61228 Commits

Author SHA1 Message Date
Eugene Sandulenko
925c839a07 FULLPIPE: Remove obsolete comment 2013-12-26 00:23:51 +02:00
Eugene Sandulenko
d5f2acb3b2 FULLPIPE: Started implementing sceneHandler11() 2013-12-25 23:49:18 +02:00
Filippos Karapetis
da5cdd1c03 NEVERHOOD: Move car to the correct position when entering a new scene 2013-12-25 19:13:04 +02:00
Filippos Karapetis
43c226436c NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
Filippos Karapetis
6bbec02a6e FULLPIPE: Add a new debug command, "scene"
This can be used to view the current scene, or teleport to another one
2013-12-25 17:53:15 +02:00
Filippos Karapetis
962e2fd550 NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
Eugene Sandulenko
0e14a8ecbe FULLPIPE: Implement sceneHandler12_updateFloaters() 2013-12-25 13:58:07 +02:00
Eugene Sandulenko
8600bdecd3 FULLPIPE: Catch unplugged scenes 2013-12-25 09:14:42 +02:00
Eugene Sandulenko
d509744df5 FULLPIPE: Plug scene12 in 2013-12-25 09:14:42 +02:00
Eugene Sandulenko
ee8d6c4723 FULLPIPE: Implement sceneHandler12() 2013-12-25 09:13:52 +02:00
Eugene Sandulenko
2ad2eb12ee FULLPIPE: Implement scene12_init() 2013-12-25 09:13:52 +02:00
Willem Jan Palenstijn
40974e4e9a README: Fix typo 2013-12-25 03:00:46 +01:00
Filippos Karapetis
6dfd82310f README: Sync with the latest in-game speech/text toggles in KQ6CD/LB2CD 2013-12-25 03:38:03 +02:00
Martin Kiewitz
fd80030f76 SCI: portraits cleanup + show base picture at end 2013-12-24 23:59:22 +01:00
Martin Kiewitz
a4bde6dade SCI: injecting "dual" view into King's Quest 6 CD
for dual mode (text+speech at the same time)
2013-12-24 23:31:17 +01:00
Martin Kiewitz
a72d7d3932 SCI: injecting "dual" view into Laura Bow 2 CD
for dual mode (text+speech at the same time)
2013-12-24 22:24:42 +01:00
Eugene Sandulenko
49473972ce FULLPIPE: Renames in scene15. This completes scene 2013-12-24 23:00:05 +02:00
Eugene Sandulenko
af5b8cccf6 FULLPIPE: Plug scene15 in 2013-12-24 22:49:09 +02:00
Eugene Sandulenko
bfb5f3521a FULLPIPE: Implement sceneHandler15() 2013-12-24 22:47:53 +02:00
Eugene Sandulenko
575f93156c FULLPIPE: Implement scene15_updateCursor() 2013-12-24 22:14:26 +02:00
Eugene Sandulenko
f58cdb98b3 FULLPIPE: Implement scene15_init() 2013-12-24 22:12:05 +02:00
Strangerke
328a525c02 TSAGE: Remove custom shouldQuit() as it's useless 2013-12-24 19:00:12 +01:00
Strangerke
286613183c HOPKINS: Remove custom shouldQuit() as suggested by clone2727 2013-12-24 18:57:49 +01:00
Strangerke
2f5e15d2e0 TSAGE: R2R - change a use of checkAntiDelayCard() for consistency 2013-12-24 18:31:09 +01:00
Strangerke
28955963d4 HOPKINS: Fix bug - RTL not working. 2013-12-24 18:24:48 +01:00
Martin Kiewitz
6957c5bce0 SCI: workarounds / new bug ids in comments 2013-12-24 15:20:21 +01:00
Martin Kiewitz
8b3efba40f SCI: change floodfill fix for sq4
behaviour wasn't changed in SCI1, instead it seems that SSCI draws overlays to separate memory and then copies them over. Previous commit caused regression in qfg1vga (funny room)
2013-12-24 10:39:42 +01:00
Kirben
43c2054fd0 AGOS: Add German Amiga OCS version of Simon the Sorcerer 1. 2013-12-24 13:16:45 +11:00
Martin Kiewitz
c2a2a760e9 SCI: change floodfill to fix sq4 ship taking off
fixes bug 
2013-12-23 23:41:35 +01:00
Eugene Sandulenko
4eec1a491c FULLPIPE: Implement scene11_setupMusic() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko
51a83e8be1 FULLPIPE: Implement scene11_initScene() 2013-12-24 00:14:37 +02:00
Filippos Karapetis
8d7b10f7c3 NEVERHOOD: Add names to some message IDs 2013-12-23 21:03:35 +02:00
Eugene Sandulenko
fec15ed2cc FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10 2013-12-23 15:06:44 +02:00
Eugene Sandulenko
eaa9d8a2e0 FULLPIPE: Implement several scene10 methods 2013-12-23 14:54:22 +02:00
Eugene Sandulenko
cb3268dd93 FULLPIPE: Finish renames in scene08. This completes the scene 2013-12-23 01:06:54 +02:00
Eugene Sandulenko
cb411b3fa0 FULLPIPE: Renames in scene08 2013-12-23 00:39:27 +02:00
Eugene Sandulenko
f8d1633de9 FULLPIPE: Implement scene08_setupMusic() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko
0a210e8f4e FULLPIPE: Implement sceneHandler08_pushCallback() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko
80db7f7bde FULLPIPE: Implement sceneHandler08_startArcade() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko
d82218748a FULLPIPE: Implement sceneHandler08_airMoves() 2013-12-23 00:39:26 +02:00
Eugene Sandulenko
e7ac135919 FULLPIPE: Fix regression with absent background graphics. 2013-12-23 00:39:26 +02:00
Martin Kiewitz
7664add3d2 SCI: readded kq6 stepmother patch for dual mode 2013-12-22 22:30:11 +01:00
Martin Kiewitz
3514f41302 SCI: LB2CD patch: remove audio mode reset code
on init/reset the game resets the audio mode to "speech", which would make it impossible to watch the intro using "dual mode"
2013-12-22 21:15:40 +01:00
Martin Kiewitz
d5331ab923 SCI: improved lb2+kq6 patches (new speech state)
adds a third button state to the game menu
this state is "dual mode" (audio+text at the same time)
currently uses the "speech" graphic
CD versions of Laura Bow 2 + King's Quest 6 will now always get patched
2013-12-22 20:46:54 +01:00
Strangerke
d1a191ce59 TSAGE: R2R - more refactoring in scene group 1 2013-12-22 15:36:26 +01:00
Strangerke
27d1ac113c TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, some renaming and refactoring 2013-12-22 15:13:29 +01:00
Strangerke
8aba76fdad AVALANCHE: Add a default value in Nim::checkInput() 2013-12-22 13:19:19 +01:00
Strangerke
4ec63a6da1 TSAGE: R2R - Remove dead code in scene 1100 and 1850 2013-12-22 13:11:13 +01:00
Strangerke
7798c68512 TSAGE: R2R - Scene 1337 - optimize game logic based on board behavior 2013-12-22 13:11:12 +01:00
Strangerke
abd0770cdb TSAGE: R2R - Some refactoring in scene 1337 2013-12-22 13:11:11 +01:00