Travis Howell
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2cfcc33a33
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Update comment
svn-id: r15132
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2004-09-16 05:04:09 +00:00 |
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Travis Howell
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2a34670cfd
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ADD HE80+ difference
svn-id: r15131
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2004-09-16 04:53:04 +00:00 |
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Travis Howell
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efeb100c70
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Call direct
svn-id: r15127
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2004-09-15 12:40:49 +00:00 |
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Travis Howell
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1ee9a242c3
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Still not quite right.
svn-id: r15123
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2004-09-15 06:41:11 +00:00 |
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Travis Howell
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7f766fc2a5
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Only palette is different
svn-id: r15122
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2004-09-15 01:56:42 +00:00 |
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Travis Howell
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167f5d543f
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Save polygons
Move findObject changes to HE72
svn-id: r15118
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2004-09-14 15:06:02 +00:00 |
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Travis Howell
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5d25e4a197
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Fix array issues.
svn-id: r15113
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2004-09-14 10:46:09 +00:00 |
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Travis Howell
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20a444099d
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Correct id check
svn-id: r15112
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2004-09-14 09:09:06 +00:00 |
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Eugene Sandulenko
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f605130496
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Fixed latest bug in polygonContains. Now hotspots work as expected.
svn-id: r15110
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2004-09-14 08:28:23 +00:00 |
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Travis Howell
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b14a21970c
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Report when polyogn Wiz image is used.
svn-id: r15108
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2004-09-14 07:59:40 +00:00 |
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Travis Howell
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b42731afab
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Load POLD resources in HE80+ games
Some more WIP on polygons
svn-id: r15107
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2004-09-14 06:21:11 +00:00 |
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Travis Howell
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674cdf130b
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Set numVerts when storing polygons
svn-id: r15106
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2004-09-14 02:56:36 +00:00 |
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Eugene Sandulenko
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1439822d1b
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Fixed yet another bug in polyugonContains. Still not everything :(
svn-id: r15105
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2004-09-14 01:12:16 +00:00 |
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Eugene Sandulenko
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0eb748b7a2
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Fix bug in polygonContains(). Still doesn't work.
Preparations for implementing findObject() HE changes.
svn-id: r15104
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2004-09-14 00:59:59 +00:00 |
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Eugene Sandulenko
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1699fae483
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Implemented formerly known unknownFB and unknownFC.
ScummEngine_v7he::polygonContains() is still buggy and prevents whole
thing from working.
svn-id: r15103
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2004-09-13 23:24:36 +00:00 |
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Travis Howell
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6611493a56
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HE arcade game work a bit now.
svn-id: r15087
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2004-09-13 04:45:21 +00:00 |
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Travis Howell
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3573ad8dc5
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Set correct array length in HE 72+ games.
Add some stubs
svn-id: r15082
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2004-09-13 02:09:35 +00:00 |
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Torbjörn Andersson
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7688c017e1
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Added missing parameters to debug(), as pointed out by Lord_Nightmare.
svn-id: r15080
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2004-09-12 17:33:18 +00:00 |
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Travis Howell
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172eefde7d
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Correct debugs
svn-id: r15054
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2004-09-12 13:21:44 +00:00 |
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Travis Howell
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f8e2bcf024
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Add debug
svn-id: r15020
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2004-09-12 09:26:48 +00:00 |
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Travis Howell
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3b9def962c
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Add some change to start later HE99 hames.
svn-id: r15017
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2004-09-12 02:25:12 +00:00 |
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Travis Howell
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5e8ccb315f
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Add stub
svn-id: r15000
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2004-09-11 00:49:22 +00:00 |
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Travis Howell
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c1fe9cefd3
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Rename opcode
svn-id: r14993
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2004-09-10 10:55:43 +00:00 |
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Travis Howell
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98f8433396
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Missed line
svn-id: r14991
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2004-09-10 10:43:10 +00:00 |
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Travis Howell
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655728fe7d
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Change needed for HE 71 too.
svn-id: r14984
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2004-09-09 14:07:51 +00:00 |
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Travis Howell
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1502b39634
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Correction
svn-id: r14982
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2004-09-09 11:50:23 +00:00 |
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Travis Howell
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1131a70e00
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Add HE 70 version changes.
svn-id: r14980
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2004-09-09 10:44:17 +00:00 |
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Eugene Sandulenko
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b4fa1914e4
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Fix bug in ScummEngine_v7he::getCharsetOffset()
svn-id: r14978
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2004-09-09 10:08:39 +00:00 |
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Travis Howell
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f6b4532086
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Duplicate
svn-id: r14975
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2004-09-09 04:44:46 +00:00 |
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Travis Howell
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ea06200446
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Fix array issue.
svn-id: r14961
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2004-09-08 10:36:06 +00:00 |
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Travis Howell
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255736dfb7
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Complete actor clipping override code for HE games.
Add akos speech queue for HE games
Minor cleanup
svn-id: r14883
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2004-09-04 08:13:48 +00:00 |
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Travis Howell
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6dd0ab9397
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Add actor cliping override for HE games.
svn-id: r14879
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2004-09-04 00:18:55 +00:00 |
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Travis Howell
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438daed1f1
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Add basic decoding of debug script scripts.
svn-id: r14871
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2004-09-03 06:57:38 +00:00 |
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Travis Howell
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db2f3cd868
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Add HE 72 versions, still not working right yet.
svn-id: r14852
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2004-09-01 03:58:04 +00:00 |
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Travis Howell
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3f1aee9ff4
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Add HE 72 version
svn-id: r14845
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2004-08-31 07:47:34 +00:00 |
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Travis Howell
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0ab96ee6c8
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Move function as requested.
svn-id: r14844
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2004-08-31 07:40:28 +00:00 |
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Travis Howell
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292846c2f5
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Small correction
svn-id: r14842
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2004-08-30 14:26:52 +00:00 |
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Travis Howell
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026e375561
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Typo
svn-id: r14841
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2004-08-30 13:05:03 +00:00 |
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Travis Howell
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e0bb88b91c
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Add some WIP code for HE games.
Add some music adjustments
svn-id: r14839
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2004-08-30 11:52:33 +00:00 |
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Travis Howell
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9046906d79
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Add comment
svn-id: r14825
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2004-08-29 03:40:22 +00:00 |
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Travis Howell
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b0be0f0452
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Revert last change, was wrong opcode.
Add a few more HE 7 opcodes
svn-id: r14813
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2004-08-28 14:05:33 +00:00 |
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Travis Howell
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0f71f50d37
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Sound change for later HE 7.x games
Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
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2004-08-28 09:19:53 +00:00 |
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Travis Howell
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22fb004e20
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akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
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2004-08-28 03:18:52 +00:00 |
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Travis Howell
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f6eae9d1a1
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Update akos error messages
Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
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2004-08-26 14:28:42 +00:00 |
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Travis Howell
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b1d8b144ba
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More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
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2004-08-26 08:47:07 +00:00 |
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Travis Howell
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8e2e48e40c
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Add some stubs for HE 7.2
Fix warning
Add music support for later HE 7.2 games
svn-id: r14761
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2004-08-26 06:08:41 +00:00 |
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Travis Howell
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742e023e85
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Add a few cases for later games.
svn-id: r14749
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2004-08-25 11:17:16 +00:00 |
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Travis Howell
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f16065d86d
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Remove some old/duplicate code.
Add a few more functions/stubs for HE 7.2
Moved HE 7.2 o_resourceRoutine() specifics.
svn-id: r14727
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2004-08-24 11:17:28 +00:00 |
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Travis Howell
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25ccf3a0ee
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Another He 7.2 function
svn-id: r14719
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2004-08-23 14:03:54 +00:00 |
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Travis Howell
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4f55b334eb
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Re-order opcodes
svn-id: r14714
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2004-08-23 11:20:25 +00:00 |
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