johndoe123
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59901c5d13
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NEVERHOOD: Rename stuff in Module3000
- Also change Scene1609::testVars
- Update globalvars.txt
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2013-05-08 20:44:40 +02:00 |
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johndoe123
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1b3a686cac
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NEVERHOOD: Fix AsScene3011Symbol
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2013-05-08 20:43:45 +02:00 |
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johndoe123
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45da15adce
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NEVERHOOD: Change sound stuff in Module3000 (dirty, TODO)
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2013-05-08 20:43:45 +02:00 |
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johndoe123
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2275141d56
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NEVERHOOD: Add Scene1609
- Use Scene::insertSprite<> in all scenes
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2013-05-08 20:39:41 +02:00 |
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johndoe123
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17ad070a9c
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NEVERHOOD: Move createSceneXXX/updateSceneXXX methods
They are merged into createScene and updateScene for the other already
implemented modules (I hope I didn't break too much :)
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2013-05-08 20:39:39 +02:00 |
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johndoe123
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c30e16628e
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NEVERHOOD: Add Module::updateChild and use it (in most places)
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2013-05-08 20:39:39 +02:00 |
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johndoe123
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9d12661537
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NEVERHOOD: Implement Scene3011
- And use _moduleDone instead of _done in Module3000
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2013-05-08 20:39:34 +02:00 |
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johndoe123
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87d1f79f31
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NEVERHOOD: More work on Scene3009
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2013-05-08 20:39:34 +02:00 |
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johndoe123
|
d88836596d
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NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)
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2013-05-08 20:39:34 +02:00 |
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johndoe123
|
08be9cde7b
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NEVERHOOD: Implement Scene3010 (door lock)
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2013-05-08 20:39:34 +02:00 |
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