Commit Graph

2942 Commits

Author SHA1 Message Date
rsn8887
45bd7a8b75 SDL: Fix erratic analog pointer + control options
Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
2017-02-22 16:52:09 -06:00
Eugene Sandulenko
8458e3deb7 Merge pull request #905 from lubomyr/master
ANDROIDSDL: added tab Control in main Options menu for switching some features
2017-02-21 23:29:51 +01:00
lubomyr
2412502eee ANDROIDSDL: implemented checkbox for swap menu and back buttons 2017-02-14 17:38:44 +02:00
lubomyr
216f9c4f11 ANDROIDSDL: backend related checking in options.cpp replaced with hasFeature... condition, renamed some fields and methods 2017-02-14 15:13:58 +02:00
Eugene Sandulenko
3d5d279bed Merge pull request #895 from csnover/gui-volume-options
GUI: Add three new options for volume slider controls
2017-02-11 08:56:16 +01:00
Colin Snover
f1d9955540 COMMON: Fix calling Span::getStringAt with non-zero index 2017-02-08 12:05:14 -06:00
Thierry Crozat
5484f36f38 BUILD: Define SCUMM_64BITS on 64 bits platforms when not using configure
This for example fixes the compilation of the fullpipe engine on 64 bits
platforms when using create_project.
2017-02-06 21:49:38 +00:00
Colin Snover
d1fe6476fe GUI: Add three new options for volume slider controls
GUIO_NOSPEECHVOLUME can be used for games that allow toggling of
speech but do not provide the ability for users to control speech
volume.

GUIO_LINKMUSICTOSFX and GUI_LINKSPEECHTOSFX can be used for games
that allow control of music, sfx, and speech in combinations, like
games that provide control of digital audio separately from MIDI,
or games that only control all three audio types through a single
volume control.
2017-02-05 10:41:28 -06:00
lubomyr
9cdda5c045 ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu 2017-01-31 22:44:50 +02:00
lubomyr
15acee29f1 ANDROIDSDL: implemented checkbox for change mouse mode in Options menu 2017-01-30 22:35:40 +02:00
Eugene Sandulenko
4ede54e6b0 GRAPHICS: Rename MacFont to MacFONTFont to avoid clashed 2017-01-17 20:30:32 +01:00
D G Turner
906f850a9c COMMON: Fix Variable Used Uninitialized Compiler Warning. 2017-01-15 11:46:42 +00:00
Colin Snover
135ac922aa COMMON: Define STATIC_ASSERT for all ports
Ports with -DNONSTANDARD_PORT need this too.
2017-01-14 10:17:58 -06:00
Eugene Sandulenko
0b95b734b8 COMMON: Add ReadStream::readPascalString() 2017-01-14 12:45:58 +01:00
Eugene Sandulenko
8096ccb745 Merge pull request #881 from csnover/span-h
COMMON: Add Span to common library
2017-01-13 22:20:26 +01:00
D G Turner
7db886e02f VKEYBD: Remove Unused Variable. 2017-01-12 09:59:27 +00:00
D G Turner
70d3726034 COMMON: Replace sprintf() with safer String::format() in JSON module. 2017-01-12 04:50:45 +00:00
Eugene Sandulenko
eab2e06169 COMMON: Enhanced debug channel checks.
Now it is possible to enforce checking by specifying level -1,
that is, debug level 11 will not turn it on.
2017-01-09 09:22:35 +01:00
Colin Snover
3c02008262 COMMON: Fix GCC 4 shadow warnings in Span 2017-01-08 15:17:22 -06:00
Colin Snover
3cfc396ecd COMMON: Simplify Span code
Implicitly generated constructors can be used instead of explicit
constructors, which reduces the amount of necessary boilerplate.

Long lists of identical typedefs to the superclass are now defined
using a macro.

data() const now returns a pointer to data that matches the
value_type of the data, instead of forcing the data to be const.
This better matches the intent of the Span class, which provides
a view into data, rather than being a container that holds data.
2017-01-08 14:08:16 -06:00
Colin Snover
b2796e65aa COMMON: Restrict use of data access helpers
The data access helpers as written are effectively little-endian
when reading from spans with value_types larger than the size of
the requested data (e.g. more than 1 byte for getting a char,
more than 2 bytes for getting a uint16, etc.). For now, restrict
use of these methods at compile time until someone actually needs
to read memory that way.
2017-01-08 13:21:10 -06:00
Colin Snover
2558b20cdd COMMON: Improve test coverage for Span and fix bugs from testing 2017-01-08 13:20:23 -06:00
Colin Snover
7e0b40173f COMMON: Add STATIC_ASSERT macro to scummsys.h 2017-01-08 13:20:23 -06:00
Colin Snover
640f6039ca COMMON: Add Span to common library
Span is roughly modelled on the GSL span<T> type, and is intended
to replace direct access to raw pointers -- especially pointers
that are passed to functions along with a separate size
parameter. It provides low-cost bounds-checked reads and writes,
as well as convenience functions for reading common values
(integers of varying endianness, strings, etc.). While similar to
MemoryReadStream in purpose, Span is superior in cases where
memory is writable, where memory is accessed randomly rather than
sequentially, or where any invalid access should be treated as an
unrecoverable error. It should also be more efficient than a
MemoryReadStream because it is implemented using CRTP, so there is
no runtime overhead from dynamic dispatch.

NamedSpan is an extension of Span which provides enhanced
debugging information when out-of-bounds memory accesses occur.
It allows programmers to name the memory span at construction time,
and it also tracks the offsets of subspans so that the absolute
byte offset of the original memory can be provided in the error
message if an out-of-bounds access occurs.

SpanOwner is similar to ScopedPtr but has awareness of the design
of Span objects, so allows the memory pointed to by the Span object
inside the SpanOwner to be freed when the SpanOwner is freed
without requiring holding a separate pointer to the start of
memory. It also provides some copy semantics, so unlike a ScopedPtr,
SpanOwners can be held by objects in movable containers like
Common::Array -- but note that because there are no move semantics
in C++98, this means that a new, complete memory copy of the
pointed-to data will be created, rather than just a new Span
pointing to the same block of memory, when a container holding a
SpanOwner expands.
2017-01-08 13:20:23 -06:00
Colin Snover
ff1c2295ab COMMON: Add type traits to common library
Type traits allow conditional selection and manipulation of types
during compilation.
2017-01-08 13:20:23 -06:00
Colin Snover
9d3893459f COMMON: Add strnlen for safer C string length reads
This API is intended for use in cases where C strings come
from untrusted sources like game files, where malformed data
missing the null terminator would cause strlen to read out of
bounds.
2017-01-05 22:07:24 +01:00
Colin Snover
849e29dc87 COMMON: Add stddef.h to scummsys.h for ptrdiff_t 2016-12-19 15:00:09 -06:00
Eugene Sandulenko
6acbe91a27 COMMON: Added Estonian language 2016-12-04 15:21:37 +01:00
Ben Castricum
6f38c1e55d ALL: game state => saved game 2016-11-29 20:15:20 +01:00
D G Turner
844972441e COMMON: Fix GCC Warning in JSON Parser.
The emitted warning is "ISO C++98 does not support the ‘%lg’ gnu_printf
format [-Wformat=]".

Though "%lg" is required for *scanf functions to indicate the field
size, it is not required for *printf functions which use "%g" instead.
2016-10-30 14:46:47 +00:00
Thierry Crozat
3ae52a61af COMMON: Add referencing and destruction of the OSDMessageQueue instance
Registering the OSDMessageQueue instance as an event source is now done
right after the event manager is initialised. This ensures that it is created in a
sensible place and not for example in another thread). Also registering the
event source is moved to a separate function instead of being in the constructor
to remove any issue in case some code tries to display a OSD Message very early
on (the instance would be created then, but it would be registered as an event
source later).
2016-10-29 15:13:32 +01:00
Thierry Crozat
e732186724 COMMON: Add OSDMessageQueue singleton
This class can be used to get messages to display on the OSD from
any thread. Those messages are then passed to the backend in the
graphic thread.
2016-10-29 15:13:32 +01:00
Eugene Sandulenko
3071bb40d8 COMMON: Added debug method for printing out stream contents 2016-10-26 19:00:13 +02:00
Thierry Crozat
5151bd99dd Merge pull request #847 from criezy/sdl-filtering
Add graphics linear filtering feature
2016-10-16 18:42:40 +01:00
Eugene Sandulenko
e89c76f63c Merge pull request #836 from peterkohaut/bladerunner
BLADERUNNER: added basic support for blade runner game
2016-10-13 23:48:50 +02:00
Thierry Crozat
30aae5178a OSYSTEM: Add kFeatureFilteringMode 2016-10-13 01:45:01 +01:00
Eugene Sandulenko
355c4fa646 JANITORIAL: Remove more trailing spaces 2016-10-09 15:02:02 +02:00
Eugene Sandulenko
7ab0985ca8 COMMON: Add ReadFloatLE to Common::ReadStream 2016-09-29 22:33:36 +02:00
Bastien Bouclet
0802bbd8ee OSYSTEM: Remove the API allowing to draw to the OSD surface directly 2016-09-13 20:41:26 +02:00
Bastien Bouclet
521ba2cb8a OSYSTEM: Introduce a method allowing to draw a background activity icon 2016-09-13 20:25:13 +02:00
Paul Gilbert
bd010bc79f COMMON: Converted Common::BitStream to use DisposeAfterUse 2016-09-10 11:16:07 -04:00
Thierry Crozat
1f2a50bcd3 CLOUD: Move openUrl to OSystem 2016-09-10 01:12:42 +01:00
Thierry Crozat
dff88b1058 COMMON: Fix indentation inconsistencies 2016-09-09 22:28:48 +01:00
Eugene Sandulenko
fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Eugene Sandulenko
029e1c0d1a Merge pull request #820 from waltervn/platform-atari8bit
COMMON: Add Atari 8-bit platform
2016-09-02 23:41:29 +02:00
Willem Jan Palenstijn
9b6bbeb911 COMMON: Replace broken URL 2016-08-30 21:59:12 +02:00
Willem Jan Palenstijn
3b2bdd3a89 COMMON: Fix sign warning 2016-08-30 21:53:22 +02:00
Walter van Niftrik
51360ec6ab COMMON: Add Atari 8-bit platform 2016-08-29 17:52:36 +02:00
Alexander Tkachev
368f664c81 COMMON: Fix WriteStream::pos() once again
MemoryReadWriteStream now returns int32, not uint32. It actually doesn't
ever return -1 to indicate that an error occured, so uint32 was a better
choice, but that's what is used in WriteStream base class now.

That method is abstract, so that's also why OutSaveFile had to override
it.
2016-08-24 16:24:16 +06:00
Alexander Tkachev
b9bba9bd4b ALL: Move Clipboard support to OSystem
Commit adds kFeatureClipboardSupport. hasTextInClipboard() and
getTextFromClipboard().

OSystem_SDL has this feature if SDL2 is used.

EditableWidget and StorageWizardDialog use g_system to access clipboard
now.
2016-08-24 16:07:55 +06:00