Strangerke
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ab2e5015af
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CGE: Soltys - Fix for bug #3448836 (losing scene number display after loading and changing scene)
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2011-12-03 14:55:04 +01:00 |
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Strangerke
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22263bd763
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CGE: Only skips animations when pressing ESC.
This should allow tsoliman to see the end of the intro
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2011-11-30 21:21:34 +01:00 |
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Strangerke
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a12ba5f6a6
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CGE: Simplify keyboard handling
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2011-11-30 19:52:19 +01:00 |
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Strangerke
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d263bd26f2
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CGE: Remove several useless constants in Keys enum
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2011-11-30 00:06:57 +01:00 |
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Strangerke
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7320066113
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CGE: Remove key sound in System::touch().
ALTering dice no longer is no longer noisy
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2011-11-29 23:27:35 +01:00 |
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Strangerke
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5954b8bfeb
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CGE: Remove useless debugging traces
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2011-11-28 18:55:13 +01:00 |
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Strangerke
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b3c9b51e46
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CGE: Add to the console a function to display boundaries
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2011-11-28 18:54:01 +01:00 |
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Strangerke
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d9e86715d6
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CGE: Fix Valgrind warning (thanks to digitall)
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2011-11-27 16:53:56 +01:00 |
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Paul Gilbert
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37756c9ffe
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CGE: Better fix for restoring savegames when a cut-scene is active
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2011-11-27 22:16:52 +11:00 |
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Paul Gilbert
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7d9caea68a
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CGE: Fix setting up scene barriers when starting a new game
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2011-11-27 21:51:13 +11:00 |
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Strangerke
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a9fb11b704
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CGE: Fix Console attach code
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2011-11-27 10:05:55 +01:00 |
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Paul Gilbert
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50ce261dda
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CGE: Hooked up the ScummVM debugger
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2011-11-27 19:57:34 +11:00 |
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Paul Gilbert
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e4c1305826
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CGE: Disable restoring games whilst a cut-scene is active
This is because previously after restoring you could no longer move the Chief.
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2011-11-27 18:43:07 +11:00 |
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Torbjörn Andersson
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6e9fe4e365
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CGE: Fix mismatched free() / delete / delete [] Valgrind warning.
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2011-11-27 08:40:12 +01:00 |
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Torbjörn Andersson
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da626f786d
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CGE: Remove unused functions, moveVmap() and moveShapes().
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2011-11-27 08:34:47 +01:00 |
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Strangerke
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bab4b6f729
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
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Johannes Schickel
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61795739f8
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COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
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2011-11-16 18:06:30 +01:00 |
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Strangerke
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a1ff0ec744
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CGE: Fix GUIO1 on an entry for consistency in detection
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2011-11-16 00:03:24 +01:00 |
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Strangerke
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3d59d9a137
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CGE: Add RTL, hook Main Menu to right click on audio button
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2011-11-16 00:00:07 +01:00 |
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Strangerke
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f028edb491
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CGE: Add detection for our Freeware versions of Soltys
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2011-11-14 23:46:17 +01:00 |
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Strangerke
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1f405afbda
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CGE: Add check in order to avoid the display of empty text-boxes
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2011-11-14 18:27:26 +01:00 |
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Strangerke
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d2027b0290
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CGE: Rename a structure member using double-underscore (reserved)
Also removed a useless comment
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2011-11-14 18:24:46 +01:00 |
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Strangerke
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c6c9620ff2
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CGE: Remove some useless constants
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2011-11-13 12:48:09 +01:00 |
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Strangerke
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8097aeb43a
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CGE: F1 now displays Soltys version and translators.
This is only available in versions modified or translated by the team
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2011-11-13 12:33:36 +01:00 |
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Paul Gilbert
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17027a7afc
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CGE: Properly stop player moving when saving or restoring
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2011-11-09 19:34:43 +11:00 |
|
Paul Gilbert
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09a48a0878
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CGE: Bugfixes for the save/load game keys
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2011-11-08 20:37:14 +11:00 |
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Paul Gilbert
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b1c10ef2f0
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CGE: Don't allow saving game during cut-scenes
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2011-11-08 20:32:41 +11:00 |
|
Eugene Sandulenko
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558a499a02
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CGE: Fix warning
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2011-11-03 00:03:04 +00:00 |
|
Eugene Sandulenko
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a95820956e
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CGE: Fix array bounds check
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2011-11-02 23:58:29 +00:00 |
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Eugene Sandulenko
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32972a5ffb
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AD: Switched rest of the engines to new GUIO
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2011-10-23 17:53:13 +01:00 |
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Thierry Crozat
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52c42a13d2
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CGE: Remove end of line in error message.
This caused the punctuation mark to be displayed on the next line.
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2011-10-23 14:07:30 +01:00 |
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Strangerke
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727afcf4bd
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CGE: Add some doxygen comments
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2011-10-22 06:30:04 +02:00 |
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Strangerke
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a9abe40a12
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CGE: Add come comments in inventory functions
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2011-10-09 11:24:43 +02:00 |
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Strangerke
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3ac1240b6a
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CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Thanks Aquadran for the initial translation of Polish comments
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2011-10-01 11:10:49 +02:00 |
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Paul Gilbert
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9bb978486b
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COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
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2011-10-01 17:50:19 +10:00 |
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Strangerke
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c67e272451
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CGE: Music now always loop, like in the original game
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2011-09-30 08:28:09 +02:00 |
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Strangerke
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e663e7874e
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CGE: Remove useless function declaration
Thanks LordHoto for pointing at it
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2011-09-20 07:10:29 +02:00 |
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Strangerke
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2d882fdf18
|
CGE: Rename Snail into CommandHandler, plus some associated renamings
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2011-09-18 11:25:34 +02:00 |
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Strangerke
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17802f8903
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CGE: Fix a potential bug in insertCommand(), some renaming
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2011-09-17 23:04:12 +02:00 |
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Strangerke
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9c5415b6ae
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CGE: Remove useless function
Thanks fuzzie for noticing it
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2011-09-17 19:11:40 +02:00 |
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Strangerke
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ff0185d038
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CGE: Remove a use reference to g_engine
Thanks fuzzie for mentioning it
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2011-09-17 18:22:35 +02:00 |
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Strangerke
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d574cfe272
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CGE: Move _talk and _text to CGEEngine
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2011-09-17 17:27:05 +02:00 |
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Strangerke
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3583c949f2
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CGE: Move some more globals to CGEEngine
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2011-09-17 17:17:22 +02:00 |
|
Strangerke
|
8491e557ce
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CGE: Remove duplicated forward declaration
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2011-09-17 14:55:31 +02:00 |
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Strangerke
|
38deee5a88
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CGE: some more cleanup
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2011-09-17 11:09:32 +02:00 |
|
Strangerke
|
4778ff720c
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CGE: Move some more globals to CGEEngine
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2011-09-17 10:54:50 +02:00 |
|
Strangerke
|
f5eca79658
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CGE: Move 4 global to CGEEngine
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2011-09-17 10:08:52 +02:00 |
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Strangerke
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0668a56f69
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CGE: Move _vga to CGEEngine
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2011-09-16 23:54:08 +02:00 |
|
Strangerke
|
938c08ae58
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CGE: Get rid of some more global functions and static members
|
2011-09-16 20:31:39 +02:00 |
|
Strangerke
|
cdf1335ea6
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CGE: Remove two useles externs, un-static-fy two Vga functions
|
2011-09-16 08:03:30 +02:00 |
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