Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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svn-id: r41000
2009-05-29 14:38:22 +00:00
Max Horn
65b5d31814
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
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svn-id: r40725
2009-05-19 11:42:14 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
dd98126423
Engines: Fused several init&go methods into a single run method
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svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a
Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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svn-id: r39002
2009-03-01 04:30:55 +00:00
Travis Howell
9f2d6d82ca
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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svn-id: r36237
2009-02-07 06:47:19 +00:00
Travis Howell
4131d3d07f
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
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svn-id: r36236
2009-02-07 05:05:14 +00:00
Max Horn
7cb437b56f
Renamed SpecialDebugLevel to DebugChannel
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svn-id: r36142
2009-01-30 05:10:24 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00
Gregory Montoir
e3e699d7d2
fixed wrong z-reordering when one of the keychars is 0
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svn-id: r35345
2008-12-13 19:38:48 +00:00
Gregory Montoir
13e613ae21
disable GMM save/load when original quit/options dialogs is displayed
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svn-id: r35344
2008-12-13 19:35:33 +00:00
Gregory Montoir
f8c1223832
fixed readGameStateDescription() len parameter
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svn-id: r35282
2008-12-07 19:15:19 +00:00
Gregory Montoir
3de7a31dc1
reduced saveload code dup
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svn-id: r35276
2008-12-07 14:24:46 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Filippos Karapetis
0414a78a65
Added save/load support from the GMM for the touche engine
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svn-id: r35008
2008-11-11 17:57:13 +00:00
Gregory Montoir
edd61a4f40
add missing version check for compressed sound file
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svn-id: r35005
2008-11-11 13:08:06 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
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- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
8f33d4a40a
Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM
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svn-id: r34913
2008-11-06 15:41:38 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
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svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
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svn-id: r34896
2008-11-04 16:11:40 +00:00
Max Horn
55c10e0ec6
Patch #2122869 : ALL: Common load dialog
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svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
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svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
6a2f3dc0b9
Added new type Engine::Feature; pushed down some #include dependencies
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svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Johannes Schickel
0a35842954
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
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svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
d3642080de
Moved check for shouldRTL() from engines to scummvm_main
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svn-id: r34310
2008-09-03 16:56:40 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
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svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
ce3d1e1a7d
Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
2008-08-09 19:03:29 +00:00
Gregory Montoir
52650efb6a
fix for bug #2040484 : TOUCHE: Graphic glitch with long answer options
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svn-id: r33691
2008-08-07 21:50:12 +00:00
Gregory Montoir
303333352a
fix for bug #2040311 : TOUCHE: Missing characters in the spanish version
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svn-id: r33690
2008-08-07 21:49:55 +00:00
Christopher Page
a51f454076
Added check for valid save slots, when loading savestates using -x
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svn-id: r33483
2008-07-31 21:56:05 +00:00
Christopher Page
50b7e5aa0d
Added --list-saves support for TOUCHE
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svn-id: r33398
2008-07-29 06:04:16 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
d2e8d4831e
Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
c210f90a62
TOUCHE works with the new GMM implementation
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svn-id: r33046
2008-07-13 22:24:55 +00:00
Christopher Page
718a85e30d
Sound settings for TOUCHE can be configured through the GMM
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svn-id: r32864
2008-07-01 03:21:30 +00:00
Gregory Montoir
b6adcca897
moved midi driver object creation to MidiPlayer class (to match delete call)
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svn-id: r32798
2008-06-26 10:12:12 +00:00
Gregory Montoir
c9a8fb25f3
flag 611 can be set from the scripts, set _quit when that happens.
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svn-id: r32796
2008-06-26 07:13:05 +00:00
Christopher Page
102d79440d
Touche now uses the new _quit flag
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svn-id: r32795
2008-06-26 05:04:42 +00:00
Christopher Page
4d7798825c
TOUCHE: Reverted some comments that were used for testing purposes
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svn-id: r32641
2008-06-09 22:26:05 +00:00
Christopher Page
a98a350d14
TOUCHE: Fixed a memory leak
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svn-id: r32566
2008-06-06 00:34:47 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
29f1e6de38
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
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svn-id: r31413
2008-04-05 22:29:08 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
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svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
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svn-id: r30780
2008-02-03 18:56:47 +00:00