Henrik "Henke37" Andersson
3edcc22c78
PINK: Use new MACGUI interface
2020-05-10 23:39:31 +02:00
Andrei Prykhodko
0f96d7b776
PINK: fixed pausing when menu bar disappears
2020-05-08 18:31:08 +02:00
Cameron Cawley
4b540a0042
PINK: Remove direct use of OSystem cursor functions
2020-05-05 00:21:34 +02:00
Eugene Sandulenko
7e3d9e733b
PINK: Remove redundant flag
2020-04-23 22:06:20 +02:00
Eugene Sandulenko
2d0ba5f544
DIRECTOR: Specify manual windget draw
2020-04-22 01:04:46 +02:00
Max Horn
08b4639cbb
ALL: fix a bunch of const warnings
...
Also while add it, constify some code
2020-04-17 22:41:11 +01:00
Eugene Sandulenko
ee557c8712
PINK: Use MacWindow::disableBorder()
2020-04-08 00:54:04 +02:00
Andrei Prykhodko
bc0553951f
PINK: fix crash when there isn't html files
2020-03-15 14:01:55 +02:00
Andrei Prykhodko
0479ed53fd
PINK: JANITORIAL: formatting fix
2020-03-15 13:59:35 +02:00
Filippos Karapetis
5379162f79
PINK: Simplify the PDA country subjects code, and fix Egypt subjects
2020-03-03 02:03:38 +02:00
Filippos Karapetis
d486799ea7
PINK: Simplify and fix PDAPage object creation
...
Avoid mixing objects on the stack and heap. This simplifies the code,
and fixes crashes when changing pages in the PDA
2020-02-29 02:21:42 +02:00
Filippos Karapetis
d8350221f0
PINK: Clear actor actions after deleting them
2020-02-29 02:21:41 +02:00
Paul Gilbert
9f175c4053
ENGINES: Cleanup of savegame filenames generation
...
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
Paul Gilbert
a00e44ba6c
ENGINES: Merge saveGameState virtual methods into a single one
2020-02-16 15:44:28 -08:00
Paul Gilbert
4b09375739
PINK: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
Henrik "Henke37" Andersson
9131701a93
PINK: Rename _item to _currentItem to make its use clearer.
2020-02-15 22:05:44 +01:00
Henrik "Henke37" Andersson
5b4616e8ef
PINK: make LeadActor::isInteractingWith const
2020-02-15 22:05:44 +01:00
Henrik "Henke37" Andersson
3629415345
PINK: make toConsole
const
2020-02-15 22:05:44 +01:00
Henrik "Henke37" Andersson
37e405c936
PINK: Flag a lot of stuff as const
2020-02-15 22:05:44 +01:00
Henrik "Henke37" Andersson
463192aa51
PINK: remove member function arguments in favor of using the existing _exeResources
member variable.
2020-02-13 23:41:06 +02:00
Henrik "Henke37" Andersson
f302cd7c57
PINK: File scheme still requires a hostname, even if it's the empty string
2020-02-13 08:59:08 +01:00
Henrik "Henke37" Andersson
ada7ed7114
PINK: Mark openLocalWebPage as const
2020-02-13 08:59:08 +01:00
Henrik "Henke37" Andersson
77a4ab29cb
PINK: Implement openLocalWebPage for real
2020-02-13 08:59:08 +01:00
Henrik "Henke37" Andersson
3133cf1c73
PINK: Dispatch webpage menu items to a stub function
2020-02-13 08:59:08 +01:00
Bastien Bouclet
3c625d3b1c
PINK: Add override keywords
2020-02-09 12:43:16 +01:00
Henrik "Henke37" Andersson
1ff1cfc243
PINK: Use Engine save/load dialog methods to the corresponding implement menu bar commands.
2020-02-06 14:56:05 +01:00
Eugene Sandulenko
f0a3ed06d8
PINK: Added override keywords
2020-02-05 16:04:50 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Eugene Sandulenko
eae52773dd
PINK: Added override keywords
2020-01-31 14:07:05 +01:00
Eugene Sandulenko
a1cce6dfee
PINK: Fix warning
2020-01-31 00:10:18 +01:00
Cameron Cawley
46056aba3c
ENGINES: Reduce winexe_*.h header includes
2020-01-11 17:34:12 +02:00
Cameron Cawley
948c555ea6
ALL: Create all instances of NEResources and PEResources using new instead of on the stack
...
Also adapted WinCursorGroup and MacMenu to reflect this.
2020-01-11 17:34:12 +02:00
D G Turner
a997ac72f1
PINK: Fix Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-27 01:16:26 +00:00
Eugene Sandulenko
62069d33c8
PINK: Fix crash when switching the countries in selector
2019-11-19 23:50:40 +01:00
Eugene Sandulenko
705c4b2c8d
PINK: Fix text color selection and added some debug output
2019-11-15 18:04:30 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Wammus
7e1e73e39d
PINK: Add Dutch detection entry
2019-10-23 07:30:33 +03:00
Eugene Sandulenko
5b25531e96
PINK: Fix text drawing, use absolute coordinates
2019-10-20 20:09:28 +05:00
Eugene Sandulenko
30c11071c4
PINK: Enable text rendering for localized versions
2019-10-19 17:44:05 +02:00
Eugene Sandulenko
3ae526dfed
GRAPHICS: MACGUI: Added support for Unicode fonts in menu
2019-10-18 00:20:54 +02:00
Eugene Sandulenko
de42a124ed
PINK: Enforce built-in fonts in WM
2019-10-17 01:43:54 +02:00
Eugene Sandulenko
6d82e7ee26
PINK: Set text windows to read-only
2019-10-15 23:58:00 +02:00
Eugene Sandulenko
1a76b548e5
PINK: Disable border for all text windows
2019-10-15 23:58:00 +02:00
Eugene Sandulenko
5b401519eb
PINK: Fix uninitalised reads
2019-10-11 17:25:41 +02:00
Eugene Sandulenko
e3716a9521
PINK: Fix border dimensions
2019-10-11 17:20:15 +02:00
Eugene Sandulenko
090bb44d92
PINK: Properly redraw game screen when browsing menus
2019-10-04 22:33:01 +02:00
Eugene Sandulenko
15ac5da3a3
PINK: Do not use Mac fonts for menu rendering
2019-10-04 20:23:18 +02:00
Eugene Sandulenko
c5f3e12616
PINK: Add built-in empty border and use for texts
2019-10-04 19:10:03 +02:00
Eugene Sandulenko
7266129fad
PINK: Use proper menu action ids. The PDA now works!
2019-10-04 17:18:54 +02:00
Eugene Sandulenko
11e0c9571e
PINK: Use proper window border for PDA
2019-09-30 23:46:25 +02:00