Commit Graph

6 Commits

Author SHA1 Message Date
Paul Gilbert
73787f05f0 Bugfixes to the graphics display of dialogs
svn-id: r48405
2010-03-26 20:45:32 +00:00
Paul Gilbert
ae8853d80b Added preliminary logic for showing loaded sprite frames
svn-id: r48401
2010-03-25 12:46:06 +00:00
Paul Gilbert
9c178c2d3a Formatting corrections to conform to ScummVM formatting guidelines
svn-id: r47733
2010-01-31 00:47:29 +00:00
Paul Gilbert
3285a4ba4d Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
2010-01-30 09:21:07 +00:00
Max Horn
d34cdae9ce M4: Move 'determine transparent color' hack into a new M4Sprite method
svn-id: r46281
2009-12-07 18:23:28 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00