Paul Gilbert
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da43f4438d
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MADS: Minor fix to inentory top index setting
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2014-04-10 20:06:02 -04:00 |
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Paul Gilbert
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8df0833546
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MADS: Fixes for correctly displaying inventory list in the user interface
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2014-04-09 09:32:14 -04:00 |
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Paul Gilbert
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09adb571d3
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MADS: Cleanup of verb/preposition flags handling
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2014-04-08 23:01:46 -04:00 |
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Paul Gilbert
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29789847a8
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MADS: More implementation for looking at inventory items
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2014-04-06 16:32:18 -04:00 |
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Strangerke
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c117e59009
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MADS: Implement scene 209
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2014-04-05 23:37:10 +02:00 |
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Paul Gilbert
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d163ee088a
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MADS: Renamings for saving fields in MADSAction::startAction
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2014-04-03 22:02:12 -04:00 |
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Paul Gilbert
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377cbbe77d
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MADS: Cleanup of game and player fields used during initialization
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2014-03-27 21:04:27 -04:00 |
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Paul Gilbert
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f9e2c1c71f
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MADS: Cleaned up game initialisation code to use more constants
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2014-03-26 09:32:33 -04:00 |
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Paul Gilbert
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db017b746d
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MADS: Moved ScreenObjects into the Game class
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2014-03-19 19:44:51 -04:00 |
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Strangerke
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b04f7c1693
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MADS: set public 2 inventory functions, fix signed/unsigned comparison
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2014-03-19 08:12:11 +01:00 |
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Paul Gilbert
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7b808b4464
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MADS: Added inventory add/remove methods
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2014-03-19 00:15:25 -04:00 |
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Strangerke
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306ea295ee
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MADS: Add isInInventory()
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2014-03-18 18:49:36 +01:00 |
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Paul Gilbert
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10124f6806
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MADS: Implemented scene 103 setup and needed support methods
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2014-03-15 17:38:44 -04:00 |
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