59b87
|
HYPNO: refactored scene loading and avoid repeating the same cutscenes
|
2021-11-06 18:17:27 +01:00 |
|
neuromancer
|
a590352bf6
|
HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games
|
2021-11-06 00:04:56 +01:00 |
|
neuromancer
|
cdc58ab15f
|
HYPNO: improved video decoding, implemented initial version of wetland main menu and some other fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
e67832818a
|
HYPNO: refactored Hotspot
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
00d7a05c94
|
HYPNO: replaced typeid code with enumarated type
|
2021-10-31 19:15:06 +01:00 |
|