Paul Gilbert
4f8c66b4cc
Added saving of the random actions set state, and implemented NPC opcode 29, which allows for an NPC to be given a custom talk record
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svn-id: r25875
2007-02-26 02:50:23 +00:00
Paul Gilbert
409657cc15
Added animation handler for Catriona (woman in Smithy)
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svn-id: r25638
2007-02-16 23:17:00 +00:00
Paul Gilbert
31c0cb7f13
Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
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svn-id: r25582
2007-02-14 02:37:53 +00:00
Paul Gilbert
6391e49ee5
Improved character blocked/bumped handling
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svn-id: r25440
2007-02-09 10:56:31 +00:00
Paul Gilbert
33707d6e42
Added animation handler for the player exiting the sewer, and some bugfixes to allow Ratpouch to correctly open up the dungeon exit
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svn-id: r25301
2007-01-31 02:33:20 +00:00
Paul Gilbert
1a96e26bf6
Added functionality to allow saving/loading the game state
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svn-id: r24070
2006-10-02 12:48:56 +00:00
Paul Gilbert
92f2e9691e
Fixed handling of player occupied areas during room changes
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svn-id: r23826
2006-09-03 08:39:06 +00:00
Paul Gilbert
3e54f04f3d
Implemented the Tell action handling, and added support for current actions with dynamic support data
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svn-id: r23810
2006-08-30 12:19:05 +00:00
Paul Gilbert
2b06882a68
In progress work on tell command handling
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svn-id: r23787
2006-08-27 11:48:41 +00:00
Paul Gilbert
b1dbf7328f
Reworked the talk dialog system to properly handle destination character and active item Id. Also completed ASK action handler
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svn-id: r23694
2006-08-07 13:24:45 +00:00
Torbjörn Andersson
eabe720a0e
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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svn-id: r23584
2006-07-23 15:32:14 +00:00
Paul Gilbert
a20214e43a
Rewrote the talk handling code
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Added lots of debugging information
Partial support for characters bumping into each other
Player/NPC action handling generally improved
Added hard-coding for variable width frame animation of Ratpouch being released
Basic support for Ratpouch wondering around
svn-id: r23416
2006-07-08 08:42:58 +00:00
Paul Gilbert
5fa3985bcb
Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
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svn-id: r22731
2006-05-29 08:12:07 +00:00
Paul Gilbert
622c8b57e7
Reworked the DISPATCH current action to support NPC schedules like the original game does. Additionally added basic implementation of necessary support routines
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svn-id: r22582
2006-05-23 12:43:42 +00:00
Paul Gilbert
1192f0dfca
Enhanced hotspot action so that the player will properly walk to a hotspot before performing an action
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svn-id: r22209
2006-04-29 11:22:05 +00:00
Paul Gilbert
b8c80af183
Added proper path finding code for rooms, as well as miscellaneous support methods
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svn-id: r21784
2006-04-11 10:52:11 +00:00
Paul Gilbert
9496df6f1b
Added basic support for conversations, as well as reworking the Hotspot class to allowing for non-hotspot animations like the floating talk icon during conversations
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svn-id: r20768
2006-02-19 04:25:28 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00