Eugene Sandulenko
4137a7e402
BUILD: Update ideproject target to the current create_project behavior
2019-10-04 23:29:40 +02:00
Eugene Sandulenko
b19de22053
MACOS: Implement 64bit-only bundle target
2019-09-19 17:01:01 +02:00
Thierry Crozat
f743ae2231
BUILD: Fix static scummvm build with iconv and without fluidsynth on macOS
...
In that configuration it was missing the -liconv flag.
2019-09-14 00:03:15 +01:00
Colin Snover
248b96c36b
BUILD: Fix builds using WinSparkle
2019-08-04 22:12:29 +01:00
Colin Snover
943b64ad16
BUILD: Fix wrong library path from sdl2-config when bundling for macOS
2019-08-04 22:12:29 +01:00
Colin Snover
cd57bd6e09
BUILD: Fix case-sensitivity issues with macOS ScummVMDockTilePlugin
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This happened to work on case-insensitive filesystems only.
2019-08-04 22:12:29 +01:00
Thierry Crozat
468c0f0743
IOS7: Implement isConnectionLimited
2019-08-04 19:03:34 +01:00
Cameron Cawley
0334411d63
BUILD: Package networking and virtual keyboard files on all platforms
2019-07-08 12:42:21 +03:00
Bastien Bouclet
1d0d842e2a
BUILD: Add the licence file for the Source Code Pro font
2019-05-05 08:52:12 +02:00
Matan Bareket
7ecdb36497
BUILD: Update publish-appcast to the new www folder
2019-04-29 14:38:28 -04:00
SupSuper
be0150fd85
DISTS: Merge MSVC versions into one folder
2019-04-20 07:47:25 -04:00
SupSuper
4f761d6002
BUILD: Update MSVC versions in ideprojects target
2018-12-23 18:39:06 +02:00
Thierry Crozat
93ceb9cd3f
BUILD: Simplify and improve osxsnap target
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It now uses DIST_FILE_DOCS instead of copying manually each file
and also makes sure all the documentation files are identified as
text file.
2018-12-18 22:11:19 +00:00
Cameron Cawley
e8cc0fbaca
WIN32: Move the Windows-specific packaging rules into a separate file
2018-11-15 06:56:53 +00:00
Cameron Cawley
5d25d17443
WIN32: Remove the now-unused win32setup rule
2018-11-15 06:56:53 +00:00
Bastien Bouclet
243e261883
BUILD: Fix Mac static build with liba52
2018-11-07 07:26:04 +01:00
Lothar Serra Mari
f10816d9ed
WIN32: Rewrite Inno setup installer script. ( #1324 )
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* WIN32: Rewrite Inno setup installer
* WIN32: Add small bmp for usage in the Inno setup script
* WIN32: Fix spacing in Inno setup script
* WIN32: Re-add the documentation files to the Start Menu
* WIN32: Add scummvm icon to the Inno setup uninstaller
* WIN32: Remove now obsolete scummvm.iss.in file
* WIN32: Remove reference to Inno installer in update-version.pl
* WIN32: Add reference to Inno setup bmp file in ports.mk
2018-09-05 11:46:42 +10:00
angstsmurf
ebedc15437
MACOSX: Give every license file a menu item
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We make a renamed copy of the three license files with non-standard
suffixes, to make them open in TextEdit by default.
2018-08-28 15:52:23 +02:00
angstsmurf
d4eca67d2a
MACOSX: Keep the original license files when combining
2018-08-28 15:52:23 +02:00
Cameron Cawley
cb28ebcd1f
MACOSX: Combine the license files into a single file when packaging
2018-08-28 15:52:23 +02:00
Colin Snover
9686d8c8e6
MACOSX: Put documentation links in Help menu
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The local documents are not currently internationalised simply
because the internationalised resources are not put into the right
places (NSBundle will handle this automatically when they are);
Trac#10464 is a tracking bug for this outstanding issue.
Fixes Trac#10437.
2018-08-28 15:52:23 +02:00
Colin Snover
8bf9e620df
BUILD: Fix Windows packaging target
2018-08-18 09:28:56 +02:00
Thierry Crozat
ade8aadd3c
CONFIGURE: Add ogg after libraries that might depend on it in the link command
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This will hopefully fix compilation with mingw when using static libraries.
2017-10-02 20:55:51 +01:00
Cameron Cawley
5a11f90ccd
CONFIGURE: Add proper detection for libogg
2017-10-02 20:11:04 +01:00
Thierry Crozat
41f32c209b
BUILD: Do not link iOS static builds with AudioUnit framework
2017-07-03 18:31:43 +01:00
Thierry Crozat
51f8c458ba
BUILD: Fix link errors for scummvm-static on macOS X with fluidsynth
2017-07-02 22:24:05 +01:00
Thierry Crozat
b8948c3326
BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets
2016-09-05 23:40:00 +01:00
Thierry Crozat
a47a9bf5c3
BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl
2016-09-03 23:31:42 +01:00
Kirben
ff60ee30ad
WIN32: Update build target and installer for SDL2.
2016-08-20 16:45:50 +10:00
Lothar Serra Mari
865143c0ef
DOCUMENTATION: Use uppercase filenames for German documentation
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The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Matthias Mailänder
1912c55682
BUILD: Install the appdata.xml file.
2016-07-29 22:05:20 +02:00
Matthias Mailänder
67c101a4a2
BUILD: Install the .desktop file.
2016-07-29 22:05:00 +02:00
Eugene Sandulenko
63e55cefd4
WEB: Put Sparkle appcast to a standard place
2016-04-05 15:27:28 +02:00
Eugene Sandulenko
2c58867efe
JANITORIAL: Remove trailing spaces
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
5441bb6116
BUILD: Add target for uploading Sparkle appcast
2016-03-27 23:52:21 +02:00
Thierry Crozat
1b42aae040
BUILD: Fix creating OS X application bundle when Sparkle is enabled
2016-03-27 13:06:30 +01:00
Thierry Crozat
e917971681
OS X: Clean taskbar code
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This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat
d519dd8ec3
OS X: Implement a Dock Tile Plugin to display recent games menu in dock
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This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Johannes Schickel
f9552863b9
BUILD: Fix static linking for OS X.
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Regression from 9ae52541ce
.
2016-03-17 15:33:25 +01:00
Thierry Crozat
9ae52541ce
BUILD: Add OpenGL framework in static build link command on OS X
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This should be provided by sdl-config --static-libs, but when using
SDL2 it is missing for me.
2016-03-13 17:10:58 +00:00
Thierry Crozat
8f0f9daeb7
BUILD: Use xcode-select to determine the path to the Xcode tools on OS X
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We hardcoded the path as /Developer/Tools, but that path changed
with more recent versions of Xcode. There is actually a command line
tool to get this path, so use that. But also add an undocumented
configure option to allow specifying the path manually.
2016-03-05 23:08:07 +00:00
Johannes Schickel
6224f97cf0
BUILD: Fix ios7bundle/iphone bundle targets again.
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iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c0
2016-01-13 14:53:57 +01:00
Thierry Crozat
cb5db404c0
CONFIGURE: Update dependency list for fluidsynth on OS X
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Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Johannes Schickel
7bad8f780e
BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled.
2016-01-12 22:45:41 +01:00
Johannes Schickel
16a43c9ac8
IOS7: Make ios7bundle target work again.
2016-01-10 19:26:33 +01:00
Vincent Bénony
ec040cb5d8
OSX: Fixes the Info.plist.in template, and the bundle target
2016-01-06 16:20:31 +01:00
Vincent Bénony
47040db9e9
IOS: Same target for iOS legacy, and iOS 7+
2016-01-06 16:20:30 +01:00
Vincent Bénony
efdb5679ce
IOS: Merge branch 'master' into ios-fix
2016-01-06 16:20:23 +01:00
Vincent Bénony
64f50761ec
IOS: Merge master
2016-01-06 16:19:03 +01:00
Vincent Bénony
cfcd3842ed
IOS: Adds iPhone 6/6+ launch screens
2016-01-06 16:17:37 +01:00