a/
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703ff18cb3
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SAGA2: Fix a global constructor warning in tilemode.cpp
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2021-07-18 12:57:12 +09:00 |
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a/
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0d7a8dc7dc
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SAGA2: Make several save size calculations portable
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2021-07-14 14:19:21 +09:00 |
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a/
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10fd1031e5
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SAGA2: Implement Speech Tasks save/loading
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2021-07-11 13:22:49 +09:00 |
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a/
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4392e3f8a1
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SAGA2: Implement Actor saving
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2021-07-07 12:36:51 +09:00 |
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a/
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f7556980d0
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SAGA2: Clean more global constructors in tile.cpp
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2021-07-04 15:44:10 +09:00 |
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Eugene Sandulenko
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46e38b5a5b
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SAGA2: Cleanup Win32-specific code
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2021-07-01 01:37:42 +02:00 |
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a/
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deb8ee29a4
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SAGA2: Remove global constructors in floating.cpp
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2021-07-01 01:37:39 +02:00 |
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a/
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e4ca5a7864
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SAGA2: Get rid of some global constructors
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2021-07-01 01:37:39 +02:00 |
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Eugene Sandulenko
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389990009e
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SAGA2: Initial work on sound subsystem
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2021-07-01 01:37:37 +02:00 |
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a/
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b210e1691f
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SAGA2: Get rid of some global constructors in uidialog.cpp
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2021-07-01 01:37:37 +02:00 |
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a/
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6742ee174d
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SAGA2: Implement Point16 loading with Common::SeekableReadStream
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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97f7a0e529
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SAGA2: Drop custom TRUE/FALSE
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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d53bc7074c
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SAGA2: Correctly initialize Points and Rectangles
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2021-07-01 01:37:03 +02:00 |
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Eugene Sandulenko
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62e5f32dd8
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SAGA2: Initial engine commit
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2021-07-01 01:36:44 +02:00 |
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