Commit Graph

2755 Commits

Author SHA1 Message Date
David Turner
cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
Joel Teichroeb
c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
Eugene Sandulenko
c41ebe6f45 COMMON: Added align() method for BitStream 2014-06-09 22:33:45 +03:00
Johannes Schickel
559c10e91a COMMON: Don't allow debug channel 'all' to be used. 2014-06-05 16:32:27 +02:00
D G Turner
1e6fe10e3d COMMON: Add "all" option to debugflag controls in GUI Debugger. 2014-06-05 02:18:58 +01:00
Johannes Schickel
4c716539ad COMMON: Use float constants in DCT code.
Makes the DCT code use constants of type float in expressions which only use
type float values otherwise. This silences some floating point conversion
warnings in the DCT code.
2014-06-02 01:00:15 +02:00
Johannes Schickel
bab02dd42b COMMON: Some formatting fixes in RDFT code. 2014-06-02 01:00:15 +02:00
Johannes Schickel
3c0c64f820 COMMON: Use float constants in RDFT code.
We use float types in variables, thus also use them for constants. Silences
some conversion warnings.
2014-06-02 01:00:15 +02:00
Johannes Schickel
ec6f00ed1d COMMON: Make Rad<->Deg conversion use float constants.
Since we take a float parameter and return a float value we will also just
work on float values all the way. This silences some float conversion
warnings.
2014-06-02 01:00:15 +02:00
Eugene Sandulenko
c3ffbd884a Merge pull request #426 from sunmax/master
PS2: Pull request to master for latest PS2 code
2014-04-28 21:20:42 +03:00
D G Turner
b7192731b9 KEYMAPPER: Change hotkey from F8 to CTRL-F8 to reduce game conflicts. 2014-04-27 04:18:47 +01:00
D G Turner
8cf41943f6 VKEYBD: Switch hotkey from F7 to CTRL-F7 to reduce game conflicts.
Although this is harder for physically disabled users to trigger, they
can now use the long middle mouse button press instead to trigger.
2014-04-27 04:18:39 +01:00
D G Turner
e07a224a9a VKEYBD: Modify code to open vkeybd on long press of middle mouse button.
This should massively reduce any chance of a conflict with mouse usage
in games and is still easy for a person with mobility issues to perform.
2014-04-22 05:29:54 +01:00
D G Turner
5e6d05c816 VKEYBD: Add code to open virtual keyboard on middle mouse button.
This removes the need for a hardware keyboard to trigger the use
of the virtual keyboard via F7 if using the default event mapper.

As middle button is rarely used by games, this should not cause any
conflicts. Though to avoid this possibility, the event is passed to
the engine.
2014-04-22 05:29:54 +01:00
D G Turner
b8aaac27ba KEYMAPPER: Avoid blocking F8 events from engine when using keymapper.
This allows the keyboard mapper to be enabled without causing breakage
to engines which use F8.
2014-04-16 13:17:32 +01:00
D G Turner
8282298556 KEYMAPPER: Avoid blocking F7 events from engine when using vkeybd.
This allows the virtual keyboard to be enabled without causing breakage
to engines which use F7.
2014-04-16 11:53:38 +01:00
Filippos Karapetis
c3003eec85 COMMON: Reduce the warnings related to backwards seeking in ZIP files
The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
2014-03-28 01:30:38 +02:00
Matthew Hoops
9630753861 COMMON: Move some QuickTime Track variables into SampleDesc where they belong 2014-03-18 19:12:20 -04:00
Johannes Schickel
854e22b38b COMMON: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Max Lingua
b69a2c81a7 PS2: scummsys.h (u)int64 is "long" for PS2 2014-01-19 12:53:55 -05:00
Johannes Schickel
417064e311 Merge pull request #417 from digitall/STACK_fixes
ALL: Fix optimization unstable code on checking for null after new.
2014-01-17 17:48:16 -08:00
clone2727
9d9ced0734 Merge pull request #366 from clone2727/he-saves-target-name
RFC: Make HE games use the target name in all save files
2014-01-17 15:59:44 -08:00
D G Turner
ac4087856f ALL: Remove optimization unstable code on checking for null after new.
These issues were identified by the STACK tool.

By default, the C++ new operator will throw an exception on allocation
failure, rather than returning a null pointer.

The result is that testing the returned pointer for null is redundant
and _may_ be removed by the compiler. This is thus optimization
unstable and may result in incorrect behaviour at runtime.

However, we do not use exceptions as they are not supported by all
compilers and may be disabled.

To make this stable without removing the null check, you could qualify
the new operator call with std::nothrow to indicate that this should
return a null, rather than throwing an exception.

However, using (std::nothrow) was not desirable due to the Symbian
toolchain lacking a <new> header.
A global solution to this was also not easy by redefining "new" as "new
(std::nothrow)" due to custom constructors in NDS toolchain and various
common classes.

Also, this would then need explicit checks for OOM adding to all new
usages as per C malloc which is untidy.

For now to remove this optimisation unstable code is best as it is
likely to not be present anyway, and OOM will cause a system library
exception instead, even without exceptions enabled in the application
code.
2014-01-15 02:36:19 +00:00
Johannes Schickel
3a8c243d34 COMMON: Revert "Fix mismatched new/delete in the MemoryPool class".
This reverts commit b585addc23.

The allocation of MemoryPool's page memory is doing in MemoryPool::allocPage,
which uses ::malloc, thus we need to use ::free to free the page memory in
MemoryPool::freeUnusedPages.
2013-12-17 00:26:50 +01:00
Filippos Karapetis
b585addc23 COMMON: Fix mismatched new/delete in the MemoryPool class
Memory is allocated with new in Hashmap::allocNode() and incorrectly
freed with free() in ~MemoryPool() and freeUnusedPages().
Issue reported by Dr. Memory
2013-12-17 01:16:28 +02:00
Johannes Schickel
df07a4655b COMMON: Add Latvian language code. 2013-12-05 16:26:44 +01:00
Johannes Schickel
a94c66f1e3 COMMON: Fix order of languages.
These are sorted according to the alphabetical order of the description. Thus,
Croatian should be between Chinese (Taiwan) and Czech.
2013-12-05 16:26:44 +01:00
Johannes Schickel
abe6d30f36 COMMON: Document Common::String::unsigned_type. 2013-11-23 21:34:55 +01:00
Johannes Schickel
4c15e51ab5 COMMON: Document U32String a bit better. 2013-11-23 21:34:54 +01:00
Johannes Schickel
b90400da44 COMMON: Add simple UTF-32 string class U32String. 2013-11-23 21:34:54 +01:00
Johannes Schickel
1a6f9378aa COMMON: Add underlying type names to Common::String.
The value_type is analogous to std::basic_string::value_type.
The unsigned_type on the other hand is an unsigned type of the value_type which
allows to obtain an character without nasty sign extension.
2013-11-23 21:34:54 +01:00
Filippos Karapetis
e36f24ad69 COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set
This fixes compilation of sword25's pluto with Visual Studio. The issue
has been revealed with commit 34169a81. The other data types are
defined in scummsys.h, thus only the missing int64 and uint64 defines
are set.
2013-11-06 18:04:09 +02:00
Eugene Sandulenko
5d6c7fbcd1 RECORDER: Initialize variable. CID 1047258 2013-11-03 01:28:03 +02:00
Filippos Karapetis
b4f8e45a3c COMMON: SEEK_END offsets are negative
This was taken directly from the old code, which either used different
semantics, or had a genuine bug
2013-11-02 19:59:22 +02:00
Filippos Karapetis
732fb69b1c COMMON: Reenable SEEK_END seeking in GZipReadStream()
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
2013-11-02 19:19:26 +02:00
Eugene Sandulenko
874939ae89 COMMON: Make XCode 5.0.1 happier 2013-10-27 22:45:49 +02:00
Matthew Hoops
eef7f9f46b COMMON: Fix the NE group icon resource type 2013-10-27 13:15:17 -04:00
D G Turner
a1998abed4 COMMON: Fix missing arjDecoder class variable init. CID 1002929
This fixes a couple of these variables by removing them as they
are unused or set-but-unused variables.
2013-10-05 07:02:18 +01:00
Eugene Sandulenko
e11da51202 COMMON: Make Coverity 6.6.1 happier
Apparently their tools do not include __has_feature clang extension.
I've submitted the bugreport to them but in the meantime let's have this
define in the system.
2013-09-27 11:06:22 +03:00
Filippos Karapetis
dca513dc20 COMMON: Expand the warnings thrown for broken DCL compressed data
The Russian translated versions of Neverhood have invalid unpacked
sizes for some compressed resources. This helps in identifying their
resource parameters more easily
2013-09-26 10:46:09 +03:00
Eugene Sandulenko
c55411a032 COMMON: Shut more Coverity warnings in coroutines. 2013-09-21 22:45:43 +03:00
Eugene Sandulenko
91bcfb290a COMMON: Use unused variables in coroutine macros.
This should fix couple of hundreds of Coverity detected defects.
2013-09-21 09:49:17 +03:00
Matthew Hoops
3f65a02ced COMMON: Make the two INI save file functions take a String reference 2013-08-12 20:48:55 -04:00
Johannes Schickel
7c2660c97e COMMON: Add setVal to ConfigManager::Domain.
This fixes compilation in the keymapper.
2013-08-13 00:11:46 +02:00
Johannes Schickel
818d3981e3 Merge pull request #377 from lordhoto/config-manager-cleanup
Config Manager Cleanup
2013-08-12 14:30:22 -07:00
Johannes Schickel
f7d3b06711 COMMON: Get rid of write version of ConfigManager::getGameDomains.
This can be abused to insert Domains into the game domains without any checks.
Instead, only write iterator access is given.
2013-08-12 01:33:29 +02:00
Johannes Schickel
0dae60a357 COMMON: Remove commented out include in config-manager.h. 2013-08-08 16:32:41 +02:00
Johannes Schickel
6da6e4e686 COMMON: Remove outdated comments on INIFile.
These very old comments claimed that ConfigManager uses INIFile. This is not
true however. Thus removing them should clear things up a little bit.
2013-08-08 16:30:38 +02:00
Johannes Schickel
63750d6780 COMMON: Rename ConfigFile to INIFile.
This clears up that 'ConfigFile' is actually a class handling only INI-files.
2013-08-08 16:28:38 +02:00
Johannes Schickel
774d53045d COMMON: Do not let ConfigManager::Domain inherit from StringMap.
Instead we provide wrapper functionality now. Intuitively a Domain is not a
simple StringMap.
2013-08-08 03:14:23 +02:00