uruk
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47bdabdb31
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AVALANCHE: Implement startMove() in Nim.
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2013-12-17 14:28:12 +01:00 |
|
uruk
|
30e27e11bb
|
AVALANCHE: Get rid of plotStone().
|
2013-12-17 14:11:35 +01:00 |
|
uruk
|
c6acf6c049
|
AVALANCHE: Implement drawing of stones in Nim.
|
2013-12-17 13:39:43 +01:00 |
|
uruk
|
ae16ced5b6
|
AVALANCHE: Implement text drawing and setup in Nim.
|
2013-12-17 12:44:15 +01:00 |
|
uruk
|
ad9c247ae3
|
AVALANCHE: Implement picture loading/drawing in Nim.
|
2013-12-17 11:07:26 +01:00 |
|
Strangerke
|
ee34fcef43
|
AVALANCHE: Fix variable initialization in Nim
|
2013-12-17 07:52:06 +01:00 |
|
Strangerke
|
1a7bcd72cf
|
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
|
2013-11-23 10:42:15 +01:00 |
|
Strangerke
|
4fe5c64c3f
|
AVALANCHE: Fix formatting in Nim
|
2013-11-23 10:31:51 +01:00 |
|
Strangerke
|
84e99ae652
|
AVALANCHE: Fix savegames compatibility before/after Nim implementation
|
2013-11-23 10:18:04 +01:00 |
|
urukgit
|
13449472f2
|
AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
|
2013-11-23 07:50:29 +01:00 |
|
urukgit
|
be41405969
|
AVALANCHE: Fix Nim.
|
2013-11-22 18:39:51 +01:00 |
|
urukgit
|
66109101f8
|
AVALANCHE: Add skeleton code for the minigame called Nim.
|
2013-11-22 18:03:08 +01:00 |
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