39 Commits

Author SHA1 Message Date
Max Horn
7c1a174e53 first attempt to implement the difference between the box lock and box invisible flag. fixes the counter bug and all of the bugs introduced to my fix for the bus bug; but the bus bug is back, will look into that next
svn-id: r4745
2002-08-15 16:46:29 +00:00
Max Horn
15aa7f5a96 some cleanup
svn-id: r4729
2002-08-12 16:05:14 +00:00
James Brown
7e04acded4 MadMoose's fix for an infinite loop in MonkeyVGA
svn-id: r4728
2002-08-12 14:54:57 +00:00
Max Horn
824b14270c added costume.h; bumped build date in scumm.h (we have some quite big changes after all); switched ll and lr in the boxes code so that they really are what they are named after: lower left and right coords; removed some stuff from scumm.h/boxes.h
svn-id: r4575
2002-07-16 17:59:28 +00:00
Max Horn
b019de6872 fixed #555647; got rid of some FIXME's
svn-id: r4570
2002-07-16 14:54:49 +00:00
Max Horn
438bb248e0 simplified the path finding code for 'old' games (this included getting rid of some global vars etc.)
svn-id: r4557
2002-07-15 21:50:51 +00:00
Max Horn
b00225b9dc added some typecasts that might help QNX; updated NewGui TODO list
svn-id: r4489
2002-07-08 01:04:29 +00:00
Max Horn
ad4809459d indent run
svn-id: r4480
2002-07-07 20:25:23 +00:00
Max Horn
0620c9d66a removed some debug output I left in accidentally in my last checkin; removed some uses of g_scumm (see Endy, I promised I'd do it <g>); removed getSideOfLine(); some clean up
svn-id: r4378
2002-05-23 21:22:08 +00:00
James Brown
f0999a4838 Fix compile problem with boxes.cpp
svn-id: r4337
2002-05-15 07:38:33 +00:00
Max Horn
b529d80ed7 added #include "actor.h", some minor tweaks
svn-id: r4332
2002-05-14 23:32:34 +00:00
Max Horn
6fc96c8dc1 added FIXME comment
svn-id: r4328
2002-05-14 21:26:55 +00:00
Max Horn
fe4230bcbf refactored parts of actor.cpp: many methods are now members of class Actor instead of class Scumm. This is still work in progress!
svn-id: r4319
2002-05-14 19:11:20 +00:00
James Brown
dc0fef7cc9 Fix somebodys silly mistake for box scaling :)
svn-id: r4259
2002-05-09 20:04:53 +00:00
Vincent Hamm
f3aab1ce9c Implemented a few new functions. Now you can control the crane in Full Throttle
svn-id: r4079
2002-04-25 08:53:10 +00:00
James Brown
eb773b477a Remove \M's, add IRIX support.
svn-id: r4019
2002-04-20 04:09:02 +00:00
James Brown
7696081c54 Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.

Flags used:

indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer

svn-id: r3908
2002-04-11 17:19:16 +00:00
James Brown
4045ffa462 Update project file, and add some checks for uninitied arrays. Stops full throttle crashing, until the AKOS bug.
svn-id: r3835
2002-03-26 05:23:06 +00:00
Vincent Hamm
92a19c45ae Fixed pal init
svn-id: r3815
2002-03-24 17:49:47 +00:00
James Brown
718392239c I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
2002-03-20 17:51:07 +00:00
Vincent Hamm
697b859209 Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags
svn-id: r3789
2002-03-18 22:48:57 +00:00
Vincent Hamm
8423cec833 Fixed more box issues in zak/indy3/loomcd
svn-id: r3729
2002-03-11 13:15:07 +00:00
Vincent Hamm
74694139df Fixed boxes in Zak and Indy. Bugs may remain.
svn-id: r3727
2002-03-11 08:34:12 +00:00
Mutwin Kraus
8b17d132db Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
svn-id: r3687
2002-03-08 17:05:09 +00:00
James Brown
fe991a1a06 Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(
svn-id: r3678
2002-03-07 05:18:55 +00:00
Vincent Hamm
8168c0b11d Fixed some boxes issues. Matrix is still buggy
svn-id: r3620
2002-02-22 16:06:09 +00:00
Vincent Hamm
ab021d8b3c Another fix for the actor scalling
svn-id: r3591
2002-02-15 13:49:55 +00:00
Vincent Hamm
7d1acd724f Partialy fixed Indy3 intro
svn-id: r3586
2002-02-15 00:46:51 +00:00
Vincent Hamm
3bf6462a24 Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can crash sdl
svn-id: r3585
2002-02-14 22:51:01 +00:00
James Brown
6cb652c26c More zak goodness!
svn-id: r3581
2002-02-14 18:20:22 +00:00
James Brown
c88e7351b4 Some small Zak256 fixes.
svn-id: r3577
2002-02-14 12:57:29 +00:00
James Brown
7ee034af88 Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
to hit escape a few times, after selecting your difficulty).

Still very incomplete and in progress.

svn-id: r3568
2002-02-12 21:28:07 +00:00
James Brown
f620d138f6 First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.

svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
5a7b86cbf6 better full throttle support,
a couple of MI2 fixes.

svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
38e2a886ce very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)

svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
097f76ae00 full screen flag,
better mouse cursors,
removed change log from individual files

svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b bug fixes,
speech in dott

svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
d18d8bdb53 Fixed bug in Scumm::getBoxCoordinates where unsigned integers were read
instead of signed ones.

svn-id: r3424
2001-10-11 10:45:39 +00:00
Ludvig Strigeus
c30932afbe Initial revision
svn-id: r3408
2001-10-09 14:30:12 +00:00