Thomas Fach-Pedersen
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307321ec20
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BLADERUNNER: Fix invalid assert in AudStream
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2016-10-22 20:24:57 +02:00 |
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Willem Jan Palenstijn
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bbd5b89c13
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BLADERUNNER: Fix presumable typo
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2016-10-21 23:36:17 +02:00 |
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Eugene Sandulenko
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281c19ab03
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
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Peter Kohaut
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fe2add5d5f
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BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed some warnings, fixed some scene scripts
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2016-10-01 03:20:03 +02:00 |
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Peter Kohaut
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70c10f8243
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BLADERUNNER: fixed compiler error in gcc and clang (was working in msvc14)
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2016-09-30 23:58:20 +02:00 |
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Peter Kohaut
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0c7d323921
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BLADERUNNER: add support for uncompressed audio, fixed wrong call to gamescript after loading scene
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2016-09-30 22:42:40 +02:00 |
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Peter Kohaut
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af70a90cbc
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BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lights
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2016-09-29 22:33:42 +02:00 |
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Thomas Fach-Pedersen
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35ea84935f
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BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoder
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2016-09-29 22:33:38 +02:00 |
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